|
|
@@ -332,14 +332,14 @@ namespace matrix_transform
|
|
|
detail::tvec4<U> const & viewport
|
|
|
)
|
|
|
{
|
|
|
- assert(delta.x > 0.0f && delta.y > 0.0f)
|
|
|
+ assert(delta.x > 0.0f && delta.y > 0.0f);
|
|
|
detail::tmat4x4<T> Result(1.0f);
|
|
|
|
|
|
if(!(delta.x > 0.0f && delta.y > 0.0f))
|
|
|
return Result; // Error
|
|
|
|
|
|
// Translate and scale the picked region to the entire window
|
|
|
- Result = translate(Result, (T(viewport[2]) - T(2) * (x - T(viewport[0]))) / delta.x, (T(viewport[3]) - T(2) * (y - T(viewport[1]))) / delta.y, T(0));
|
|
|
+ Result = translate(Result, (T(viewport[2]) - T(2) * (center.x - T(viewport[0]))) / delta.x, (T(viewport[3]) - T(2) * (center.y - T(viewport[1]))) / delta.y, T(0));
|
|
|
return scale(Result, T(viewport[2]) / delta.x, T(viewport[3]) / delta.y, T(1));
|
|
|
}
|
|
|
|