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@@ -37,7 +37,7 @@ namespace detail
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template<typename T, qualifier Q, bool Aligned>
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struct compute_vec4_add
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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|
{
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return vec<4, T, Q>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
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}
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@@ -46,7 +46,7 @@ namespace detail
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template<typename T, qualifier Q, bool Aligned>
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struct compute_vec4_sub
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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return vec<4, T, Q>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
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}
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@@ -55,7 +55,7 @@ namespace detail
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template<typename T, qualifier Q, bool Aligned>
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struct compute_vec4_mul
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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return vec<4, T, Q>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
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}
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@@ -64,7 +64,7 @@ namespace detail
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template<typename T, qualifier Q, bool Aligned>
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struct compute_vec4_div
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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|
{
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return vec<4, T, Q>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
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}
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@@ -73,7 +73,7 @@ namespace detail
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template<typename T, qualifier Q, bool Aligned>
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struct compute_vec4_mod
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
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|
{
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return vec<4, T, Q>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
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}
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@@ -82,7 +82,7 @@ namespace detail
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template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
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struct compute_vec4_and
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{
|
|
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- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
{
|
|
|
return vec<4, T, Q>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
|
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}
|
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@@ -91,7 +91,7 @@ namespace detail
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template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
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|
|
struct compute_vec4_or
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
{
|
|
|
return vec<4, T, Q>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
|
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|
}
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@@ -100,7 +100,7 @@ namespace detail
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template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
|
|
|
struct compute_vec4_xor
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
{
|
|
|
return vec<4, T, Q>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
|
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|
}
|
|
|
@@ -109,7 +109,7 @@ namespace detail
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|
|
template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
|
|
|
struct compute_vec4_shift_left
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
{
|
|
|
return vec<4, T, Q>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
|
|
|
}
|
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|
@@ -118,7 +118,7 @@ namespace detail
|
|
|
template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
|
|
|
struct compute_vec4_shift_right
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
|
|
{
|
|
|
return vec<4, T, Q>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
|
|
|
}
|
|
|
@@ -149,7 +149,7 @@ namespace detail
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|
|
template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
|
|
|
struct compute_vec4_bitwise_not
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(~v.x, ~v.y, ~v.z, ~v.w);
|
|
|
}
|
|
|
@@ -520,7 +520,7 @@ namespace detail
|
|
|
|
|
|
# if GLM_USE_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, T, Q> const& v)
|
|
|
{
|
|
|
this->x = v.x;
|
|
|
this->y = v.y;
|
|
|
@@ -532,7 +532,7 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
this->x = static_cast<T>(v.x);
|
|
|
this->y = static_cast<T>(v.y);
|
|
|
@@ -543,84 +543,84 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator+=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator-=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator*=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator/=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
@@ -628,7 +628,7 @@ namespace detail
|
|
|
// -- Increment and decrement operators --
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator++()
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator++()
|
|
|
{
|
|
|
++this->x;
|
|
|
++this->y;
|
|
|
@@ -638,7 +638,7 @@ namespace detail
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator--()
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator--()
|
|
|
{
|
|
|
--this->x;
|
|
|
--this->y;
|
|
|
@@ -648,7 +648,7 @@ namespace detail
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator++(int)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> vec<4, T, Q>::operator++(int)
|
|
|
{
|
|
|
vec<4, T, Q> Result(*this);
|
|
|
++*this;
|
|
|
@@ -656,7 +656,7 @@ namespace detail
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator--(int)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> vec<4, T, Q>::operator--(int)
|
|
|
{
|
|
|
vec<4, T, Q> Result(*this);
|
|
|
--*this;
|
|
|
@@ -667,126 +667,126 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator%=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator&=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator|=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator^=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator<<=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(U scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator>>=(U scalar)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<1, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<1, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<4, U, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<4, U, Q> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
|
|
|
}
|
|
|
@@ -794,13 +794,13 @@ namespace detail
|
|
|
// -- Unary constant operators --
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(0) -= v;
|
|
|
}
|
|
|
@@ -808,121 +808,121 @@ namespace detail
|
|
|
// -- Binary arithmetic operators --
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) += scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) += v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) += scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v2) += v1;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) += v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) -= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) -= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) -= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1.x) -= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) -= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) *= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) *= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) *= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v2) *= v1;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) *= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) /= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) /= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) /= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1.x) /= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) /= v2;
|
|
|
}
|
|
|
@@ -930,187 +930,187 @@ namespace detail
|
|
|
// -- Binary bit operators --
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) %= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) %= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) %= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar.x) %= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
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{
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return vec<4, T, Q>(v1) %= v2;
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}
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template<typename T, qualifier Q>
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- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar)
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{
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return vec<4, T, Q>(v) &= scalar;
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}
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template<typename T, qualifier Q>
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- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar)
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{
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return vec<4, T, Q>(v) &= scalar;
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}
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template<typename T, qualifier Q>
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- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v)
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{
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return vec<4, T, Q>(scalar) &= v;
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}
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template<typename T, qualifier Q>
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- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
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{
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return vec<4, T, Q>(v1.x) &= v2;
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}
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template<typename T, qualifier Q>
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- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
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|
{
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|
return vec<4, T, Q>(v1) &= v2;
|
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|
}
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template<typename T, qualifier Q>
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- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar)
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+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar)
|
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|
{
|
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|
return vec<4, T, Q>(v) |= scalar;
|
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|
}
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|
template<typename T, qualifier Q>
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|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
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|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) |= v2.x;
|
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|
}
|
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|
template<typename T, qualifier Q>
|
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|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v)
|
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|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) |= v;
|
|
|
}
|
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|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1.x) |= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) |= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) ^= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) ^= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) ^= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1.x) ^= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) ^= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) <<= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) <<= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) <<= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1.x) <<= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) <<= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, Q>(v) >>= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) >>= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return vec<4, T, Q>(scalar) >>= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1.x) >>= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
|
{
|
|
|
return vec<4, T, Q>(v1) >>= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator~(vec<4, T, Q> const& v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator~(vec<4, T, Q> const& v)
|
|
|
{
|
|
|
return detail::compute_vec4_bitwise_not<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v);
|
|
|
}
|