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@@ -14,7 +14,7 @@ This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also
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- [Intel C++ Composer](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher
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- [LLVM](http://llvm.org/) 3.4 and higher
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- [Visual C++](http://www.visualstudio.com/) 2013 and higher
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-- [CUDA](https://developer.nvidia.com/about-cuda) 7.0 and higher (experimental)
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+- [CUDA](https://developer.nvidia.com/about-cuda) 9.0 and higher (experimental)
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- [SYCL](https://www.khronos.org/sycl/) (experimental: only [ComputeCpp](https://codeplay.com/products/computesuite/computecpp) implementation has been tested).
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- Any C++11 compiler
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@@ -56,11 +56,11 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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### [GLM 0.9.9.6](https://github.com/g-truc/glm/tree/master)
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#### Features:
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- Added Neon support to glm #945
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+- Added SYCL support #914
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- Added EXT_scalar_integer extension with power of two and multiple scalar functions
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- Added EXT_vector_integer extension with power of two and multiple vector functions
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#### Improvements:
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-- Added SYCL support #914
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- Added Visual C++ 2019 detection
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- Added Visual C++ 2017 15.8 and 15.9 detection
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@@ -74,6 +74,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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- Fixed quaternion componant order: w, {x, y, z} #916
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- Fixed GLM_HAS_CXX11_STL broken on Clang with Linux #926
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- Fixed Clang or GCC build due to wrong GLM_HAS_IF_CONSTEXPR definition #907
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+- Fixed CUDA 9 build #910
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#### Deprecation:
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- Removed CMake install and uninstall scripts
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