|
|
@@ -30,169 +30,80 @@ namespace glm
|
|
|
{
|
|
|
GLM_FUNC_QUALIFIER uint32 packUnorm2x16(vec2 const & v)
|
|
|
{
|
|
|
- uint16 A(uint16(round(clamp(v.x, 0.0f, 1.0f) * 65535.0f)));
|
|
|
- uint16 B(uint16(round(clamp(v.y, 0.0f, 1.0f) * 65535.0f)));
|
|
|
- return uint32((B << 16) | A);
|
|
|
+ u16vec2 Topack(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
|
|
|
+ return *reinterpret_cast<uint32*>(&Topack);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint32 const & p)
|
|
|
{
|
|
|
- uint32 Mask16((1 << 16) - 1);
|
|
|
- uint32 A((p >> 0) & Mask16);
|
|
|
- uint32 B((p >> 16) & Mask16);
|
|
|
- return vec2(A, B) * float(1.5259021896696421759365224689097e-5); // 1.0 / 65535.0
|
|
|
+ vec2 Unpack(*reinterpret_cast<u16vec2*>(const_cast<uint32*>(&p)));
|
|
|
+ return Unpack * float(1.5259021896696421759365224689097e-5); // 1.0 / 65535.0
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
GLM_FUNC_QUALIFIER uint32 packSnorm2x16(vec2 const & v)
|
|
|
{
|
|
|
- i16vec2 Unpack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
|
|
|
- u32vec2 Topack(*reinterpret_cast<u16vec2*>(&Unpack));
|
|
|
- return (Topack.y << 16) | (Topack.x << 0);
|
|
|
+ i16vec2 Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
|
|
|
+ return *reinterpret_cast<uint32*>(&Topack);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint32 const & p)
|
|
|
{
|
|
|
- union iu
|
|
|
- {
|
|
|
- int16 i;
|
|
|
- uint16 u;
|
|
|
- } A, B;
|
|
|
-
|
|
|
- uint32 Mask16((1 << 16) - 1);
|
|
|
- A.u = uint16((p >> 0) & Mask16);
|
|
|
- B.u = uint16((p >> 16) & Mask16);
|
|
|
- glm::vec2 Pack(A.i, B.i);
|
|
|
-
|
|
|
- return clamp(Pack * 1.0f / 32767.0f, -1.0f, 1.0f);
|
|
|
+ vec2 Unpack(*reinterpret_cast<i16vec2*>(const_cast<uint32*>(&p)));
|
|
|
+ return clamp(Unpack * 1.0f / 32767.0f, -1.0f, 1.0f);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER uint32 packUnorm4x8(vec4 const & v)
|
|
|
{
|
|
|
- uint8 A((uint8)round(clamp(v.x, 0.0f, 1.0f) * 255.0f));
|
|
|
- uint8 B((uint8)round(clamp(v.y, 0.0f, 1.0f) * 255.0f));
|
|
|
- uint8 C((uint8)round(clamp(v.z, 0.0f, 1.0f) * 255.0f));
|
|
|
- uint8 D((uint8)round(clamp(v.w, 0.0f, 1.0f) * 255.0f));
|
|
|
- return uint32((D << 24) | (C << 16) | (B << 8) | A);
|
|
|
+ glm::u8vec4 Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
|
|
+ return *reinterpret_cast<uint32*>(&Topack);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint32 const & p)
|
|
|
- {
|
|
|
- uint32 Mask8((1 << 8) - 1);
|
|
|
- uint32 A((p >> 0) & Mask8);
|
|
|
- uint32 B((p >> 8) & Mask8);
|
|
|
- uint32 C((p >> 16) & Mask8);
|
|
|
- uint32 D((p >> 24) & Mask8);
|
|
|
- return glm::vec4(
|
|
|
- A * 1.0f / 255.0f,
|
|
|
- B * 1.0f / 255.0f,
|
|
|
- C * 1.0f / 255.0f,
|
|
|
- D * 1.0f / 255.0f);
|
|
|
+ {
|
|
|
+ glm::vec4 Unpack(*reinterpret_cast<glm::u8vec4*>(const_cast<uint32*>(&p)));
|
|
|
+ return Unpack * 0.003921568627451f; // 1 / 255
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER uint32 packSnorm4x8(vec4 const & v)
|
|
|
{
|
|
|
- union iu
|
|
|
- {
|
|
|
- int8 i;
|
|
|
- uint8 u;
|
|
|
- } A, B, C, D;
|
|
|
-
|
|
|
- glm::vec4 Unpack = clamp(v,-1.0f, 1.0f) * 127.0f;
|
|
|
- A.i = int8(round(Unpack.x));
|
|
|
- B.i = int8(round(Unpack.y));
|
|
|
- C.i = int8(round(Unpack.z));
|
|
|
- D.i = int8(round(Unpack.w));
|
|
|
- uint32 Pack = (uint32(D.u) << 24) | (uint32(C.u) << 16) | (uint32(B.u) << 8) | (uint32(A.u) << 0);
|
|
|
- return Pack;
|
|
|
+ glm::i8vec4 Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f));
|
|
|
+ return *reinterpret_cast<uint32*>(&Topack);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint32 const & p)
|
|
|
- {
|
|
|
- union iu
|
|
|
- {
|
|
|
- int8 i;
|
|
|
- uint8 u;
|
|
|
- } A, B, C, D;
|
|
|
-
|
|
|
- uint32 Mask8((1 << 8) - 1);
|
|
|
- A.u = uint8((p >> 0) & Mask8);
|
|
|
- B.u = uint8((p >> 8) & Mask8);
|
|
|
- C.u = uint8((p >> 16) & Mask8);
|
|
|
- D.u = uint8((p >> 24) & Mask8);
|
|
|
- glm::vec4 Pack(A.i, B.i, C.i, D.i);
|
|
|
-
|
|
|
- return clamp(Pack * 1.0f / 127.0f, -1.0f, 1.0f);
|
|
|
+ {
|
|
|
+ glm::vec4 Unpack(*reinterpret_cast<glm::i8vec4*>(const_cast<uint32*>(&p)));
|
|
|
+ return clamp(
|
|
|
+ Unpack * 0.0078740157480315f, // 1.0f / 127.0f
|
|
|
+ -1.0f, 1.0f);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const & v)
|
|
|
{
|
|
|
- struct uint32_pair
|
|
|
- {
|
|
|
- uint32 x;
|
|
|
- uint32 y;
|
|
|
- };
|
|
|
-
|
|
|
- union helper
|
|
|
- {
|
|
|
- uint32_pair input;
|
|
|
- double output;
|
|
|
- } Helper;
|
|
|
-
|
|
|
- Helper.input.x = v.x;
|
|
|
- Helper.input.y = v.y;
|
|
|
-
|
|
|
- return Helper.output;
|
|
|
- //return *(double*)&v;
|
|
|
+ return *reinterpret_cast<double*>(const_cast<uvec2*>(&v));
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double const & v)
|
|
|
{
|
|
|
- struct uint32_pair
|
|
|
- {
|
|
|
- uint32 x;
|
|
|
- uint32 y;
|
|
|
- };
|
|
|
-
|
|
|
- union helper
|
|
|
- {
|
|
|
- double input;
|
|
|
- uint32_pair output;
|
|
|
- } Helper;
|
|
|
-
|
|
|
- Helper.input = v;
|
|
|
-
|
|
|
- return uvec2(Helper.output.x, Helper.output.y);
|
|
|
+ return *reinterpret_cast<uvec2*>(const_cast<double*>(&v));
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
|
|
|
{
|
|
|
- union helper
|
|
|
- {
|
|
|
- uint other;
|
|
|
- struct
|
|
|
- {
|
|
|
- detail::hdata a, b;
|
|
|
- } orig;
|
|
|
- } Pack;
|
|
|
+ i16vec2 Unpack(
|
|
|
+ detail::toFloat16(v.x),
|
|
|
+ detail::toFloat16(v.y));
|
|
|
|
|
|
- Pack.orig.a = detail::toFloat16(v.x);
|
|
|
- Pack.orig.b = detail::toFloat16(v.y);
|
|
|
- return Pack.other;
|
|
|
+ return *reinterpret_cast<uint*>(&Unpack);
|
|
|
}
|
|
|
|
|
|
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint const & v)
|
|
|
{
|
|
|
- union helper
|
|
|
- {
|
|
|
- uint other;
|
|
|
- struct
|
|
|
- {
|
|
|
- detail::hdata a, b;
|
|
|
- } orig;
|
|
|
- } Unpack;
|
|
|
- Unpack.other = v;
|
|
|
-
|
|
|
- return vec2(detail::toFloat32(Unpack.orig.a), detail::toFloat32(Unpack.orig.b));
|
|
|
+ i16vec2 Unpack = *reinterpret_cast<i16vec2*>(const_cast<uint*>(&v));
|
|
|
+
|
|
|
+ return vec2(
|
|
|
+ detail::toFloat32(Unpack.x),
|
|
|
+ detail::toFloat32(Unpack.y));
|
|
|
}
|
|
|
}//namespace glm
|
|
|
|