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@@ -180,7 +180,7 @@ GLM is a header-only library, and thus does not need to be compiled. We can use
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#include <glm/glm.hpp>
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```
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-To extend the feature set supported by GLM and keeping the library as close to GLSL as possible, new features are implemented as extensions that can be included thought a separated header:
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+To extend the feature set supported by GLM and keeping the library as close to GLSL as possible, new features are implemented as extensions that can be included through a separate header:
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```cpp
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// Include all GLM core / GLSL features
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