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@@ -11,170 +11,77 @@ namespace glm
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{
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// fastSqrt
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template <typename genType>
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- GLM_FUNC_QUALIFIER genType fastSqrt
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- (
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- genType const & x
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- )
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+ GLM_FUNC_QUALIFIER genType fastSqrt(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastSqrt' only accept floating-point input");
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return genType(1) / fastInverseSqrt(x);
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}
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- VECTORIZE_VEC(fastSqrt)
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-
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- // fastInversesqrt
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- template <>
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- GLM_FUNC_QUALIFIER float fastInverseSqrt<float>(float const & x)
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+ template <typename T, precision P, template <typename, precision> class vecType>
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+ GLM_FUNC_QUALIFIER vecType<T, P> fastSqrt(vecType<T, P> const & x)
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{
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-# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
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- tvec1<T, P> tmp(detail::compute_inversesqrt<tvec1, float, lowp>::call(tvec1<float, lowp>(x)));
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- return tmp.x;
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-# else
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- return detail::compute_inversesqrt<tvec1, float, lowp>::call(tvec1<float, lowp>(x)).x;
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-# endif
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+ return detail::functor1<T, T, P, vecType>::call(fastSqrt, x);
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}
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- template <>
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- GLM_FUNC_QUALIFIER double fastInverseSqrt<double>(double const & x)
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+ // fastInversesqrt
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+ template <typename genType>
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+ GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x)
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{
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# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
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- tvec1<T, P> tmp(detail::compute_inversesqrt<tvec1, double, lowp>::call(tvec1<double, lowp>(x)));
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+ tvec1<T, P> tmp(detail::compute_inversesqrt<tvec1, genType, lowp>::call(tvec1<genType, lowp>(x)));
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return tmp.x;
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# else
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- return detail::compute_inversesqrt<tvec1, double, lowp>::call(tvec1<double, lowp>(x)).x;
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+ return detail::compute_inversesqrt<tvec1, genType, lowp>::call(tvec1<genType, lowp>(x)).x;
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# endif
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}
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- template <template <class, precision> class vecType, typename T, precision P>
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- GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt
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- (
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- vecType<T, P> const & x
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- )
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+ template <typename T, precision P, template <typename, precision> class vecType>
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+ GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt(vecType<T, P> const & x)
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{
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return detail::compute_inversesqrt<vecType, T, P>::call(x);
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}
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- VECTORIZE_VEC(fastInverseSqrt)
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-
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// fastLength
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template <typename genType>
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- GLM_FUNC_QUALIFIER genType fastLength
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- (
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- genType const & x
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- )
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+ GLM_FUNC_QUALIFIER genType fastLength(genType x)
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{
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- return abs(x);
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- }
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+ GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastLength' only accept floating-point inputs");
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER valType fastLength
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- (
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- tvec2<valType, P> const & x
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- )
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- {
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- valType sqr = x.x * x.x + x.y * x.y;
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- return fastSqrt(sqr);
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+ return abs(x);
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}
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER valType fastLength
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- (
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- tvec3<valType, P> const & x
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- )
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+ template <typename T, precision P, template <typename, precision> class vecType>
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+ GLM_FUNC_QUALIFIER T fastLength(vecType<T, P> const & x)
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{
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- valType sqr = x.x * x.x + x.y * x.y + x.z * x.z;
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- return fastSqrt(sqr);
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- }
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+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fastLength' only accept floating-point inputs");
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER valType fastLength
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- (
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- tvec4<valType, P> const & x
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- )
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- {
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- valType sqr = x.x * x.x + x.y * x.y + x.z * x.z + x.w * x.w;
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- return fastSqrt(sqr);
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+ return fastSqrt(dot(x, x));
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}
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// fastDistance
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template <typename genType>
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- GLM_FUNC_QUALIFIER genType fastDistance
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- (
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- genType const & x,
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- genType const & y
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- )
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+ GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y)
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{
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return fastLength(y - x);
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}
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER valType fastDistance
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- (
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- tvec2<valType, P> const & x,
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- tvec2<valType, P> const & y
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- )
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- {
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- return fastLength(y - x);
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- }
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-
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER valType fastDistance
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- (
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- tvec3<valType, P> const & x,
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- tvec3<valType, P> const & y
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- )
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- {
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- return fastLength(y - x);
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- }
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-
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER valType fastDistance
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- (
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- tvec4<valType, P> const & x,
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- tvec4<valType, P> const & y
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- )
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+ template <typename T, precision P, template <typename, precision> class vecType>
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+ GLM_FUNC_QUALIFIER T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y)
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{
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return fastLength(y - x);
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}
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// fastNormalize
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template <typename genType>
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- GLM_FUNC_QUALIFIER genType fastNormalize
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- (
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- genType const & x
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- )
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+ GLM_FUNC_QUALIFIER genType fastNormalize(genType x)
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{
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return x > genType(0) ? genType(1) : -genType(1);
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}
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER tvec2<valType, P> fastNormalize
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- (
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- tvec2<valType, P> const & x
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- )
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- {
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- valType sqr = x.x * x.x + x.y * x.y;
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- return x * fastInverseSqrt(sqr);
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- }
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-
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER tvec3<valType, P> fastNormalize
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- (
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- tvec3<valType, P> const & x
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- )
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- {
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- valType sqr = x.x * x.x + x.y * x.y + x.z * x.z;
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- return x * fastInverseSqrt(sqr);
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- }
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-
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- template <typename valType, precision P>
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- GLM_FUNC_QUALIFIER tvec4<valType, P> fastNormalize
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- (
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- tvec4<valType, P> const & x
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- )
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+ template <typename T, precision P, template <typename, precision> class vecType>
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+ GLM_FUNC_QUALIFIER vecType<T, P> fastNormalize(vecType<T, P> const & x)
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{
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- valType sqr = x.x * x.x + x.y * x.y + x.z * x.z + x.w * x.w;
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- return x * fastInverseSqrt(sqr);
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+ return x * fastInverseSqrt(dot(x, x));
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}
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}//namespace glm
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