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Christophe Riccio 13 years ago
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           })();
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         </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">
         </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">
-			Download GLM 0.9.3.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm.pdf">GLM Manual</a></div><div class="menu2"><a href="./api/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title-date"> </div><div class="title4"> </div><div><p>
+			Download GLM 0.9.3.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm.pdf">GLM Manual</a></div><div class="menu2"><a href="./api/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.11.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm">Browse Git repository</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/master">Master branch snapshot</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/0.9.3">0.9.3 branch snapshot</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/0.9.4">0.9.4 branch snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title-date"> </div><div class="title4"> </div><div><p>
 			OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software 
 			OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software 
 			based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
 			based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
 		</p><p>
 		</p><p>

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         </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">
         </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">
-			Download GLM 0.9.3.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm.pdf">GLM Manual</a></div><div class="menu2"><a href="./api/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title4">Current release</div></div><div class="issue-content">25/01/2012:
+			Download GLM 0.9.3.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm.pdf">GLM Manual</a></div><div class="menu2"><a href="./api/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.11.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm">Browse Git repository</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/master">Master branch snapshot</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/0.9.3">0.9.3 branch snapshot</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/0.9.4">0.9.4 branch snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title4">Current release</div></div><div class="issue-content">25/01/2012:
                 <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">GLM 0.9.3.1</a>
                 <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">GLM 0.9.3.1</a>
                 (3.9 MB)
                 (3.9 MB)
               </div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - zip files</div><div class="issue-content">25/01/2012: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">GLM 0.9.3.1</a> (3.9 MB)
               </div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - zip files</div><div class="issue-content">25/01/2012: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">GLM 0.9.3.1</a> (3.9 MB)

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           var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
           var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
           })();
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         </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">
         </script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">
-			Download GLM 0.9.3.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm.pdf">GLM Manual</a></div><div class="menu2"><a href="./api/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><p>
+			Download GLM 0.9.3.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm.pdf">GLM Manual</a></div><div class="menu2"><a href="./api/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.11.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm">Browse Git repository</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/master">Master branch snapshot</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/0.9.3">0.9.3 branch snapshot</a></div><div class="menu2"><a href="https://github.com/Groovounet/glm/zipball/0.9.4">0.9.4 branch snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><p>
 			OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software 
 			OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software 
 			based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
 			based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
 		</p><p>
 		</p><p>
@@ -34,7 +34,11 @@
     <p>
     <p>
 			Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
 			Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
 			Any feedback is welcome at [email protected].
 			Any feedback is welcome at [email protected].
-		</p><br /><div><h3>25/01/2012 - GLM 0.9.3.1 released</h3><div><p>
+		</p><br /><div><h3>10/03/2012 - GLM on GitHub</h3><div><p>
+        After years of using <a href="http://sourceforge.net/projects/ogl-math/?source=directory">SourceForge.net</a>, GLM is moving to <a href="https://github.com/Groovounet/glm">GitHub</a>,
+        as least for its repository. GitHub provides easy ways to clone the repository and submit pull requests which seems a definity advantage for the community contribution.
+        It also allows to download snapshots of every branches.
+      </p>Link: <a href="https://github.com/Groovounet/glm">Browse GLM repository on GitHub</a><br />Download: <a href="https://github.com/Groovounet/glm/zipball/master">GLM master branch snapshot</a><br />Download: <a href="https://github.com/Groovounet/glm/zipball/0.9.3">GLM 0.9.3 branch snapshot</a><br />Download: <a href="https://github.com/Groovounet/glm/zipball/0.9.4">GLM 0.9.4 branch snapshot</a><br /></div><br /></div><div><h3>25/01/2012 - GLM 0.9.3.1 released</h3><div><p>
         GLM 0.9.3.1 fixes some platforms detection issues and warnings.
         GLM 0.9.3.1 fixes some platforms detection issues and warnings.
       </p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">GLM 0.9.3.1 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.7z/download">GLM 0.9.3.1 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</a><br />Link: <a href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</a><br /></div><br /></div><div><h3>09/01/2012 - GLM 0.9.3.0 released</h3><div><p>
       </p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.zip/download">GLM 0.9.3.1 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.1/glm-0.9.3.1.7z/download">GLM 0.9.3.1 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</a><br />Link: <a href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</a><br /></div><br /></div><div><h3>09/01/2012 - GLM 0.9.3.0 released</h3><div><p>
         GLM 0.9.3.0 is finally released. Since the branch 0.9.2, the test bench and the Doxygen API documentation has been expended significantly leading to an even more reliable implementation and hopefully an even smoother development experience.
         GLM 0.9.3.0 is finally released. Since the branch 0.9.2, the test bench and the Doxygen API documentation has been expended significantly leading to an even more reliable implementation and hopefully an even smoother development experience.

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     <news index="0077" date="10/03/2012" title="GLM on GitHub" image="goodies/logo.png" image-mini="image/logo-mini.png">
     <news index="0077" date="10/03/2012" title="GLM on GitHub" image="goodies/logo.png" image-mini="image/logo-mini.png">
       <paragraph>
       <paragraph>
         After years of using <link href="http://sourceforge.net/projects/ogl-math/?source=directory">SourceForge.net</link>, GLM is moving to <link href="https://github.com/Groovounet/glm">GitHub</link>,
         After years of using <link href="http://sourceforge.net/projects/ogl-math/?source=directory">SourceForge.net</link>, GLM is moving to <link href="https://github.com/Groovounet/glm">GitHub</link>,
-        as least for its repository. GitHub provides easy ways to clone the repository and submit pull requests which seems a definity advantage for the project.
+        as least for its repository. GitHub provides easy ways to clone the repository and submit pull requests which seems a definity advantage for the community contribution.
         It also allows to download snapshots of every branches.
         It also allows to download snapshots of every branches.
       </paragraph>
       </paragraph>
 
 

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