|
|
@@ -422,11 +422,9 @@ namespace glm
|
|
|
Result[0][2] =-f.x;
|
|
|
Result[1][2] =-f.y;
|
|
|
Result[2][2] =-f.z;
|
|
|
- /* Test this instead of translate3D
|
|
|
Result[3][0] =-dot(s, eye);
|
|
|
- Result[3][1] =-dot(y, eye);
|
|
|
+ Result[3][1] =-dot(u, eye);
|
|
|
Result[3][2] = dot(f, eye);
|
|
|
- */
|
|
|
- return translate(Result, -eye);
|
|
|
+ return Result;
|
|
|
}
|
|
|
}//namespace glm
|