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+///////////////////////////////////////////////////////////////////////////////////////////////////
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+// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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+///////////////////////////////////////////////////////////////////////////////////////////////////
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+// Created : 2011-02-21
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+// Updated : 2009-02-21
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+// Licence : This source is under MIT License
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+// File : glm/gtx/ulp.hpp
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+///////////////////////////////////////////////////////////////////////////////////////////////////
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+// Dependency:
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+// - GLM core
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+///////////////////////////////////////////////////////////////////////////////////////////////////
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+
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+#ifndef glm_gtx_ulp
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+#define glm_gtx_ulp
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+
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+// Dependency:
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+#include "../glm.hpp"
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+
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+#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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+# pragma message("GLM: GLM_GTX_ulp extension included")
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+#endif
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+
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+namespace glm
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+{
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+ namespace gtx{
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+ //! GLM_GTX_ulp extension: Precision calculation functions
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+ namespace spline
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+ {
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+ /// \addtogroup gtx_ulp
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+ ///@{
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+
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+ //! Return the number of ULP between 2 variables.
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+ //! From GLM_GTX_ulp extension.
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+ template <typename genType>
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+ genIType ulp(
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+ genType const & a,
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+ genType const & b);
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+
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+ ///@}
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+
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+ }//namespace ulp
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+ }//namespace gtx
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+}//namespace glm
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+
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+#include "spline.inl"
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+
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+namespace glm{using namespace gtx::spline;}
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+
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+#endif//glm_gtx_spline
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+
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