@@ -11,9 +11,17 @@
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
+bool test_make_pointer()
+{
+ float ArrayA[] = {1, 2, 3, 4};
+ glm::vec4 Vec4A = glm::make_vec4(ArrayA);
+}
+
int main()
{
int Failed = 0;
+ Failed += test_make_pointer() ? 0 : 1;
return Failed;
}