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Updated projects using GLM

Christophe Riccio 9 年之前
父節點
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共有 1 個文件被更改,包括 6 次插入2 次删除
  1. 6 2
      manual.md

+ 6 - 2
manual.md

@@ -1325,11 +1325,11 @@ A 3D planetary engine for seamless planet rendering from space down to the surfa
 
 
 ![](/doc/manual/references-outerra4.jpg)
 ![](/doc/manual/references-outerra4.jpg)
 
 
-***Falcor***
+[***Falcor***](https://github.com/NVIDIA/Falcor)
 
 
 Real-time rendering research framework by NVIDIA.
 Real-time rendering research framework by NVIDIA.
 
 
-***Cinder***
+[***Cinder***](https://libcinder.org/)
 
 
 Cinder is a free and open source library for professional-quality creative coding in C++.
 Cinder is a free and open source library for professional-quality creative coding in C++.
 
 
@@ -1349,6 +1349,10 @@ Simple, easy-to-follow examples with GLSL source code, as well as a basic descri
 
 
 ![](/doc/manual/references-opencloth3.png)
 ![](/doc/manual/references-opencloth3.png)
 
 
+[***LibreOffice***](https://www.libreoffice.org/)
+
+LibreOffice includes several applications that make it the most powerful Free and Open Source office suite on the market.
+
 [***Are you using GLM in a project?***](mailto:[email protected])
 [***Are you using GLM in a project?***](mailto:[email protected])
 
 
 ### 9.4. OpenGL tutorials using GLM <a name="section9_4"></a>
 ### 9.4. OpenGL tutorials using GLM <a name="section9_4"></a>