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Added CMake GLM interface #963

Christophe Riccio 6 years ago
parent
commit
9caadbdf86
2 changed files with 14 additions and 5 deletions
  1. 3 3
      glm/detail/setup.hpp
  2. 11 2
      readme.md

+ 3 - 3
glm/detail/setup.hpp

@@ -6,9 +6,9 @@
 #define GLM_VERSION_MAJOR			0
 #define GLM_VERSION_MINOR			9
 #define GLM_VERSION_PATCH			9
-#define GLM_VERSION_REVISION		6
-#define GLM_VERSION					996
-#define GLM_VERSION_MESSAGE			"GLM: version 0.9.9.6"
+#define GLM_VERSION_REVISION		7
+#define GLM_VERSION					997
+#define GLM_VERSION_MESSAGE			"GLM: version 0.9.9.7"
 
 #define GLM_SETUP_INCLUDED			GLM_VERSION
 

+ 11 - 2
readme.md

@@ -53,9 +53,19 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
 
 ## Release notes
 
+### [GLM 0.9.9.7](https://github.com/g-truc/glm/releases/latest) - 2019-XX-XX
+#### Improvements:
+- Improved Neon support with more functions optimized #950
+- Added CMake GLM interface #963
+
+#### Fixes:
+- Fixed equal ULP variation when using negative sign #965
+- Fixed for intersection ray/plane and added related tests #953
+- Fixed ARM 64bit detection
+
 ### [GLM 0.9.9.6](https://github.com/g-truc/glm/releases/tag/0.9.9.6) - 2019-09-08
 #### Features:
-- Added Neon support to glm #945
+- Added Neon support #945
 - Added SYCL support #914
 - Added EXT_scalar_integer extension with power of two and multiple scalar functions
 - Added EXT_vector_integer extension with power of two and multiple vector functions
@@ -76,7 +86,6 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
 - Fixed GLM_HAS_CXX11_STL broken on Clang with Linux #926
 - Fixed Clang or GCC build due to wrong GLM_HAS_IF_CONSTEXPR definition #907
 - Fixed CUDA 9 build #910
-- Fixed equal ULP variation when using negative sign #965
 
 #### Deprecation:
  - Removed CMake install and uninstall scripts