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@@ -37,7 +37,7 @@ namespace detail
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template<typename T, qualifier P, bool Aligned>
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struct compute_vec4_add
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
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{
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return vec<4, T, P>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
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}
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@@ -46,7 +46,7 @@ namespace detail
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template<typename T, qualifier P, bool Aligned>
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struct compute_vec4_sub
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
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{
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return vec<4, T, P>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
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}
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@@ -55,7 +55,7 @@ namespace detail
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template<typename T, qualifier P, bool Aligned>
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struct compute_vec4_mul
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
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{
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return vec<4, T, P>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
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}
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@@ -64,7 +64,7 @@ namespace detail
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template<typename T, qualifier P, bool Aligned>
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struct compute_vec4_div
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
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{
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return vec<4, T, P>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
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}
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@@ -73,7 +73,7 @@ namespace detail
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template<typename T, qualifier P, bool Aligned>
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struct compute_vec4_mod
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
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{
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return vec<4, T, P>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
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}
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@@ -82,7 +82,7 @@ namespace detail
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template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
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struct compute_vec4_and
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{
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- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
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|
|
{
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|
return vec<4, T, P>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
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}
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@@ -91,7 +91,7 @@ namespace detail
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template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
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|
|
struct compute_vec4_or
|
|
|
{
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|
|
- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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|
|
+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
|
|
|
{
|
|
|
return vec<4, T, P>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
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|
}
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@@ -100,7 +100,7 @@ namespace detail
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template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
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|
|
struct compute_vec4_xor
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|
|
{
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|
|
- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
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|
|
+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
|
|
|
{
|
|
|
return vec<4, T, P>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
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|
|
}
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@@ -109,7 +109,7 @@ namespace detail
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|
template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
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|
|
struct compute_vec4_shift_left
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
|
|
|
+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
|
|
|
{
|
|
|
return vec<4, T, P>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
|
|
|
}
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|
|
@@ -118,7 +118,7 @@ namespace detail
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|
|
template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
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|
|
struct compute_vec4_shift_right
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & a, vec<4, T, P> const & b)
|
|
|
+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& a, vec<4, T, P> const& b)
|
|
|
{
|
|
|
return vec<4, T, P>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
|
|
|
}
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|
|
@@ -127,7 +127,7 @@ namespace detail
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|
|
template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
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|
|
struct compute_vec4_equal
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static bool call(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER static bool call(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return
|
|
|
detail::compute_equal<T>::call(v1.x, v2.x) &&
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|
|
@@ -140,7 +140,7 @@ namespace detail
|
|
|
template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
|
|
|
struct compute_vec4_nequal
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static bool call(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER static bool call(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return !compute_vec4_equal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
|
|
|
}
|
|
|
@@ -149,7 +149,7 @@ namespace detail
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|
|
template<typename T, qualifier P, int IsInt, std::size_t Size, bool Aligned>
|
|
|
struct compute_vec4_bitwise_not
|
|
|
{
|
|
|
- GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER static vec<4, T, P> call(vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(~v.x, ~v.y, ~v.z, ~v.w);
|
|
|
}
|
|
|
@@ -166,14 +166,14 @@ namespace detail
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|
|
|
|
|
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, P>::vec(vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, P>::vec(vec<4, T, P> const& v)
|
|
|
: x(v.x), y(v.y), z(v.z), w(v.w)
|
|
|
{}
|
|
|
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<qualifier Q>
|
|
|
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, P>::vec(vec<4, T, Q> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, P>::vec(vec<4, T, Q> const& v)
|
|
|
: x(v.x), y(v.y), z(v.z), w(v.w)
|
|
|
{}
|
|
|
|
|
|
@@ -339,7 +339,7 @@ namespace detail
|
|
|
|
|
|
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P>& vec<4, T, P>::operator=(vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P>& vec<4, T, P>::operator=(vec<4, T, P> const& v)
|
|
|
{
|
|
|
this->x = v.x;
|
|
|
this->y = v.y;
|
|
|
@@ -351,7 +351,7 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P>& vec<4, T, P>::operator=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P>& vec<4, T, P>::operator=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
this->x = static_cast<T>(v.x);
|
|
|
this->y = static_cast<T>(v.y);
|
|
|
@@ -369,14 +369,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator+=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator+=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator+=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator+=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -390,14 +390,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator-=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator-=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator-=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator-=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -411,14 +411,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator*=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator*=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator*=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator*=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -432,14 +432,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator/=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator/=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v.x)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator/=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator/=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -514,14 +514,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator&=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator&=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator&=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator&=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -535,14 +535,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator|=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator|=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator|=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator|=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -556,14 +556,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator^=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator^=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator^=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator^=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -577,14 +577,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator<<=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator<<=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator<<=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator<<=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -598,14 +598,14 @@ namespace detail
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator>>=(vec<1, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator>>=(vec<1, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
template<typename U>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator>>=(vec<4, U, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> & vec<4, T, P>::operator>>=(vec<4, U, P> const& v)
|
|
|
{
|
|
|
return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, vec<4, T, P>(v)));
|
|
|
}
|
|
|
@@ -613,13 +613,13 @@ namespace detail
|
|
|
// -- Unary constant operators --
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const& v)
|
|
|
{
|
|
|
return v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(0) -= v;
|
|
|
}
|
|
|
@@ -627,121 +627,121 @@ namespace detail
|
|
|
// -- Binary arithmetic operators --
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) += scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) += v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator+(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator+(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(v) += scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v2) += v1;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator+(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) += v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) -= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) -= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator-(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator-(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar) -= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1.x) -= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator-(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) -= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) *= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) *= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator*(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator*(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(v) *= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v2) *= v1;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator*(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) *= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) /= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) /= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator/(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator/(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar) /= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1.x) /= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator/(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) /= v2;
|
|
|
}
|
|
|
@@ -749,187 +749,187 @@ namespace detail
|
|
|
// -- Binary bit operators --
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) %= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) %= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator%(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator%(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar) %= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<1, T, P> const & scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<1, T, P> const& scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar.x) %= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator%(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) %= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) &= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<4, T, P> const & v, vec<1, T, P> const & scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<4, T, P> const& v, vec<1, T, P> const& scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) &= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator&(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator&(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar) &= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1.x) &= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator&(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) &= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) |= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) |= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator|(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator|(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar) |= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1.x) |= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator|(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) |= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<4, T, P> const & v, T scalar)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<4, T, P> const& v, T scalar)
|
|
|
{
|
|
|
return vec<4, T, P>(v) ^= scalar;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) ^= v2.x;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator^(T scalar, vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator^(T scalar, vec<4, T, P> const& v)
|
|
|
{
|
|
|
return vec<4, T, P>(scalar) ^= v;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
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return vec<4, T, P>(v1.x) ^= v2;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator^(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
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{
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return vec<4, T, P>(v1) ^= v2;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<4, T, P> const & v, T scalar)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<4, T, P> const& v, T scalar)
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{
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return vec<4, T, P>(v) <<= scalar;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
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{
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return vec<4, T, P>(v1) <<= v2.x;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(T scalar, vec<4, T, P> const & v)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(T scalar, vec<4, T, P> const& v)
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{
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return vec<4, T, P>(scalar) <<= v;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
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{
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return vec<4, T, P>(v1.x) <<= v2;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator<<(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
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{
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return vec<4, T, P>(v1) <<= v2;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<4, T, P> const & v, T scalar)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<4, T, P> const& v, T scalar)
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{
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return vec<4, T, P>(v) >>= scalar;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<4, T, P> const & v1, vec<1, T, P> const & v2)
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+ GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<4, T, P> const& v1, vec<1, T, P> const& v2)
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{
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|
return vec<4, T, P>(v1) >>= v2.x;
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}
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template<typename T, qualifier P>
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- GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(T scalar, vec<4, T, P> const & v)
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|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(T scalar, vec<4, T, P> const& v)
|
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|
{
|
|
|
return vec<4, T, P>(scalar) >>= v;
|
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|
}
|
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template<typename T, qualifier P>
|
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|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<1, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<1, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1.x) >>= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator>>(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return vec<4, T, P>(v1) >>= v2;
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, T, P> operator~(vec<4, T, P> const & v)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, T, P> operator~(vec<4, T, P> const& v)
|
|
|
{
|
|
|
return detail::compute_vec4_bitwise_not<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v);
|
|
|
}
|
|
|
@@ -937,25 +937,25 @@ namespace detail
|
|
|
// -- Boolean operators --
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER bool operator==(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER bool operator==(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return detail::compute_vec4_equal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
|
|
|
}
|
|
|
|
|
|
template<typename T, qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER bool operator!=(vec<4, T, P> const & v1, vec<4, T, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER bool operator!=(vec<4, T, P> const& v1, vec<4, T, P> const& v2)
|
|
|
{
|
|
|
return detail::compute_vec4_nequal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
|
|
|
}
|
|
|
|
|
|
template<qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, bool, P> operator&&(vec<4, bool, P> const & v1, vec<4, bool, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, bool, P> operator&&(vec<4, bool, P> const& v1, vec<4, bool, P> const& v2)
|
|
|
{
|
|
|
return vec<4, bool, P>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w);
|
|
|
}
|
|
|
|
|
|
template<qualifier P>
|
|
|
- GLM_FUNC_QUALIFIER vec<4, bool, P> operator||(vec<4, bool, P> const & v1, vec<4, bool, P> const & v2)
|
|
|
+ GLM_FUNC_QUALIFIER vec<4, bool, P> operator||(vec<4, bool, P> const& v1, vec<4, bool, P> const& v2)
|
|
|
{
|
|
|
return vec<4, bool, P>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w);
|
|
|
}
|