|
@@ -67,51 +67,56 @@ namespace glm
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
|
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
|
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoNO(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoNO(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
|
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
|
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
|
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
|
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
|
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
|
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
|
|
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
|
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
|
|
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
|
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
|
|
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
|
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
|
|
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
|
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
@@ -173,50 +178,55 @@ namespace glm
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumNO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumNO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustum(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustum(T left, T right, T bottom, T top, T nearVal, T farVal)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
|
|
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
|
|
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
|
|
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
|
|
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
|
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
@@ -286,51 +296,56 @@ namespace glm
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveZO(T fovy, T aspect, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveZO(T fovy, T aspect, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
|
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
|
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveNO(T fovy, T aspect, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveNO(T fovy, T aspect, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
|
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
|
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
|
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
|
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
|
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
|
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
|
|
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
|
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
|
|
- else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
|
|
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
|
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
|
|
- else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
|
|
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
|
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
|
|
- else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
|
|
|
|
|
|
+# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
|
|
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
|
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
@@ -416,50 +431,55 @@ namespace glm
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
|
|
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
|
|
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
|
|
|
|
|
|
+ elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
|
|
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
|
|
|
|
|
|
+ elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
|
|
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
|
|
- else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
|
|
|
|
|
|
+ elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
|
|
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
|
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
template<typename T>
|
|
@@ -501,10 +521,11 @@ namespace glm
|
|
|
template<typename T>
|
|
template<typename T>
|
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspective(T fovy, T aspect, T zNear)
|
|
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspective(T fovy, T aspect, T zNear)
|
|
|
{
|
|
{
|
|
|
- if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
|
|
|
|
|
|
+# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
|
|
return infinitePerspectiveLH(fovy, aspect, zNear);
|
|
return infinitePerspectiveLH(fovy, aspect, zNear);
|
|
|
- else
|
|
|
|
|
|
|
+# else
|
|
|
return infinitePerspectiveRH(fovy, aspect, zNear);
|
|
return infinitePerspectiveRH(fovy, aspect, zNear);
|
|
|
|
|
+# endif
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Infinite projection matrix: http://www.terathon.com/gdc07_lengyel.pdf
|
|
// Infinite projection matrix: http://www.terathon.com/gdc07_lengyel.pdf
|