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Added unit tests for vector relational

Christophe Riccio 15 years ago
parent
commit
c891092425
3 changed files with 176 additions and 25 deletions
  1. 26 25
      glm/core/func_vector_relational.hpp
  2. 2 0
      test/core/CMakeLists.txt
  3. 148 0
      test/core/core_vector_relational.cpp

+ 26 - 25
glm/core/func_vector_relational.hpp

@@ -33,11 +33,10 @@ namespace glm
 			vecType<T> const & y
 		)
 		{
-			GLM_STATIC_ASSERT((
-				detail::type<T>::is_float || 
-				detail::type<T>::is_int || 
-				detail::type<T>::is_uint) && detail::is_vector<vecType<T> >::_YES, 
-				"'lessThan' only accept numbers");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, 
+				"Invalid template instantiation of 'lessThan', GLM vector types required");
+			GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, 
+				"Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -54,11 +53,10 @@ namespace glm
 			vecType<T> const & y
 		)
 		{
-			GLM_STATIC_ASSERT((
-				detail::type<T>::is_float || 
-				detail::type<T>::is_int || 
-				detail::type<T>::is_uint) && detail::is_vector<vecType<T> >::_YES, 
-				"'lessThanEqual' only accept numbers");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, 
+				"Invalid template instantiation of 'lessThanEqual', GLM vector types required");
+			GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, 
+				"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -75,11 +73,10 @@ namespace glm
 			vecType<T> const & y
 		)
 		{
-			GLM_STATIC_ASSERT((
-				detail::type<T>::is_float || 
-				detail::type<T>::is_int || 
-				detail::type<T>::is_uint) && detail::is_vector<vecType<T> >::_YES, 
-				"'greaterThan' only accept numbers");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, 
+				"Invalid template instantiation of 'greaterThan', GLM vector types required");
+			GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, 
+				"Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -96,11 +93,10 @@ namespace glm
 			vecType<T> const & y
 		)
 		{
-			GLM_STATIC_ASSERT((
-				detail::type<T>::is_float || 
-				detail::type<T>::is_int || 
-				detail::type<T>::is_uint) && detail::is_vector<vecType<T> >::_YES, 
-				"'greaterThanEqual' only accept numbers");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, 
+				"Invalid template instantiation of 'greaterThanEqual', GLM vector types required");
+			GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, 
+				"Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -117,7 +113,8 @@ namespace glm
 			vecType<T> const & y
 		)
 		{
-			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "'equal' only accept GLM vectors");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, 
+				"Invalid template instantiation of 'equal', GLM vector types required");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -134,7 +131,8 @@ namespace glm
 			vecType<T> const & y
 		)
 		{
-			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "'notEqual' only accept GLM vectors");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, 
+				"Invalid template instantiation of 'notEqual', GLM vector types required");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -147,7 +145,8 @@ namespace glm
 		template <template <typename> class vecType> 
 		inline bool any(vecType<bool> const & v)
 		{
-			GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, "'any' only accept GLM boolean vectors");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, 
+				"Invalid template instantiation of 'any', GLM boolean vector types required");
 
 			bool Result = false;
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -160,7 +159,8 @@ namespace glm
 		template <template <typename> class vecType> 
 		inline bool all(vecType<bool> const & v)
 		{
-			GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, "'all' only accept GLM boolean vectors");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, 
+				"Invalid template instantiation of 'all', GLM boolean vector types required");
 
 			bool Result = true;
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
@@ -173,7 +173,8 @@ namespace glm
 		template <template <typename> class vecType> 
 		inline vecType<bool> not_(vecType<bool> const & v)
 		{
-			GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, "'not_' only accept GLM boolean vectors");
+			GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, 
+				"Invalid template instantiation of 'not_', GLM vector types required");
 
 			typename vecType<bool>::bool_type Result(vecType<bool>::null);
 			for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)

+ 2 - 0
test/core/CMakeLists.txt

@@ -14,5 +14,7 @@ glmCreateTestGTC(core_type_vec1)
 glmCreateTestGTC(core_type_vec2)
 glmCreateTestGTC(core_type_vec3)
 glmCreateTestGTC(core_type_vec4)
+glmCreateTestGTC(core_vector_relational)
+
 
 

+ 148 - 0
test/core/core_vector_relational.cpp

@@ -0,0 +1,148 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-01-15
+// Updated : 2011-01-15
+// Licence : This source is under MIT licence
+// File    : test/gtx/simd-mat4.cpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define GLM_INSTRUCTION_SET GLM_PLATFORM_SSE3 | GLM_PLATFORM_SSE2
+#include <glm/glm.hpp>
+
+int test_static_assert()
+{
+	//glm::lessThan(glm::mat4(0), glm::mat4(4));
+
+	return 0;
+}
+
+int test_lessThan_vec2()
+{
+	glm::bvec2 O = glm::bvec2(true, false);
+
+	glm::bvec2 A = glm::lessThan(glm::vec2(0, 6), glm::vec2(4, 2));
+	assert(glm::all(glm::equal(O, A)));
+
+	glm::bvec2 B = glm::lessThan(glm::ivec2(0, 6), glm::ivec2(4, 2));
+	assert(glm::all(glm::equal(O, B)));
+
+	glm::bvec2 C = glm::lessThan(glm::uvec2(0, 6), glm::uvec2(4, 2));
+	assert(glm::all(glm::equal(O, C)));
+
+	return 0;
+}
+
+int test_lessThan_vec3()
+{
+	glm::bvec3 O = glm::bvec3(true, true, false);
+
+	glm::bvec3 A = glm::lessThan(glm::vec3(0, 1, 6), glm::vec3(4, 5, 2));
+	assert(glm::all(glm::equal(O, A)));
+
+	glm::bvec3 B = glm::lessThan(glm::ivec3(0, 1, 6), glm::ivec3(4, 5, 2));
+	assert(glm::all(glm::equal(O, B)));
+
+	glm::bvec3 C = glm::lessThan(glm::uvec3(0, 1, 6), glm::uvec3(4, 5, 2));
+	assert(glm::all(glm::equal(O, C)));
+
+	return 0;
+}
+
+int test_lessThan_vec4()
+{
+	glm::bvec4 O = glm::bvec4(true, true, false, false);
+
+	glm::bvec4 A = glm::lessThan(glm::vec4(0, 1, 6, 7), glm::vec4(4, 5, 2, 3));
+	assert(glm::all(glm::equal(O, A)));
+
+	glm::bvec4 B = glm::lessThan(glm::ivec4(0, 1, 6, 7), glm::ivec4(4, 5, 2, 3));
+	assert(glm::all(glm::equal(O, B)));
+
+	glm::bvec4 C = glm::lessThan(glm::uvec4(0, 1, 6, 7), glm::uvec4(4, 5, 2, 3));
+	assert(glm::all(glm::equal(O, C)));
+
+	return 0;
+}
+
+int test_greaterThanEqual_vec2()
+{
+	glm::bvec2 O = glm::bvec2(false, true);
+
+	glm::bvec2 A = glm::greaterThanEqual(glm::vec2(0, 6), glm::vec2(4, 2));
+	assert(glm::all(glm::equal(O, A)));
+
+	glm::bvec2 B = glm::greaterThanEqual(glm::ivec2(0, 6), glm::ivec2(4, 2));
+	assert(glm::all(glm::equal(O, B)));
+
+	glm::bvec2 C = glm::greaterThanEqual(glm::uvec2(0, 6), glm::uvec2(4, 2));
+	assert(glm::all(glm::equal(O, C)));
+
+	return 0;
+}
+
+int test_greaterThanEqual_vec3()
+{
+	glm::bvec3 O = glm::bvec3(false, false, true);
+
+	glm::bvec3 A = glm::greaterThanEqual(glm::vec3(0, 1, 6), glm::vec3(4, 5, 2));
+	assert(glm::all(glm::equal(O, A)));
+
+	glm::bvec3 B = glm::greaterThanEqual(glm::ivec3(0, 1, 6), glm::ivec3(4, 5, 2));
+	assert(glm::all(glm::equal(O, B)));
+
+	glm::bvec3 C = glm::greaterThanEqual(glm::uvec3(0, 1, 6), glm::uvec3(4, 5, 2));
+	assert(glm::all(glm::equal(O, C)));
+
+	return 0;
+}
+
+int test_greaterThanEqual_vec4()
+{
+	glm::bvec4 O = glm::bvec4(false, false, true, true);
+
+	glm::bvec4 A = glm::greaterThanEqual(glm::vec4(0, 1, 6, 7), glm::vec4(4, 5, 2, 3));
+	assert(glm::all(glm::equal(O, A)));
+
+	glm::bvec4 B = glm::greaterThanEqual(glm::ivec4(0, 1, 6, 7), glm::ivec4(4, 5, 2, 3));
+	assert(glm::all(glm::equal(O, B)));
+
+	glm::bvec4 C = glm::greaterThanEqual(glm::uvec4(0, 1, 6, 7), glm::uvec4(4, 5, 2, 3));
+	assert(glm::all(glm::equal(O, C)));
+
+	return 0;
+}
+
+int test_all()
+{
+	assert(glm::all(glm::bvec2(true, true)));
+	assert(!glm::all(glm::bvec2(true, false)));
+	assert(!glm::all(glm::bvec2(false, false)));
+
+	assert(glm::all(glm::bvec3(true, true, true)));
+	assert(!glm::all(glm::bvec3(true, false, true)));
+	assert(!glm::all(glm::bvec3(false, false, false)));
+
+	assert(glm::all(glm::bvec4(true, true, true, true)));
+	assert(!glm::all(glm::bvec4(true, false, true, false)));
+	assert(!glm::all(glm::bvec4(false, false, false, false)));
+
+	return 0;
+}
+
+
+int main(int argc, void* argv[])
+{
+	int Failed = 0;
+	Failed += test_static_assert();
+	Failed += test_lessThan_vec2();
+	Failed += test_lessThan_vec3();
+	Failed += test_lessThan_vec4();
+	Failed += test_greaterThanEqual_vec2();
+	Failed += test_greaterThanEqual_vec3();
+	Failed += test_greaterThanEqual_vec4();
+	Failed += test_all();
+
+	return Failed;
+}
+