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@@ -173,7 +173,7 @@ namespace glm
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/// Creates a matrix for a symetric perspective-view frustum based on the default handedness.
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/// Creates a matrix for a symetric perspective-view frustum based on the default handedness.
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///
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///
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- /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
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+ /// @param fovy Specifies the field of view angle in the y direction. Expressed in radians.
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/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
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/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
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/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
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/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
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/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
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/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
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