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@@ -43,10 +43,12 @@ namespace glm
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/// @addtogroup core_func_integer
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/// @{
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- //! Adds 32-bit unsigned integer x and y, returning the sum
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- //! modulo pow(2, 32). The value carry is set to 0 if the sum was
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- //! less than pow(2, 32), or to 1 otherwise.
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- //!
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+ /// Adds 32-bit unsigned integer x and y, returning the sum
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+ /// modulo pow(2, 32). The value carry is set to 0 if the sum was
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+ /// less than pow(2, 32), or to 1 otherwise.
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+ ///
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+ /// @tparam genUType Unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genUType>
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@@ -55,10 +57,12 @@ namespace glm
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genUType const & y,
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genUType & carry);
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- //! Subtracts the 32-bit unsigned integer y from x, returning
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- //! the difference if non-negative, or pow(2, 32) plus the difference
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- //! otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
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- //!
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+ /// Subtracts the 32-bit unsigned integer y from x, returning
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+ /// the difference if non-negative, or pow(2, 32) plus the difference
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+ /// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
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+ ///
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+ /// @tparam genUType Unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genUType>
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@@ -67,10 +71,12 @@ namespace glm
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genUType const & y,
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genUType & borrow);
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- //! Multiplies 32-bit integers x and y, producing a 64-bit
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- //! result. The 32 least-significant bits are returned in lsb.
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- //! The 32 most-significant bits are returned in msb.
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- //!
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+ /// Multiplies 32-bit integers x and y, producing a 64-bit
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+ /// result. The 32 least-significant bits are returned in lsb.
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+ /// The 32 most-significant bits are returned in msb.
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+ ///
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+ /// @tparam genUType Unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genUType>
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@@ -80,10 +86,12 @@ namespace glm
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genUType & msb,
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genUType & lsb);
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- //! Multiplies 32-bit integers x and y, producing a 64-bit
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- //! result. The 32 least-significant bits are returned in lsb.
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- //! The 32 most-significant bits are returned in msb.
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- //!
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+ /// Multiplies 32-bit integers x and y, producing a 64-bit
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+ /// result. The 32 least-significant bits are returned in lsb.
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+ /// The 32 most-significant bits are returned in msb.
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+ ///
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+ /// @tparam genIType Signed integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genIType>
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@@ -93,17 +101,19 @@ namespace glm
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genIType & msb,
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genIType & lsb);
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- //! Extracts bits [offset, offset + bits - 1] from value,
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- //! returning them in the least significant bits of the result.
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- //! For unsigned data types, the most significant bits of the
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- //! result will be set to zero. For signed data types, the
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- //! most significant bits will be set to the value of bit offset + base – 1.
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- //!
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- //! If bits is zero, the result will be zero. The result will be
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- //! undefined if offset or bits is negative, or if the sum of
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- //! offset and bits is greater than the number of bits used
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- //! to store the operand.
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- //!
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+ /// Extracts bits [offset, offset + bits - 1] from value,
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+ /// returning them in the least significant bits of the result.
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+ /// For unsigned data types, the most significant bits of the
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+ /// result will be set to zero. For signed data types, the
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+ /// most significant bits will be set to the value of bit offset + base – 1.
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+ ///
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+ /// If bits is zero, the result will be zero. The result will be
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+ /// undefined if offset or bits is negative, or if the sum of
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+ /// offset and bits is greater than the number of bits used
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+ /// to store the operand.
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+ ///
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+ /// @tparam genIUType Signed or unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genIUType>
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@@ -112,16 +122,18 @@ namespace glm
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int const & Offset,
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int const & Bits);
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- //! Returns the insertion the bits least-significant bits of insert into base.
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- //!
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- //! The result will have bits [offset, offset + bits - 1] taken
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- //! from bits [0, bits – 1] of insert, and all other bits taken
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- //! directly from the corresponding bits of base. If bits is
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- //! zero, the result will simply be base. The result will be
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- //! undefined if offset or bits is negative, or if the sum of
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- //! offset and bits is greater than the number of bits used to
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- //! store the operand.
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- //!
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+ /// Returns the insertion the bits least-significant bits of insert into base.
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+ ///
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+ /// The result will have bits [offset, offset + bits - 1] taken
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+ /// from bits [0, bits – 1] of insert, and all other bits taken
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+ /// directly from the corresponding bits of base. If bits is
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+ /// zero, the result will simply be base. The result will be
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+ /// undefined if offset or bits is negative, or if the sum of
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+ /// offset and bits is greater than the number of bits used to
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+ /// store the operand.
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+ ///
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+ /// @tparam genIUType Signed or unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genIUType>
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@@ -131,40 +143,54 @@ namespace glm
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int const & Offset,
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int const & Bits);
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- //! Returns the reversal of the bits of value.
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- //! The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
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- //! where bits is the total number of bits used to represent value.
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- //!
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+ /// Returns the reversal of the bits of value.
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+ /// The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
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+ /// where bits is the total number of bits used to represent value.
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+ ///
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+ /// @tparam genIUType Signed or unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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template <typename genIUType>
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genIUType bitfieldReverse(genIUType const & value);
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- //! Returns the number of bits set to 1 in the binary representation of value.
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- //!
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+ /// Returns the number of bits set to 1 in the binary representation of value.
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+ ///
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+ /// @tparam genIUType Signed or unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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- template <typename T, template <typename> class C>
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- typename C<T>::signed_type bitCount(C<T> const & Value);
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+ ///
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+ /// @todo Clarify the declaration to specify that scalars are suported
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+ template <typename T, template <typename> class genIUType>
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+ typename genIUType<T>::signed_type bitCount(genIUType<T> const & Value);
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- //! Returns the bit number of the least significant bit set to
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- //! 1 in the binary representation of value.
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- //! If value is zero, -1 will be returned.
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- //!
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+ /// Returns the bit number of the least significant bit set to
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+ /// 1 in the binary representation of value.
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+ /// If value is zero, -1 will be returned.
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+ ///
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+ /// @tparam genIUType Signed or unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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- template <typename T, template <typename> class C>
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- typename C<T>::signed_type findLSB(C<T> const & Value);
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+ ///
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+ /// @todo Clarify the declaration to specify that scalars are suported
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+ template <typename T, template <typename> class genIUType>
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+ typename genIUType<T>::signed_type findLSB(genIUType<T> const & Value);
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- //! Returns the bit number of the most significant bit in the binary representation of value.
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- //! For positive integers, the result will be the bit number of the most significant bit set to 1.
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- //! For negative integers, the result will be the bit number of the most significant
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- //! bit set to 0. For a value of zero or negative one, -1 will be returned.
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- //!
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+ /// Returns the bit number of the most significant bit in the binary representation of value.
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+ /// For positive integers, the result will be the bit number of the most significant bit set to 1.
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+ /// For negative integers, the result will be the bit number of the most significant
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+ /// bit set to 0. For a value of zero or negative one, -1 will be returned.
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+ ///
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+ /// @tparam genIUType Signed or unsigned integer scalar or vector types.
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+ ///
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8</a>
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- template <typename T, template <typename> class C>
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- typename C<T>::signed_type findMSB(C<T> const & Value);
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+ ///
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+ /// @todo Clarify the declaration to specify that scalars are suported
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+ template <typename T, template <typename> class genIUType>
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+ typename genIUType<T>::signed_type findMSB(genIUType<T> const & Value);
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/// @}
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}//namespace glm
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