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fix: add missing transposition to adjugate for mat2 and mat4

nowakowsk 4 years ago
parent
commit
6437133cd2
2 changed files with 84 additions and 7 deletions
  1. 6 6
      glm/gtx/matrix_operation.inl
  2. 78 1
      test/gtx/gtx_matrix_operation.cpp

+ 6 - 6
glm/gtx/matrix_operation.inl

@@ -119,8 +119,8 @@ namespace glm
 	GLM_FUNC_QUALIFIER mat<2, 2, T, Q> adjugate(mat<2, 2, T, Q> const& m)
 	{
 		return mat<2, 2, T, Q>(
-			+m[1][1], -m[1][0],
-			-m[0][1], +m[0][0]);
+			+m[1][1], -m[0][1],
+			-m[1][0], +m[0][0]);
 	}
 
 	template<typename T, qualifier Q>
@@ -168,9 +168,9 @@ namespace glm
 		T const m33 = determinant(mat<3, 3, T, Q>(m[0][0], m[0][1], m[0][2], m[1][0], m[1][1], m[1][2], m[2][0], m[2][1], m[2][2]));
 
 		return mat<4, 4, T, Q>(
-			+m00, -m01, +m02, -m03,
-			-m10, +m11, -m12, +m13,
-			+m20, -m21, +m22, -m23,
-			-m30, +m31, -m32, +m33);
+			+m00, -m10, +m20, -m30,
+			-m01, +m11, -m21, +m31,
+			+m02, -m12, +m22, -m32,
+			-m03, +m13, -m23, +m33);
 	}
 }//namespace glm

+ 78 - 1
test/gtx/gtx_matrix_operation.cpp

@@ -1,9 +1,86 @@
 #define GLM_ENABLE_EXPERIMENTAL
+#include <glm/glm.hpp>
+#include <glm/gtc/epsilon.hpp>
 #include <glm/gtx/matrix_operation.hpp>
+#include <limits>
+
+int test_adjugate()
+{
+	int Error = 0;
+
+	const float epsilon = std::numeric_limits<float>::epsilon();
+
+	// mat2
+	const glm::mat2 m2 {
+		2, 3,
+		1, 5
+	};
+
+	const glm::mat2 eam2 {
+		5, -3,
+		-1, 2
+	};
+
+	const glm::mat2 am2 = glm::adjugate(m2);
+
+	Error += glm::all(glm::bvec2 {
+		glm::all(glm::epsilonEqual(am2[0], eam2[0], epsilon)),
+		glm::all(glm::epsilonEqual(am2[1], eam2[1], epsilon))
+	}) ? 0 : 1;
+
+	// mat3
+	const glm::mat3 m3 {
+		2, 3, 3,
+		1, 5, 4,
+		4, 6, 8
+	};
+
+	const glm::mat3 eam3 {
+		16, -6, -3,
+		8, 4, -5,
+		-14, 0, 7
+	};
+
+	const glm::mat3 am3 = glm::adjugate(m3);
+
+	Error += glm::all(glm::bvec3 {
+		glm::all(glm::epsilonEqual(am3[0], eam3[0], epsilon)),
+		glm::all(glm::epsilonEqual(am3[1], eam3[1], epsilon)),
+		glm::all(glm::epsilonEqual(am3[2], eam3[2], epsilon))
+	}) ? 0 : 1;
+
+	// mat4
+	const glm::mat4 m4 {
+		2, 3, 3, 1,
+		1, 5, 4, 3,
+		4, 6, 8, 5,
+		-2, -3, -3, 4
+	};
+
+	const glm::mat4 eam4 {
+		97, -30, -15, 17,
+		45, 20, -25, 5,
+		-91, 0, 35, -21,
+		14, 0, 0, 14
+	};
+
+	const glm::mat4 am4 = glm::adjugate(m4);
+
+	Error += glm::all(glm::bvec4 {
+		glm::all(glm::epsilonEqual(am4[0], eam4[0], epsilon)),
+		glm::all(glm::epsilonEqual(am4[1], eam4[1], epsilon)),
+		glm::all(glm::epsilonEqual(am4[2], eam4[2], epsilon)),
+		glm::all(glm::epsilonEqual(am4[3], eam4[3], epsilon)),
+	}) ? 0 : 1;
+
+	return Error;
+}
 
 int main()
 {
-	int Error(0);
+	int Error = 0;
+
+	Error += test_adjugate();
 
 	return Error;
 }