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frustumLH compile error fix.

Erik Sejersen 10 years ago
parent
commit
2edd8b8d44
1 changed files with 2 additions and 2 deletions
  1. 2 2
      glm/gtc/matrix_transform.inl

+ 2 - 2
glm/gtc/matrix_transform.inl

@@ -274,8 +274,8 @@ namespace glm
 		Result[2][3] = static_cast<T>(1);
 		Result[2][3] = static_cast<T>(1);
 
 
 #ifdef GLM_DEPTH_ZERO_TO_ONE
 #ifdef GLM_DEPTH_ZERO_TO_ONE
-		Result[2][2] = farVal / (zFar - nearVal);
-		Result[3][2] = -(farVal * nearVal) / (zFar - nearVal);
+		Result[2][2] = farVal / (farVal - nearVal);
+		Result[3][2] = -(farVal * nearVal) / (farVal - nearVal);
 #else
 #else
 		Result[2][2] = (farVal + nearVal) / (farVal - nearVal);
 		Result[2][2] = (farVal + nearVal) / (farVal - nearVal);
 		Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);
 		Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);