Browse Source

Updated documentation for GLM 0.9.2.1 release

Christophe Riccio 14 years ago
parent
commit
a87ce5d164
8 changed files with 65 additions and 19 deletions
  1. 4 3
      doc/about.html
  2. 0 1
      doc/code.html
  3. 7 5
      doc/download.html
  4. BIN
      doc/glm-0.9.2.pdf
  5. 0 1
      doc/goodies.html
  6. 10 4
      doc/index.html
  7. 19 3
      doc/src/data.xml
  8. 25 2
      readme.txt

+ 4 - 3
doc/about.html

@@ -11,8 +11,8 @@
           ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
           var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
           })();
-        </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
-			Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><div><div class="title-date"> </div><div class="title4"> </div><div><p>
+        </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
+			Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for graphics programming.<br /></div><br /><br /><div><div class="title-date"> </div><div class="title4"> </div><div><p>
 			OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software 
 			based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
 		</p><p>
@@ -32,4 +32,5 @@
 		</p><p>
 			Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
 			Any feedback is welcome at [email protected].
-		</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div></div><div class="news-separator">_________________</div><br /></div><div class="email"><img src="./common/email.png" alt="email not available as text" /></div><div class="news-separator">_________________</div><br /><div class="title3">Copyright © 2005 - 2011<a href="http://www.g-truc.net">G-Truc Creation</a></div></td></tr></table></body></html>
+		</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://clang.llvm.org">Clang</a> 2.0 and higher</li><li><a xmlns="" href="http://developer.nvidia.com/category/zone/cuda-zone">CUDA</a> 3.0 and higher
+			</li><li><a xmlns="" href="http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div></div><div class="news-separator">_________________</div><br /></div><div class="email"><img src="./common/email.png" alt="email not available as text" /></div><div class="news-separator">_________________</div><br /><div class="title3">Copyright © 2005 - 2011<a href="http://www.g-truc.net">G-Truc Creation</a></div></td></tr></table></body></html>

File diff suppressed because it is too large
+ 0 - 1
doc/code.html


+ 7 - 5
doc/download.html

@@ -11,11 +11,12 @@
           ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
           var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
           })();
-        </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
-			Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><div><div class="title4">Current release</div></div><div class="issue-content">08/05/2010:
-                <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">GLM 0.9.2.0</a>
+        </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
+			Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for graphics programming.<br /></div><br /><br /><div><div class="title4">Current release</div></div><div class="issue-content">24/05/2010:
+                <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1</a>
                 (3.4 MB)
-              </div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - zip files</div><div class="issue-content">08/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">GLM 0.9.2.0</a> (3.4 MB)
+              </div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - zip files</div><div class="issue-content">24/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1</a> (3.4 MB)
+    </div><div class="issue-content">08/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">GLM 0.9.2.0</a> (3.4 MB)
     </div><div class="issue-content">07/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.zip/download">GLM 0.9.1.3</a> (3.4 MB)
     </div><div class="issue-content">12/04/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.zip/download">GLM 0.9.1.2</a> (3.4 MB)
     </div><div class="issue-content">17/03/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.zip/download">GLM 0.9.1.1</a> (3.4 MB)
@@ -73,7 +74,8 @@
     </div><div class="issue-content">02/19/2006: <a href="http://prdownloads.sourceforge.net/glf/glm-0.3.zip?download">GLM 0.3.0.0</a> (945 KB)
     </div><div class="issue-content">05/05/2005: <a href="http://prdownloads.sourceforge.net/glf/glm-0.2.zip?download">GLM 0.2.0.0</a> (194 KB)
     </div><div class="issue-content">02/21/2005: <a href="http://prdownloads.sourceforge.net/glf/glm-0.1-ur.zip?download">GLM 0.1.0.0</a> (29.2 KB)
-    </div></div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - 7z files</div><div class="issue-content">08/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download">GLM 0.9.2.0</a> (2.1 MB)
+    </div></div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - 7z files</div><div class="issue-content">24/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download">GLM 0.9.2.1</a> (2.1 MB)
+    </div><div class="issue-content">08/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download">GLM 0.9.2.0</a> (2.1 MB)
     </div><div class="issue-content">07/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.7z/download">GLM 0.9.1.3</a> (2.1 MB)
     </div><div class="issue-content">12/04/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.7z/download">GLM 0.9.1.2</a> (2.1 MB)
     </div><div class="issue-content">17/03/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.7z/download">GLM 0.9.1.1</a> (2.1 MB)

BIN
doc/glm-0.9.2.pdf


File diff suppressed because it is too large
+ 0 - 1
doc/goodies.html


+ 10 - 4
doc/index.html

@@ -11,8 +11,8 @@
           ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
           var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
           })();
-        </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
-			Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><p>
+        </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
+			Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for graphics programming.<br /></div><br /><br /><p>
 			OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software 
 			based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
 		</p><p>
@@ -27,12 +27,18 @@
 			quaternions, half-based types, random numbers, etc...
 		</p><p>
 			This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
-		</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div><p>
+		</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://clang.llvm.org">Clang</a> 2.0 and higher</li><li><a xmlns="" href="http://developer.nvidia.com/category/zone/cuda-zone">CUDA</a> 3.0 and higher
+			</li><li><a xmlns="" href="http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div><p>
 			The source code is under the <a href="./copying.txt">MIT license</a>.
 		</p><p>
 			Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
 			Any feedback is welcome at [email protected].
-		</p><br /><div><h3>09/05/2011 - GLM 0.9.2.0 released</h3><div><p>
+		</p><br /><div><h3>24/05/2011 - GLM 0.9.2.1 released</h3><div><p>
+			  GLM 0.9.2.1 significantly improves compiler detection which allows CUDA to be automatically recognized when GLM is used inside a CUDA kernel. 
+			  By conscequence, <span xmlns="http://www.w3.org/1999/xhtml" class="codeword">GLM_FORCE_CUDA</span> is no longer required to be declared.
+		  </p><p>
+			  It fixed a couple of bugs, including Visual C++ supprot when Visual C++ extensions are disabled and fixed implementations of GLM_GTX_vector_angle and GLM_GTX_rotate_vector extensions.
+		  </p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download">GLM 0.9.2.1 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>09/05/2011 - GLM 0.9.2.0 released</h3><div><p>
         GLM 0.9.2.0 provides many exciting features which first of all is the CUDA copiler support so that GLM can be used within a CUDA kernel. This is possible only by defining GLM_FORCE_CUDA before including glm/glm.hpp in the CUDA Kernel source code.
       </p><p>
         New experimental extensions are also available. GLM_GTX_noise is based on the work by Stefan Gustavson and Ashima Arts on <a href="https://github.com/ashima/webgl-noise">WebGL-noise</a> which adds perlin and simplex noise functions in a pure computational way.

+ 19 - 3
doc/src/data.xml

@@ -3,6 +3,7 @@
 <glm copyright="Copyright © 2005 - 2011">
   <downloads>
     <section name="GLM - zip files">
+	  <download name="GLM 0.9.2.1" date="24/05/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download"/>
       <download name="GLM 0.9.2.0" date="08/05/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download"/>
       <download name="GLM 0.9.1.3" date="07/05/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.zip/download"/>
       <download name="GLM 0.9.1.2" date="12/04/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.zip/download"/>
@@ -63,11 +64,12 @@
       <download name="GLM 0.1.0.0" date="02/21/2005" size="29.2 KB" link="http://prdownloads.sourceforge.net/glf/glm-0.1-ur.zip?download"/>
     </section>
     <section name="GLM - 7z files">
-      <download name="GLM 0.9.2.0" date="08/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download"/>
+		<download name="GLM 0.9.2.1" date="24/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download"/>
+		<download name="GLM 0.9.2.0" date="08/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download"/>
       <download name="GLM 0.9.1.3" date="07/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.7z/download"/>
       <download name="GLM 0.9.1.2" date="12/04/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.7z/download"/>
       <download name="GLM 0.9.1.1" date="17/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.7z/download"/>
-		  <download name="GLM 0.9.1.0" date="03/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download"/>
+	  <download name="GLM 0.9.1.0" date="03/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download"/>
       <download name="GLM 0.9.1.B" date="13/02/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.7z/download"/>
       <download name="GLM 0.9.0.8" date="13/02/2011" size="1.9 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.7z/download"/>
       <download name="GLM 0.9.1.A" date="31/01/2011" size="2.0 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.A/glm-0.9.1.A.7z/download"/>
@@ -150,6 +152,20 @@
   </todo>
 
   <page_news>
+	  <news index="0066" date="24/05/2011" title="GLM 0.9.2.1 released" image="goodies/logo.png" image-mini="image/logo-mini.png">
+		  <paragraph>
+			  GLM 0.9.2.1 significantly improves compiler detection which allows CUDA to be automatically recognized when GLM is used inside a CUDA kernel. 
+			  By conscequence, <codeword>GLM_FORCE_CUDA</codeword> is no longer required to be declared.
+		  </paragraph>
+		  <paragraph>
+			  It fixed a couple of bugs, including Visual C++ supprot when Visual C++ extensions are disabled and fixed implementations of GLM_GTX_vector_angle and GLM_GTX_rotate_vector extensions.
+		  </paragraph>
+
+		  <source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1 (zip)</source>
+		  <source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download">GLM 0.9.2.1 (7z)</source>
+		  <source type="Link" href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</source>
+	  </news>
+	  
     <news index="0065" date="09/05/2011" title="GLM 0.9.2.0 released" image="goodies/logo.png" image-mini="image/logo-mini.png">
       <paragraph>
         GLM 0.9.2.0 provides many exciting features which first of all is the CUDA copiler support so that GLM can be used within a CUDA kernel. This is possible only by defining GLM_FORCE_CUDA before including glm/glm.hpp in the CUDA Kernel source code.
@@ -1555,7 +1571,7 @@
 
 	<about-short>
 		<element>GLSL + Optional features = OpenGL Mathematics (GLM).</element>
-		<element>A C++ mathematics library for 3D graphics.</element>
+		<element>A C++ mathematics library for graphics programming.</element>
 	</about-short>
 
   <goodies>

+ 25 - 2
readme.txt

@@ -4,6 +4,29 @@ G-Truc Creation
 www.g-truc.net
 [email protected]
 
+================================================================================
+The MIT License
+--------------------------------------------------------------------------------
+Copyright (c) 2005 - 2011 G-Truc Creation
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+
 ================================================================================
 GLM Usage
 --------------------------------------------------------------------------------
@@ -14,10 +37,10 @@ More informations in GLM manual:
 http://glm.g-truc.net/glm-0.9.2.pdf
 
 ================================================================================
-GLM 0.9.2.1: 2010-05-20
+GLM 0.9.2.1: 2010-05-24
 --------------------------------------------------------------------------------
 - Automatically detect CUDA support
-- Improved Clang detection
+- Improved compiler detection
 - Fixed errors and warnings in VC with C++ extensions disabled
 - Fixed and tested GLM_GTX_vector_angle
 - Fixed and tested GLM_GTX_rotate_vector

Some files were not shown because too many files changed in this diff