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@@ -15,6 +15,7 @@
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// Dependency:
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#include "../glm.hpp"
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+#include "../gtc/type_precision.hpp"
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namespace glm
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{
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@@ -24,48 +25,323 @@ namespace glm
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namespace gtc{
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//! GLM_GTC_swizzle extension
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- namespace swizzle{
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+ namespace swizzle
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+ {
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+ using namespace gtc::half_float;
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template <typename T, template <typename> class vecType>
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- T swizzle(
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+ T const & swizzle(
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vecType<T> const & v,
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comp x);
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- template <typename T>
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- detail::tvec2<T> swizzle(
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- detail::tvec4<T> const & v,
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+ template <typename T, template <typename> class vecType>
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+ detail::tvec2<T> const & swizzle(
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+ vecType<T> const & v,
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comp x, comp y);
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- template <typename T>
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- detail::tvec3<T> swizzle(
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- detail::tvec4<T> const & v,
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+ template <typename T, template <typename> class vecType>
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+ detail::tvec3<T> const & swizzle(
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+ vecType<T> const & v,
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comp x, comp y, comp z);
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- template <typename T>
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- detail::tvec4<T> swizzle(
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- detail::tvec4<T> const & v,
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+ template <typename T, template <typename> class vecType>
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+ detail::tvec4<T> const & swizzle(
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+ vecType<T> const & v,
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comp x, comp y, comp z, comp w);
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- template <typename T>
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- T& swizzle(
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- detail::tvec4<T> & v,
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+ template <typename T, template <typename> class vecType>
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+ T & swizzle(
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+ vecType<T> & v,
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comp x);
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- template <typename T>
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+ template <typename T, template <typename> class vecType>
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detail::tref2<T> swizzle(
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- detail::tvec4<T> & v,
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+ vecType<T> & v,
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comp x, comp y);
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- template <typename T>
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+ template <typename T, template <typename> class vecType>
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detail::tref3<T> swizzle(
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- detail::tvec4<T> & v,
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+ vecType<T> & v,
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comp x, comp y, comp z);
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- template <typename T>
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+ template <typename T, template <typename> class vecType>
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detail::tref4<T> swizzle(
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- detail::tvec4<T> & v,
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+ vecType<T> & v,
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comp x, comp y, comp z, comp w);
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+# define static_swizzle1(TYPE, SIZE) \
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+ template <comp x> \
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+ inline TYPE swizzle(detail::tvec##SIZE<TYPE> const & v) \
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+ {return v[x];} \
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+ \
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+ template <comp x> \
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+ inline TYPE& swizzle(detail::tvec##SIZE<TYPE> & v) \
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+ {return v[x];}
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+
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+ static_swizzle1(detail::float16, 2)
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+ static_swizzle1(detail::float16, 3)
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+ static_swizzle1(detail::float16, 4)
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+ static_swizzle1(detail::float32, 2)
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+ static_swizzle1(detail::float32, 3)
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+ static_swizzle1(detail::float32, 4)
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+ static_swizzle1(detail::float64, 2)
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+ static_swizzle1(detail::float64, 3)
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+ static_swizzle1(detail::float64, 4)
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+
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+ static_swizzle1(detail::int8, 2)
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+ static_swizzle1(detail::int8, 3)
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+ static_swizzle1(detail::int8, 4)
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+ static_swizzle1(detail::int16, 2)
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+ static_swizzle1(detail::int16, 3)
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+ static_swizzle1(detail::int16, 4)
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+ static_swizzle1(detail::int32, 2)
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+ static_swizzle1(detail::int32, 3)
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+ static_swizzle1(detail::int32, 4)
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+ static_swizzle1(detail::int64, 2)
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+ static_swizzle1(detail::int64, 3)
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+ static_swizzle1(detail::int64, 4)
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+
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+ static_swizzle1(detail::uint8, 2)
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+ static_swizzle1(detail::uint8, 3)
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+ static_swizzle1(detail::uint8, 4)
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+ static_swizzle1(detail::uint16, 2)
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+ static_swizzle1(detail::uint16, 3)
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+ static_swizzle1(detail::uint16, 4)
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+ static_swizzle1(detail::uint32, 2)
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+ static_swizzle1(detail::uint32, 3)
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+ static_swizzle1(detail::uint32, 4)
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+ static_swizzle1(detail::uint64, 2)
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+ static_swizzle1(detail::uint64, 3)
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+ static_swizzle1(detail::uint64, 4)
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+
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+# define static_swizzle2_const(TYPE) \
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+ template <comp x, comp y> \
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+ inline TYPE swizzle(TYPE const & v) \
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+ {return TYPE(v[x], v[y]);}
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+
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+# define static_swizzle3_const(TYPE) \
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+ template <comp x, comp y, comp z> \
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+ inline TYPE swizzle(TYPE const & v) \
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+ {return TYPE(v[x], v[y], v[z]);}
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+
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+# define static_swizzle4_const(TYPE) \
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+ template <comp x, comp y, comp z, comp w> \
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+ inline TYPE swizzle(TYPE const & v) \
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+ {return TYPE(v[x], v[y], v[z], v[w]);}
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+/*
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+# define static_swizzle2_const(TYPE, SIZE) \
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+ template <comp x, comp y> \
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+ inline detail::tvec2<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
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+ {return detail::tvec2<TYPE>(v[x], v[y]);}
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+
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+# define static_swizzle3_const(TYPE, SIZE) \
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+ template <comp x, comp y, comp z> \
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+ inline detail::tvec3<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
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+ {return detail::tvec3<TYPE>(v[x], v[y], v[z]);}
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+
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+# define static_swizzle4_const(TYPE, SIZE) \
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+ template <comp x, comp y, comp z, comp w> \
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+ inline detail::tvec4<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
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+ {return detail::tvec4<TYPE>(v[x], v[y], v[z], v[w]);}
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+*/
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+ static_swizzle2_const(glm::f16vec2);
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+ static_swizzle2_const(glm::f16vec3);
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+ static_swizzle2_const(glm::f16vec4);
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+ static_swizzle2_const(glm::f32vec2);
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+ static_swizzle2_const(glm::f32vec3);
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+ static_swizzle2_const(glm::f32vec4);
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+ static_swizzle2_const(glm::f64vec2);
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+ static_swizzle2_const(glm::f64vec3);
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+ static_swizzle2_const(glm::f64vec4);
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+
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+ static_swizzle2_const(glm::i8vec2);
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+ static_swizzle2_const(glm::i8vec3);
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+ static_swizzle2_const(glm::i8vec4);
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+ static_swizzle2_const(glm::i16vec2);
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+ static_swizzle2_const(glm::i16vec3);
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+ static_swizzle2_const(glm::i16vec4);
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+ static_swizzle2_const(glm::i32vec2);
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+ static_swizzle2_const(glm::i32vec3);
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+ static_swizzle2_const(glm::i32vec4);
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+ static_swizzle2_const(glm::i64vec2);
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+ static_swizzle2_const(glm::i64vec3);
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+ static_swizzle2_const(glm::i64vec4);
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+
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+ static_swizzle2_const(glm::u8vec2);
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+ static_swizzle2_const(glm::u8vec3);
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+ static_swizzle2_const(glm::u8vec4);
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+ static_swizzle2_const(glm::u16vec2);
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+ static_swizzle2_const(glm::u16vec3);
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+ static_swizzle2_const(glm::u16vec4);
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+ static_swizzle2_const(glm::u32vec2);
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+ static_swizzle2_const(glm::u32vec3);
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+ static_swizzle2_const(glm::u32vec4);
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+ static_swizzle2_const(glm::u64vec2);
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+ static_swizzle2_const(glm::u64vec3);
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+ static_swizzle2_const(glm::u64vec4);
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+
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+ static_swizzle3_const(glm::f16vec2);
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+ static_swizzle3_const(glm::f16vec3);
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+ static_swizzle3_const(glm::f16vec4);
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+ static_swizzle3_const(glm::f32vec2);
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+ static_swizzle3_const(glm::f32vec3);
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+ static_swizzle3_const(glm::f32vec4);
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+ static_swizzle3_const(glm::f64vec2);
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+ static_swizzle3_const(glm::f64vec3);
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+ static_swizzle3_const(glm::f64vec4);
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+
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+ static_swizzle3_const(glm::i8vec2);
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+ static_swizzle3_const(glm::i8vec3);
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+ static_swizzle3_const(glm::i8vec4);
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+ static_swizzle3_const(glm::i16vec2);
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+ static_swizzle3_const(glm::i16vec3);
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+ static_swizzle3_const(glm::i16vec4);
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+ static_swizzle3_const(glm::i32vec2);
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+ static_swizzle3_const(glm::i32vec3);
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+ static_swizzle3_const(glm::i32vec4);
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+ static_swizzle3_const(glm::i64vec2);
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+ static_swizzle3_const(glm::i64vec3);
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+ static_swizzle3_const(glm::i64vec4);
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+
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+ static_swizzle3_const(glm::u8vec2);
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+ static_swizzle3_const(glm::u8vec3);
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+ static_swizzle3_const(glm::u8vec4);
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+ static_swizzle3_const(glm::u16vec2);
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+ static_swizzle3_const(glm::u16vec3);
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+ static_swizzle3_const(glm::u16vec4);
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+ static_swizzle3_const(glm::u32vec2);
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+ static_swizzle3_const(glm::u32vec3);
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+ static_swizzle3_const(glm::u32vec4);
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+ static_swizzle3_const(glm::u64vec2);
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+ static_swizzle3_const(glm::u64vec3);
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+ static_swizzle3_const(glm::u64vec4);
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+
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+ static_swizzle4_const(glm::f16vec2);
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+ static_swizzle4_const(glm::f16vec3);
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+ static_swizzle4_const(glm::f16vec4);
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+ static_swizzle4_const(glm::f32vec2);
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+ static_swizzle4_const(glm::f32vec3);
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+ static_swizzle4_const(glm::f32vec4);
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+ static_swizzle4_const(glm::f64vec2);
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+ static_swizzle4_const(glm::f64vec3);
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+ static_swizzle4_const(glm::f64vec4);
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+
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+ static_swizzle4_const(glm::i8vec2);
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+ static_swizzle4_const(glm::i8vec3);
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+ static_swizzle4_const(glm::i8vec4);
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+ static_swizzle4_const(glm::i16vec2);
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+ static_swizzle4_const(glm::i16vec3);
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+ static_swizzle4_const(glm::i16vec4);
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+ static_swizzle4_const(glm::i32vec2);
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+ static_swizzle4_const(glm::i32vec3);
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+ static_swizzle4_const(glm::i32vec4);
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+ static_swizzle4_const(glm::i64vec2);
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+ static_swizzle4_const(glm::i64vec3);
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+ static_swizzle4_const(glm::i64vec4);
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+
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+ static_swizzle4_const(glm::u8vec2);
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+ static_swizzle4_const(glm::u8vec3);
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+ static_swizzle4_const(glm::u8vec4);
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+ static_swizzle4_const(glm::u16vec2);
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+ static_swizzle4_const(glm::u16vec3);
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+ static_swizzle4_const(glm::u16vec4);
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+ static_swizzle4_const(glm::u32vec2);
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+ static_swizzle4_const(glm::u32vec3);
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+ static_swizzle4_const(glm::u32vec4);
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+ static_swizzle4_const(glm::u64vec2);
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+ static_swizzle4_const(glm::u64vec3);
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+ static_swizzle4_const(glm::u64vec4);
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+
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+# define static_swizzle2_ref(TYPE) \
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+ template <glm::comp x, glm::comp y> \
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+ inline glm::detail::tref2<typename TYPE::value_type> swizzle(TYPE & v) \
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+ {return glm::detail::tref2<typename TYPE::value_type>(v[x], v[y]);}
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+
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+# define static_swizzle3_ref(TYPE) \
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+ template <glm::comp x, glm::comp y, glm::comp z> \
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+ inline glm::detail::tref3<typename TYPE::value_type> swizzle(TYPE & v) \
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+ {return glm::detail::tref3<typename TYPE::value_type>(v[x], v[y], v[z]);}
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+
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+# define static_swizzle4_ref(TYPE) \
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+ template <glm::comp x, glm::comp y, glm::comp z, glm::comp w> \
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+ inline glm::detail::tref4<typename TYPE::value_type> swizzle(TYPE & v) \
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+ {return glm::detail::tref4<typename TYPE::value_type>(v[x], v[y], v[z], v[w]);}
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+
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+ static_swizzle2_ref(glm::f16vec2);
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+ static_swizzle2_ref(glm::f16vec3);
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+ static_swizzle2_ref(glm::f16vec4);
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+ static_swizzle2_ref(glm::f32vec2);
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+ static_swizzle2_ref(glm::f32vec3);
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+ static_swizzle2_ref(glm::f32vec4);
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+ static_swizzle2_ref(glm::f64vec2);
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+ static_swizzle2_ref(glm::f64vec3);
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+ static_swizzle2_ref(glm::f64vec4);
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+
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+ static_swizzle2_ref(glm::i8vec2);
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+ static_swizzle2_ref(glm::i8vec3);
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+ static_swizzle2_ref(glm::i8vec4);
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+ static_swizzle2_ref(glm::i16vec2);
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+ static_swizzle2_ref(glm::i16vec3);
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+ static_swizzle2_ref(glm::i16vec4);
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+ static_swizzle2_ref(glm::i32vec2);
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+ static_swizzle2_ref(glm::i32vec3);
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+ static_swizzle2_ref(glm::i32vec4);
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+ static_swizzle2_ref(glm::i64vec2);
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+ static_swizzle2_ref(glm::i64vec3);
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+ static_swizzle2_ref(glm::i64vec4);
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+
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+ static_swizzle2_ref(glm::u8vec2);
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+ static_swizzle2_ref(glm::u8vec3);
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+ static_swizzle2_ref(glm::u8vec4);
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+ static_swizzle2_ref(glm::u16vec2);
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+ static_swizzle2_ref(glm::u16vec3);
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+ static_swizzle2_ref(glm::u16vec4);
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+ static_swizzle2_ref(glm::u32vec2);
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+ static_swizzle2_ref(glm::u32vec3);
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+ static_swizzle2_ref(glm::u32vec4);
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+ static_swizzle2_ref(glm::u64vec2);
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+ static_swizzle2_ref(glm::u64vec3);
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+ static_swizzle2_ref(glm::u64vec4);
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+
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+ static_swizzle3_ref(glm::f16vec3);
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+ static_swizzle3_ref(glm::f16vec4);
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+ static_swizzle3_ref(glm::f32vec3);
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+ static_swizzle3_ref(glm::f32vec4);
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+ static_swizzle3_ref(glm::f64vec3);
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+ static_swizzle3_ref(glm::f64vec4);
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+
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+ static_swizzle3_ref(glm::i8vec3);
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+ static_swizzle3_ref(glm::i8vec4);
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+ static_swizzle3_ref(glm::i16vec3);
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+ static_swizzle3_ref(glm::i16vec4);
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+ static_swizzle3_ref(glm::i32vec3);
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+ static_swizzle3_ref(glm::i32vec4);
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+ static_swizzle3_ref(glm::i64vec3);
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+ static_swizzle3_ref(glm::i64vec4);
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+
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+ static_swizzle3_ref(glm::u8vec3);
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+ static_swizzle3_ref(glm::u8vec4);
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+ static_swizzle3_ref(glm::u16vec3);
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+ static_swizzle3_ref(glm::u16vec4);
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+ static_swizzle3_ref(glm::u32vec3);
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+ static_swizzle3_ref(glm::u32vec4);
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+ static_swizzle3_ref(glm::u64vec3);
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+ static_swizzle3_ref(glm::u64vec4);
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+
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+ static_swizzle4_ref(glm::f16vec4);
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+ static_swizzle4_ref(glm::f32vec4);
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+ static_swizzle4_ref(glm::f64vec4);
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+
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+ static_swizzle4_ref(glm::i8vec4);
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+ static_swizzle4_ref(glm::i16vec4);
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+ static_swizzle4_ref(glm::i32vec4);
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+ static_swizzle4_ref(glm::i64vec4);
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+
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+ static_swizzle4_ref(glm::u8vec4);
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+ static_swizzle4_ref(glm::u16vec4);
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+ static_swizzle4_ref(glm::u32vec4);
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+ static_swizzle4_ref(glm::u64vec4);
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+
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}//namespace swizzle
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}//namespace gtc
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}//namespace glm
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