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Updated TODO list items

Christophe Riccio 15 years ago
parent
commit
4ae1d0d9e6
1 changed files with 1 additions and 13 deletions
  1. 1 13
      doc/src/data.xml

+ 1 - 13
doc/src/data.xml

@@ -141,11 +141,8 @@
     <release version="0.9.6">In place operations.</release>
   </schedule>
   <todo>
-    <entry>bit rotation.</entry>
-    <entry>frexp</entry>
     <entry>RGBE.</entry>
     <entry>row matrices.</entry>
-    <entry>Optimize *mat4 inverse.</entry>
     <entry>fixed numbers</entry>
     <entry>row and column major matrices</entry>
   </todo>
@@ -1547,16 +1544,7 @@
   <page_news>
 
 	  <news index="0061" date="02/03/2011" title="GLM 0.9.1.0 final released" image="goodies/logo.png" image-mini="image/logo-mini.png">
-		  <paragraph>
-			  The stable version, GLM 0.9.0.8, adds the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
-			  Also, it clarifies that GLM is a header only library when a user try to build it. Once more, there is nothing to build.
-		  </paragraph>
-		  <paragraph>
-			  The development version, GLM 0.9.1 beta, provides an improved <link href="http://glm.g-truc.net/html-0.9.1/index.html">API documentation</link> by
-			  <link href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showprofile&amp;User=23530">Alfonse Reinheart</link>,
-			  author of <link href="http://www.arcsynthesis.org/gltut/">a great OpenGL tutorial</link> which uses GLM.
-			  This version also improves the SIMD extensions and it fixes many bugs.
-		  </paragraph>
+
 
 		  <source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download">GLM 0.9.1.0 (zip,)</source>
 		  <source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download">GLM 0.9.1.0 (7z)</source>