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@@ -176,12 +176,6 @@ namespace glm
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template <typename valType>
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valType yaw(
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detail::tquat<valType> const & x);
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-
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- //! Returns euler angles, yitch as x, yaw as y, roll as z.
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- //! From GLM_GTX_quaternion extension.
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- template <typename valType>
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- detail::tvec3<valType> eulerAngles(
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- detail::tquat<valType> const & x);
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//! Converts a quaternion to a 3 * 3 matrix.
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//! From GLM_GTX_quaternion extension.
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