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+///////////////////////////////////////////////////////////////////////////////////
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+/// OpenGL Mathematics (glm.g-truc.net)
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+///
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+/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
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+/// Permission is hereby granted, free of charge, to any person obtaining a copy
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+/// of this software and associated documentation files (the "Software"), to deal
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+/// in the Software without restriction, including without limitation the rights
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+/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+/// copies of the Software, and to permit persons to whom the Software is
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+/// furnished to do so, subject to the following conditions:
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+///
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+/// The above copyright notice and this permission notice shall be included in
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+/// all copies or substantial portions of the Software.
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+///
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+/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+/// THE SOFTWARE.
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+///
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+/// @ref gtc_packing
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+/// @file glm/gtc/packing.hpp
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+/// @date 2013-08-08 / 2013-08-08
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+/// @author Christophe Riccio
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+///
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+/// @see core (dependence)
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+///
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+/// @defgroup gtc_packing GLM_GTC_packing
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+/// @ingroup gtc
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+///
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+/// @brief This extension provides a set of function to convert vertors to packed
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+/// formats.
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+///
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+/// <glm/gtc/packing.hpp> need to be included to use these features.
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+///////////////////////////////////////////////////////////////////////////////////
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+
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+#ifndef GLM_GTC_packing
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+#define GLM_GTC_packing GLM_VERSION
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+
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+// Dependency:
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+#include "../glm.hpp"
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+
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+#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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+# pragma message("GLM: GLM_GTC_packing extension included")
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+#endif
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+
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+namespace glm
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+{
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+ /// @addtogroup gtc_packing
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+ /// @{
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+
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+ uint16 packUnorm1x16(float v);
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+ float unpackUnorm1x16(uint16 v);
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+
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+ uint64 packUnorm4x16(vec4 const & v);
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+ vec4 unpackUnorm4x16(uint64 const & v);
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+
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+ uint16 packSnorm1x16(float v);
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+ float unpackSnorm1x16(uint16 v);
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+
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+ uint64 packSnorm4x16(vec4 const & v);
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+ vec4 unpackSnorm4x16(uint64 const & v);
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+
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+ uint16 packUnorm2x8(vec2 const & v);
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+ vec2 unpackUnorm2x8(uint16 v);
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+
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+ uint16 packSnorm2x8(vec2 const & v);
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+ vec2 unpackSnorm2x8(uint16 v);
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+
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+ GLM_FUNC_DECL uint16 packHalf1x16(float const & v);
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+ GLM_FUNC_DECL float unpackHalf1x16(uint16 const & v);
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+
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+ /// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector
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+ /// to the 16-bit floating-point representation found in the OpenGL Specification,
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+ /// and then packing these two 16- bit integers into a 32-bit unsigned integer.
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+ /// The first vector component specifies the 16 least-significant bits of the result;
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+ /// the second component specifies the 16 most-significant bits.
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+ ///
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+ /// @see gtc_packing
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+ /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
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+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
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+ GLM_FUNC_DECL uint64 packHalf4x16(vec4 const & v);
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+
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+ /// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values,
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+ /// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification,
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+ /// and converting them to 32-bit floating-point values.
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+ /// The first component of the vector is obtained from the 16 least-significant bits of v;
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+ /// the second component is obtained from the 16 most-significant bits of v.
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+ ///
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+ /// @see gtc_packing
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+ /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
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+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
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+ GLM_FUNC_DECL vec4 unpackHalf4x16(uint64 const & v);
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+
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+ GLM_FUNC_DECL uint32 packSnorm3x10Snorm1x2(vec4 const & v);
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+ GLM_FUNC_DECL vec4 unpackSnorm3x10Snorm1x2(uint32 const & v);
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+
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+ GLM_FUNC_DECL uint32 packI3x10I1x2(ivec4 const & v);
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+ GLM_FUNC_DECL ivec4 unpackI3x10I1x2(uint32 const & v);
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+
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+ GLM_FUNC_DECL uint32 packU3x10U1x2(uvec4 const & v);
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+ GLM_FUNC_DECL uvec4 unpackU3x10U1x2(uint32 const & v);
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+
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+ GLM_FUNC_DECL uint32 packF11F11F10(vec3 const & v);
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+ GLM_FUNC_DECL vec3 unpackF11F11F10(uint32 const & v);
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+
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+ /// @}
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+}// namespace glm
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+
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+#include "packing.inl"
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+
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+#endif//GLM_GTC_packing
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+
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