Browse Source

Removed extension for intrinsic branche

Christophe Riccio 15 years ago
parent
commit
679e46ae98

+ 0 - 0
glm/gtx/simd_common.hpp


+ 0 - 0
glm/gtx/simd_common.inl


+ 0 - 0
glm/gtx/simd_geometric.hpp


+ 0 - 0
glm/gtx/simd_geometric.inl


+ 0 - 141
glm/gtx/simd_mat4.hpp

@@ -1,141 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Created : 2009-05-07
-// Updated : 2009-05-07
-// Licence : This source is under MIT License
-// File    : glm/gtx/simd_vec4.hpp
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Dependency:
-// - GLM core
-// - intrinsic
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-#ifndef glm_gtx_simd_mat4
-#define glm_gtx_simd_mat4
-
-// Dependency:
-#include "../glm.hpp"
-#include <xmmintrin.h>
-#include <emmintrin.h>
-
-namespace glm
-{
-	namespace detail
-	{
-		GLM_ALIGN(16) struct fmat4x4SIMD
-		{
-			static __m128 one;
-
-			enum no_init
-			{
-				NO_INIT
-			};
-
-			typedef float value_type;
-			typedef fvec4SIMD col_type;
-			typedef fvec4SIMD row_type;
-			typedef glm::sizeType size_type;
-			static size_type value_size();
-			static size_type col_size();
-			static size_type row_size();
-			static bool is_matrix();
-
-			fvec4SIMD Data[4];
-
-			//////////////////////////////////////
-			// Constructors
-
-			fmat4x4SIMD();
-			explicit fmat4x4SIMD(float const & s);
-			explicit fmat4x4SIMD(
-				float const & x0, float const & y0, float const & z0, float const & w0,
-				float const & x1, float const & y1, float const & z1, float const & w1,
-				float const & x2, float const & y2, float const & z2, float const & w2,
-				float const & x3, float const & y3, float const & z3, float const & w3);
-			explicit fmat4x4SIMD(
-				fvec4SIMD const & v0,
-				fvec4SIMD const & v1,
-				fvec4SIMD const & v2,
-				fvec4SIMD const & v3);
-			explicit fmat4x4SIMD(
-				tmat4x4 const & m);
-
-			// Conversions
-			//template <typename U> 
-			//explicit tmat4x4(tmat4x4<U> const & m);
-
-			//explicit tmat4x4(tmat2x2<T> const & x);
-			//explicit tmat4x4(tmat3x3<T> const & x);
-			//explicit tmat4x4(tmat2x3<T> const & x);
-			//explicit tmat4x4(tmat3x2<T> const & x);
-			//explicit tmat4x4(tmat2x4<T> const & x);
-			//explicit tmat4x4(tmat4x2<T> const & x);
-			//explicit tmat4x4(tmat3x4<T> const & x);
-			//explicit tmat4x4(tmat4x3<T> const & x);
-
-			// Accesses
-			fvec4SIMD & operator[](size_type i);
-			fvec4SIMD const & operator[](size_type i) const;
-
-			// Unary updatable operators
-			fmat4x4SIMD & operator= (fmat4x4SIMD const & m);
-			fmat4x4SIMD & operator+= (float const & s);
-			fmat4x4SIMD & operator+= (fmat4x4SIMD const & m);
-			fmat4x4SIMD & operator-= (float const & s);
-			fmat4x4SIMD & operator-= (fmat4x4SIMD const & m);
-			fmat4x4SIMD & operator*= (float const & s);
-			fmat4x4SIMD & operator*= (fmat4x4SIMD const & m);
-			fmat4x4SIMD & operator/= (float const & s);
-			fmat4x4SIMD & operator/= (fmat4x4SIMD const & m);
-			fmat4x4SIMD & operator++ ();
-			fmat4x4SIMD & operator-- ();
-		};
-
-		// Binary operators
-		fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s);
-		fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m);
-		fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-	    
-		fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s);
-		fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m);
-		fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
-		fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s);
-		fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m);
-
-		fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v);
-		fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m);
-
-		fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
-		fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s);
-		fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m);
-
-		fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v);
-		fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m);
-
-		fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
-		// Unary constant operators
-		fmat4x4SIMD const operator-  (fmat4x4SIMD const & m);
-		fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int);
-		fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int);
-
-	}//namespace detail
-
-	namespace gtx{
-	//! GLM_GTX_simd_mat4 extension: SIMD implementation of vec4 type.
-	namespace simd_mat4
-	{
-		typedef detail::fmat4SIMD mat4SIMD;
-
-	}//namespace simd_mat4
-	}//namespace gtx
-}//namespace glm
-
-#include "simd_mat4.inl"
-
-namespace glm{using namespace gtx::simd_mat4;}
-
-#endif//glm_gtx_simd_mat4

+ 0 - 221
glm/gtx/simd_mat4.inl

@@ -1,221 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Created : 2009-05-19
-// Updated : 2009-05-19
-// Licence : This source is under MIT License
-// File    : glm/gtx/simd_mat4.hpp
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace glm{
-namespace detail
-{
-    inline fmat4x4SIMD::fmat4x4SIMD()
-    {}
-
-    inline fmat4x4SIMD::fmat4x4SIMD(float const & s)
-    {
-        this->value[0] = fvec4SIMD(s, 0, 0, 0);
-        this->value[1] = fvec4SIMD(0, s, 0, 0);
-        this->value[2] = fvec4SIMD(0, 0, s, 0);
-        this->value[3] = fvec4SIMD(0, 0, 0, s);
-    }
-
-	inline fmat4x4SIMD::fmat4x4SIMD
-	(
-		float const & x0, float const & y0, float const & z0, float const & w0,
-		float const & x1, float const & y1, float const & z1, float const & w1,
-		float const & x2, float const & y2, float const & z2, float const & w2,
-		float const & x3, float const & y3, float const & z3, float const & w3
-	)
-	{
-        this->value[0] = fvec4SIMD(x0, y0, z0, w0);
-        this->value[1] = fvec4SIMD(x1, y1, z1, w1);
-        this->value[2] = fvec4SIMD(x2, y2, z2, w2);
-        this->value[3] = fvec4SIMD(x3, y3, z3, w3);
-	}
-
-	inline fmat4x4SIMD::fmat4x4SIMD
-	(
-		fvec4SIMD const & v0,
-		fvec4SIMD const & v1,
-		fvec4SIMD const & v2,
-		fvec4SIMD const & v3
-	)
-	{
-        this->value[0] = v0;
-        this->value[1] = v1;
-        this->value[2] = v2;
-        this->value[3] = v3;
-	}
-
-	inline fmat4x4SIMD::fmat4x4SIMD
-	(
-		tmat4x4 const & m
-	)
-	{
-        this->value[0] = fvec4SIMD(m[0]);
-        this->value[1] = fvec4SIMD(m[1]);
-        this->value[2] = fvec4SIMD(m[2]);
-        this->value[3] = fvec4SIMD(m[3]);
-	}
-
-	//////////////////////////////////////
-	// Accesses
-
-	inline fvec4SIMD & fmat4x4SIMD::operator[]
-	(
-		typename fmat4x4SIMD::size_type i
-	)
-	{
-		assert(
-			i >= typename tmat4x4<valType>::size_type(0) && 
-			i < tmat4x4<valType>::col_size());
-
-		return value[i];
-	}
-
-	inline fvec4SIMD const & fmat4x4SIMD::operator[]
-	(
-		typename fmat4x4SIMD::size_type i
-	) const
-	{
-		assert(
-			i >= typename fmat4x4SIMD::size_type(0) && 
-			i < fmat4x4SIMD::col_size());
-
-		return value[i];
-	}
-
-    //////////////////////////////////////////////////////////////
-    // mat4 operators
-
-    inline fmat4x4SIMD& fmat4x4SIMD::operator= 
-	(
-		fmat4x4SIMD const & m
-	)
-    {
-        this->value[0].Data = m[0].Data;
-        this->value[1].Data = m[1].Data;
-        this->value[2].Data = m[2].Data;
-        this->value[3].Data = m[3].Data;
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator+= 
-	(
-		fmat4x4SIMD const & m
-	)
-    {
-		this->value[0].Data = _mm_add_ps(this->value[0].Data, m[0].Data);
-        this->value[1].Data = _mm_add_ps(this->value[1].Data, m[1].Data);
-        this->value[2].Data = _mm_add_ps(this->value[2].Data, m[2].Data);
-        this->value[3].Data = _mm_add_ps(this->value[3].Data, m[3].Data);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator-= 
-	(
-		fmat4x4SIMD const & m
-	)
-    {
-		this->value[0].Data = _mm_sub_ps(this->value[0].Data, m[0].Data);
-        this->value[1].Data = _mm_sub_ps(this->value[1].Data, m[1].Data);
-        this->value[2].Data = _mm_sub_ps(this->value[2].Data, m[2].Data);
-        this->value[3].Data = _mm_sub_ps(this->value[3].Data, m[3].Data);
-
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator*= 
-	(
-		fmat4x4SIMD const & m
-	)
-    {
-		_mm_mul_ps(this->Data, m.Data, this->Data);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator/= 
-	(
-		fmat4x4SIMD const & m
-	)
-    {
-		__m128 Inv[4];
-		_mm_inverse_ps(m.Data, Inv);
-		_mm_mul_ps(this->Data, Inv, this->Data);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator+= 
-	(
-		float const & s
-	)
-    {
-		__m128 Operand = _mm_set_ps1(s);
-		this->value[0].Data = _mm_add_ps(this->value[0].Data, Operand);
-        this->value[1].Data = _mm_add_ps(this->value[1].Data, Operand);
-        this->value[2].Data = _mm_add_ps(this->value[2].Data, Operand);
-        this->value[3].Data = _mm_add_ps(this->value[3].Data, Operand);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator-= 
-	(
-		float const & s
-	)
-    {
-		__m128 Operand = _mm_set_ps1(s);
-        this->value[0].Data = _mm_sub_ps(this->value[0].Data, Operand);
-        this->value[1].Data = _mm_sub_ps(this->value[1].Data, Operand);
-        this->value[2].Data = _mm_sub_ps(this->value[2].Data, Operand);
-        this->value[3].Data = _mm_sub_ps(this->value[3].Data, Operand);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator*= 
-	(
-		float const & s
-	)
-    {
-		__m128 Operand = _mm_set_ps1(s);
-        this->value[0].Data = _mm_mul_ps(this->value[0].Data, Operand);
-        this->value[1].Data = _mm_mul_ps(this->value[1].Data, Operand);
-        this->value[2].Data = _mm_mul_ps(this->value[2].Data, Operand);
-        this->value[3].Data = _mm_mul_ps(this->value[3].Data, Operand);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator/= 
-	(
-		float const & s
-	)
-    {
-		__m128 Operand = _mm_div_ps(one, s));
-        this->value[0].Data = _mm_mul_ps(this->value[0].Data, Operand);
-        this->value[1].Data = _mm_mul_ps(this->value[1].Data, Operand);
-        this->value[2].Data = _mm_mul_ps(this->value[2].Data, Operand);
-        this->value[3].Data = _mm_mul_ps(this->value[3].Data, Operand);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator++ ()
-    {
-		this->value[0].Data = _mm_add_ps(this->value[0].Data, one);
-        this->value[1].Data = _mm_add_ps(this->value[1].Data, one);
-        this->value[2].Data = _mm_add_ps(this->value[2].Data, one);
-        this->value[3].Data = _mm_add_ps(this->value[3].Data, one);
-        return *this;
-    }
-
-    inline fmat4x4SIMD & fmat4x4SIMD::operator-- ()
-    {
-		this->value[0].Data = _mm_sub_ps(this->value[0].Data, one);
-        this->value[1].Data = _mm_sub_ps(this->value[1].Data, one);
-        this->value[2].Data = _mm_sub_ps(this->value[2].Data, one);
-        this->value[3].Data = _mm_sub_ps(this->value[3].Data, one);
-        return *this;
-    }
-
-}//namespace detail
-}//namespace glm

+ 0 - 127
glm/gtx/simd_vec4.hpp

@@ -1,127 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Created : 2009-05-07
-// Updated : 2009-05-07
-// Licence : This source is under MIT License
-// File    : glm/gtx/simd_vec4.hpp
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Dependency:
-// - GLM core
-// - intrinsic
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-#ifndef glm_gtx_simd_vec4
-#define glm_gtx_simd_vec4
-
-// Dependency:
-#include "../glm.hpp"
-#include "../core/intrinsic_common.hpp"
-
-namespace glm
-{
-	namespace detail
-	{
-		GLM_ALIGN(4) struct fvec4SIMD
-		{
-			static __m128 one;
-
-			union
-			{
-				__m128 Data;
-				struct{float x, y, z, w;};
-				float array[4];
-			};
-
-			//////////////////////////////////////
-			// Implicit basic constructors
-
-			fvec4SIMD();
-			fvec4SIMD(__m128 const & Data);
-			fvec4SIMD(fvec4SIMD const & v);
-			fvec4SIMD(tvec4<float> const & v);
-
-			//////////////////////////////////////
-			// Explicit basic constructors
-
-			fvec4SIMD(float const & s);
-			fvec4SIMD(float const & x, float const & y, float const & z, float const & w);
-			fvec4SIMD(float const v[4]);
-
-			////////////////////////////////////////
-			//// Swizzle constructors
-
-			//fvec4SIMD(ref4<float> const & r);
-
-			////////////////////////////////////////
-			//// Convertion vector constructors
-
-			fvec4SIMD(vec2 const & v, float const & s1, float const & s2);
-			fvec4SIMD(float const & s1, vec2 const & v, float const & s2);
-			fvec4SIMD(float const & s1, float const & s2, vec2 const & v);
-			fvec4SIMD(vec3 const & v, float const & s);
-			fvec4SIMD(float const & s, vec3 const & v);
-			fvec4SIMD(vec2 const & v1, vec2 const & v2);
-			//fvec4SIMD(ivec4SIMD const & v);
-
-			//////////////////////////////////////
-			// Unary arithmetic operators
-
-			fvec4SIMD& operator= (fvec4SIMD const & v);
-			fvec4SIMD& operator+=(fvec4SIMD const & v);
-			fvec4SIMD& operator-=(fvec4SIMD const & v);
-			fvec4SIMD& operator*=(fvec4SIMD const & v);
-			fvec4SIMD& operator/=(fvec4SIMD const & v);
-
-			fvec4SIMD& operator+=(float const & s);
-			fvec4SIMD& operator-=(float const & s);
-			fvec4SIMD& operator*=(float const & s);
-			fvec4SIMD& operator/=(float const & s);
-
-			fvec4SIMD& operator++();
-			fvec4SIMD& operator--();
-
-			////////////////////////////////////////
-			//// Unary bit operators
-
-			//fvec4SIMD& operator%= (float s);
-			//fvec4SIMD& operator%= (fvec4SIMD const & v);
-			//fvec4SIMD& operator&= (float s);
-			//fvec4SIMD& operator&= (fvec4SIMD const & v);
-			//fvec4SIMD& operator|= (float s);
-			//fvec4SIMD& operator|= (fvec4SIMD const & v);
-			//fvec4SIMD& operator^= (float s);
-			//fvec4SIMD& operator^= (fvec4SIMD const & v);
-			//fvec4SIMD& operator<<=(float s);
-			//fvec4SIMD& operator<<=(fvec4SIMD const & v);
-			//fvec4SIMD& operator>>=(float s);
-			//fvec4SIMD& operator>>=(fvec4SIMD const & v);
-
-			//////////////////////////////////////
-			// Swizzle operators
-
-			//float swizzle(comp X) const;
-			//vec2 const swizzle(comp X, comp Y) const;
-			//vec3 const swizzle(comp X, comp Y, comp Z) const;
-			//fvec4SIMD const swizzle(comp X, comp Y, comp Z, comp W) const;
-			//fvec4SIMD const swizzle(int X, int Y, int Z, int W) const;
-			//ref4<float> swizzle(comp X, comp Y, comp Z, comp W);
-		};
-
-	}//namespace detail
-
-	namespace gtx{
-	//! GLM_GTX_simd_vec4 extension: SIMD implementation of vec4 type.
-	namespace simd_vec4
-	{
-		typedef detail::fvec4SIMD vec4SIMD;
-
-	}//namespace simd_vec4
-	}//namespace gtx
-}//namespace glm
-
-#include "simd_vec4.inl"
-
-namespace glm{using namespace gtx::simd_vec4;}
-
-#endif//glm_gtx_simd_vec4

+ 0 - 263
glm/gtx/simd_vec4.inl

@@ -1,263 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Created : 2009-05-07
-// Updated : 2009-05-07
-// Licence : This source is under MIT License
-// File    : glm/gtx/simd_vec4.inl
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace glm
-{
-	namespace detail
-	{
-		__m128 fvec4SIMD::one = _mm_set_ps1(1.f);
-
-		//////////////////////////////////////
-		// Implicit basic constructors
-
-		inline fvec4SIMD::fvec4SIMD()
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(__m128 const & Data) :
-			Data(Data)
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(fvec4SIMD const & v) :
-			Data(v.Data)
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(tvec4<float> const & v) :
-			Data(_mm_set_ps(v.w, v.z, v.y, v.x))
-		{}
-
-		//////////////////////////////////////
-		// Explicit basic constructors
-
-		inline fvec4SIMD::fvec4SIMD(float const & s) :
-			Data(_mm_set1_ps(s))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(float const & x, float const & y, float const & z, float const & w) :
-	//		Data(_mm_setr_ps(x, y, z, w))
-			Data(_mm_set_ps(w, z, y, x))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(float const v[4]) :
-			Data(_mm_load_ps(v))
-		{}
-
-		//////////////////////////////////////
-		// Swizzle constructors
-
-		//fvec4SIMD(ref4<float> const & r);
-
-		//////////////////////////////////////
-		// Convertion vector constructors
-
-		inline fvec4SIMD::fvec4SIMD(vec2 const & v, float const & s1, float const & s2) :
-			Data(_mm_set_ps(s2, s1, v.y, v.x))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(float const & s1, vec2 const & v, float const & s2) :
-			Data(_mm_set_ps(s2, v.y, v.x, s1))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(float const & s1, float const & s2, vec2 const & v) :
-			Data(_mm_set_ps(v.y, v.x, s2, s1))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(vec3 const & v, float const & s) :
-			Data(_mm_set_ps(s, v.z, v.y, v.x))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(float const & s, vec3 const & v) :
-			Data(_mm_set_ps(v.z, v.y, v.x, s))
-		{}
-
-		inline fvec4SIMD::fvec4SIMD(vec2 const & v1, vec2 const & v2) :
-			Data(_mm_set_ps(v2.y, v2.x, v1.y, v1.x))
-		{}
-
-		//inline fvec4SIMD::fvec4SIMD(ivec4SIMD const & v) :
-		//	Data(_mm_cvtepi32_ps(v.Data))
-		//{}
-
-		//////////////////////////////////////
-		// Unary arithmetic operators
-
-		inline fvec4SIMD& fvec4SIMD::operator=(fvec4SIMD const & v)
-		{
-			this->Data = v.Data;
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator+=(float const & s)
-		{
-			this->Data = _mm_add_ps(Data, _mm_set_ps1(s));
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator+=(fvec4SIMD const & v)
-		{
-			this->Data = _mm_add_ps(this->Data , v.Data);
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator-=(float const & s)
-		{
-			this->Data = _mm_sub_ps(Data, _mm_set_ps1(s));
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator-=(fvec4SIMD const & v)
-		{
-			this->Data = _mm_sub_ps(this->Data , v.Data);
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator*=(float const & s)
-		{
-			this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s));
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator*=(fvec4SIMD const & v)
-		{
-			this->Data = _mm_mul_ps(this->Data , v.Data);
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator/=(float const & s)
-		{
-			this->Data = _mm_div_ps(Data, _mm_set1_ps(s));
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator/=(fvec4SIMD const & v)
-		{
-			this->Data = _mm_div_ps(this->Data , v.Data);
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator++()
-		{
-			this->Data = _mm_add_ps(this->Data , glm::detail::one);
-			return *this;
-		}
-
-		inline fvec4SIMD& fvec4SIMD::operator--()
-		{
-			this->Data = _mm_sub_ps(this->Data , glm::detail::one);
-			return *this;
-		}
-
-		//////////////////////////////////////
-		// Swizzle operators
-
-		//inline fvec4SIMD const fvec4SIMD::swizzle(int d, int c, int b, int a) const
-		//{
-		//	int const Mask = ((d << 6) | (c << 4) | (b << 2) | (a << 0));
-
-		//	__m128 Data = _mm_shuffle_ps(this->Data, this->Data, Mask);
-		//	return fvec4SIMD(Data);
-		//}
-
-		// operator+
-		inline fvec4SIMD operator+ (fvec4SIMD const & v, float s)
-		{
-			return fvec4SIMD(_mm_add_ps(v.Data, _mm_set1_ps(s)));
-		}
-
-		inline fvec4SIMD operator+ (float s, fvec4SIMD const & v)
-		{
-			return fvec4SIMD(_mm_add_ps(_mm_set1_ps(s), v.Data));
-		}
-
-		inline fvec4SIMD operator+ (fvec4SIMD const & v1, fvec4SIMD const & v2)
-		{
-			return fvec4SIMD(_mm_add_ps(v1.Data, v2.Data));
-		}
-
-		//operator-
-		inline fvec4SIMD operator- (fvec4SIMD const & v, float s)
-		{
-			return fvec4SIMD(_mm_sub_ps(v.Data, _mm_set1_ps(s)));
-		}
-
-		inline fvec4SIMD operator- (float s, fvec4SIMD const & v)
-		{
-			return fvec4SIMD(_mm_sub_ps(_mm_set1_ps(s), v.Data));
-		}
-
-		inline fvec4SIMD operator- (fvec4SIMD const & v1, fvec4SIMD const & v2)
-		{
-			return fvec4SIMD(_mm_sub_ps(v1.Data, v2.Data));
-		}
-
-		//operator*
-		inline fvec4SIMD operator* (fvec4SIMD const & v, float s)
-		{
-			__m128 par0 = v.Data;
-			__m128 par1 = _mm_set1_ps(s);
-			return fvec4SIMD(_mm_mul_ps(par0, par1));
-		}
-
-		inline fvec4SIMD operator* (float s, fvec4SIMD const & v)
-		{
-			__m128 par0 = _mm_set1_ps(s);
-			__m128 par1 = v.Data;
-			return fvec4SIMD(_mm_mul_ps(par0, par1));
-		}
-
-		inline fvec4SIMD operator* (fvec4SIMD const & v1, fvec4SIMD const & v2)
-		{
-			return fvec4SIMD(_mm_mul_ps(v1.Data, v2.Data));
-		}
-
-		//operator/
-		inline fvec4SIMD operator/ (fvec4SIMD const & v, float s)
-		{
-			__m128 par0 = v.Data;
-			__m128 par1 = _mm_set1_ps(s);
-			return fvec4SIMD(_mm_div_ps(par0, par1));
-		}
-
-		inline fvec4SIMD operator/ (float s, fvec4SIMD const & v)
-		{
-			__m128 par0 = _mm_set1_ps(s);
-			__m128 par1 = v.Data;
-			return fvec4SIMD(_mm_div_ps(par0, par1));
-		}
-
-		inline fvec4SIMD operator/ (fvec4SIMD const & v1, fvec4SIMD const & v2)
-		{
-			return fvec4SIMD(_mm_div_ps(v1.Data, v2.Data));
-		}
-
-		// Unary constant operators
-		inline fvec4SIMD operator- (fvec4SIMD const & v)
-		{
-			return fvec4SIMD(_mm_sub_ps(_mm_setzero_ps(), v.Data));
-		}
-
-		inline fvec4SIMD operator++ (fvec4SIMD const & v, int)
-		{
-			return fvec4SIMD(_mm_add_ps(v.Data, glm::detail::one));
-		}
-
-		inline fvec4SIMD operator-- (fvec4SIMD const & v, int)
-		{
-			return fvec4SIMD(_mm_sub_ps(v.Data, glm::detail::one));
-		}
-
-	}//namespace detail
-
-	namespace gtx{
-	namespace simd_vec4
-	{
-		
-
-	}//namespace simd_vec4
-	}//namespace gtx
-}//namespace glm