Pārlūkot izejas kodu

Merged 0.9.8 branch

Christophe Riccio 9 gadi atpakaļ
vecāks
revīzija
32e22d69a6
1 mainītis faili ar 4 papildinājumiem un 1 dzēšanām
  1. 4 1
      readme.md

+ 4 - 1
readme.md

@@ -68,7 +68,10 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
 - Removed GLM_DEPTH_ZERO_TO_ONE, use GLM_FORCE_DEPTH_ZERO_TO_ONE instead
 - Removed GLM_DEPTH_ZERO_TO_ONE, use GLM_FORCE_DEPTH_ZERO_TO_ONE instead
 - Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead
 - Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead
 
 
-#### [GLM 0.9.8.0](https://github.com/g-truc/glm/tree/0.9.8) - 2016-09-11
+#### [GLM 0.9.8.1](https://github.com/g-truc/glm/tree/0.9.8) - 2016-09-11
+##### Fixes:
+
+#### [GLM 0.9.8.0](https://github.com/g-truc/glm/releases/tag/0.9.8.0) - 2016-09-11
 ##### Features:
 ##### Features:
 - Added right and left handed projection and clip control support #447 #415 #119
 - Added right and left handed projection and clip control support #447 #415 #119
 - Added compNormalize and compScale functions to GTX_component_wise
 - Added compNormalize and compScale functions to GTX_component_wise