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Fixed space characters

Christophe Riccio 12 years ago
parent
commit
6c4ae0d241
1 changed files with 23 additions and 23 deletions
  1. 23 23
      glm/gtx/integer.inl

+ 23 - 23
glm/gtx/integer.inl

@@ -171,31 +171,31 @@ namespace _detail
 	// Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt
 	// Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt
 	GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x) 
 	GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x) 
 	{
 	{
-	   int y, m, n;
+		int y, m, n;
 
 
-	   y = -int(x >> 16);      // If left half of x is 0,
-	   m = (y >> 16) & 16;  // set n = 16.  If left half
-	   n = 16 - m;          // is nonzero, set n = 0 and
-	   x = x >> m;          // shift x right 16.
+		y = -int(x >> 16);      // If left half of x is 0,
+		m = (y >> 16) & 16;  // set n = 16.  If left half
+		n = 16 - m;          // is nonzero, set n = 0 and
+		x = x >> m;          // shift x right 16.
 							// Now x is of the form 0000xxxx.
 							// Now x is of the form 0000xxxx.
-	   y = x - 0x100;       // If positions 8-15 are 0,
-	   m = (y >> 16) & 8;   // add 8 to n and shift x left 8.
-	   n = n + m;
-	   x = x << m;
-
-	   y = x - 0x1000;      // If positions 12-15 are 0,
-	   m = (y >> 16) & 4;   // add 4 to n and shift x left 4.
-	   n = n + m;
-	   x = x << m;
-
-	   y = x - 0x4000;      // If positions 14-15 are 0,
-	   m = (y >> 16) & 2;   // add 2 to n and shift x left 2.
-	   n = n + m;
-	   x = x << m;
-
-	   y = x >> 14;         // Set y = 0, 1, 2, or 3.
-	   m = y & ~(y >> 1);   // Set m = 0, 1, 2, or 2 resp.
-	   return unsigned(n + 2 - m);
+		y = x - 0x100;       // If positions 8-15 are 0,
+		m = (y >> 16) & 8;   // add 8 to n and shift x left 8.
+		n = n + m;
+		x = x << m;
+
+		y = x - 0x1000;      // If positions 12-15 are 0,
+		m = (y >> 16) & 4;   // add 4 to n and shift x left 4.
+		n = n + m;
+		x = x << m;
+
+		y = x - 0x4000;      // If positions 14-15 are 0,
+		m = (y >> 16) & 2;   // add 2 to n and shift x left 2.
+		n = n + m;
+		x = x << m;
+
+		y = x >> 14;         // Set y = 0, 1, 2, or 3.
+		m = y & ~(y >> 1);   // Set m = 0, 1, 2, or 2 resp.
+		return unsigned(n + 2 - m);
 	}
 	}
 
 
 #endif//(GLM_COMPILER)
 #endif//(GLM_COMPILER)