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Added vec1 based constructors to vec4 with tests and fixed build

Groove 7 years ago
parent
commit
ec261bd21b
3 changed files with 271 additions and 1 deletions
  1. 29 0
      glm/detail/type_vec4.hpp
  2. 126 0
      glm/detail/type_vec4.inl
  3. 116 1
      test/core/core_type_vec4.cpp

+ 29 - 0
glm/detail/type_vec4.hpp

@@ -101,10 +101,39 @@ namespace glm
 
 		// -- Conversion scalar constructors --
 
+		template<typename U, qualifier P>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(vec<1, U, P> const& v);
+
 		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 		template<typename X, typename Y, typename Z, typename W>
 		GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec(X _x, Y _y, Z _z, W _w);
 		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
+		template<typename X, typename Y, typename Z, typename W>
+		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
+		template<typename X, typename Y, typename Z, typename W>
 		GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _Y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
 
 		// -- Conversion vector constructors --

+ 126 - 0
glm/detail/type_vec4.inl

@@ -194,6 +194,15 @@ namespace detail
 
 	// -- Conversion scalar constructors --
 
+	template<typename T, qualifier Q>
+	template<typename U, qualifier P>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, U, P> const& v)
+		: x(static_cast<T>(v.x))
+		, y(static_cast<T>(v.x))
+		, z(static_cast<T>(v.x))
+		, w(static_cast<T>(v.x))
+	{}
+
 	template<typename T, qualifier Q>
 	template<typename X, typename Y, typename Z, typename W>
 	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(X _x, Y _y, Z _z, W _w)
@@ -203,6 +212,123 @@ namespace detail
 		, w(static_cast<T>(_w))
 	{}
 
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y))
+		, z(static_cast<T>(_z))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w)
+		: x(static_cast<T>(_x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w)
+		: x(static_cast<T>(_x))
+		, y(static_cast<T>(_y))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w)
+		: x(static_cast<T>(_x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y))
+		, z(static_cast<T>(_z))
+		, w(static_cast<T>(_w.x))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w)
+		: x(static_cast<T>(_x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z))
+		, w(static_cast<T>(_w.x))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z))
+		, w(static_cast<T>(_w.x))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
+		: x(static_cast<T>(_x))
+		, y(static_cast<T>(_y))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w.x))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
+		: x(static_cast<T>(_x.x))
+		, y(static_cast<T>(_y))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w.x))
+	{}
+
+	template<typename T, qualifier Q>
+	template<typename X, typename Y, typename Z, typename W>
+	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
+		: x(static_cast<T>(_x))
+		, y(static_cast<T>(_y.x))
+		, z(static_cast<T>(_z.x))
+		, w(static_cast<T>(_w.x))
+	{}
+
 	template<typename T, qualifier Q>
 	template<typename X, typename Y, typename Z, typename W>
 	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)

+ 116 - 1
test/core/core_type_vec4.cpp

@@ -1,6 +1,7 @@
 #define GLM_FORCE_ALIGNED
 #define GLM_FORCE_SWIZZLE
 #include <glm/gtc/epsilon.hpp>
+#include <glm/ext/vec1.hpp>
 #include <glm/vector_relational.hpp>
 #include <glm/vec2.hpp>
 #include <glm/vec3.hpp>
@@ -136,7 +137,121 @@ static int test_vec4_ctor()
 		for(std::size_t i = 0; i < Tests.size(); ++i)
 			Error += Tests[i] == glm::vec4(1, 2, 3, 4) ? 0 : 1;
 	}
-	
+
+	{
+		glm::vec1 const R(1.0f);
+		glm::vec1 const S(2.0f);
+		glm::vec1 const T(3.0f);
+		glm::vec1 const U(4.0f);
+		glm::vec4 const O(1.0f, 2.0f, 3.0f, 4.0f);
+
+		glm::vec4 const A(R);
+		glm::vec4 const B(1.0f);
+		Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+
+		glm::vec4 const C(R, S, T, U);
+		Error += glm::all(glm::equal(C, O)) ? 0 : 1;
+
+		glm::vec4 const D(R, 2.0f, 3.0f, 4.0f);
+		Error += glm::all(glm::equal(D, O)) ? 0 : 1;
+
+		glm::vec4 const E(1.0f, S, 3.0f, 4.0f);
+		Error += glm::all(glm::equal(E, O)) ? 0 : 1;
+
+		glm::vec4 const F(R, S, 3.0f, 4.0f);
+		Error += glm::all(glm::equal(F, O)) ? 0 : 1;
+
+		glm::vec4 const G(1.0f, 2.0f, T, 4.0f);
+		Error += glm::all(glm::equal(G, O)) ? 0 : 1;
+
+		glm::vec4 const H(R, 2.0f, T, 4.0f);
+		Error += glm::all(glm::equal(H, O)) ? 0 : 1;
+
+		glm::vec4 const I(1.0f, S, T, 4.0f);
+		Error += glm::all(glm::equal(I, O)) ? 0 : 1;
+
+		glm::vec4 const J(R, S, T, 4.0f);
+		Error += glm::all(glm::equal(J, O)) ? 0 : 1;
+
+		glm::vec4 const K(R, 2.0f, 3.0f, U);
+		Error += glm::all(glm::equal(K, O)) ? 0 : 1;
+
+		glm::vec4 const L(1.0f, S, 3.0f, U);
+		Error += glm::all(glm::equal(L, O)) ? 0 : 1;
+
+		glm::vec4 const M(R, S, 3.0f, U);
+		Error += glm::all(glm::equal(M, O)) ? 0 : 1;
+
+		glm::vec4 const N(1.0f, 2.0f, T, U);
+		Error += glm::all(glm::equal(N, O)) ? 0 : 1;
+
+		glm::vec4 const P(R, 2.0f, T, U);
+		Error += glm::all(glm::equal(P, O)) ? 0 : 1;
+
+		glm::vec4 const Q(1.0f, S, T, U);
+		Error += glm::all(glm::equal(Q, O)) ? 0 : 1;
+
+		glm::vec4 const V(R, S, T, U);
+		Error += glm::all(glm::equal(V, O)) ? 0 : 1;
+	}
+
+	{
+		glm::vec1 const R(1.0f);
+		glm::dvec1 const S(2.0f);
+		glm::vec1 const T(3.0);
+		glm::dvec1 const U(4.0);
+		glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
+
+		glm::vec4 const A(R);
+		glm::vec4 const B(1.0);
+		Error += glm::all(glm::equal(A, B)) ? 0 : 1;
+
+		glm::vec4 const C(R, S, T, U);
+		Error += glm::all(glm::equal(C, O)) ? 0 : 1;
+
+		glm::vec4 const D(R, 2.0f, 3.0, 4.0f);
+		Error += glm::all(glm::equal(D, O)) ? 0 : 1;
+
+		glm::vec4 const E(1.0, S, 3.0f, 4.0);
+		Error += glm::all(glm::equal(E, O)) ? 0 : 1;
+
+		glm::vec4 const F(R, S, 3.0, 4.0f);
+		Error += glm::all(glm::equal(F, O)) ? 0 : 1;
+
+		glm::vec4 const G(1.0f, 2.0, T, 4.0);
+		Error += glm::all(glm::equal(G, O)) ? 0 : 1;
+
+		glm::vec4 const H(R, 2.0, T, 4.0);
+		Error += glm::all(glm::equal(H, O)) ? 0 : 1;
+
+		glm::vec4 const I(1.0, S, T, 4.0f);
+		Error += glm::all(glm::equal(I, O)) ? 0 : 1;
+
+		glm::vec4 const J(R, S, T, 4.0f);
+		Error += glm::all(glm::equal(J, O)) ? 0 : 1;
+
+		glm::vec4 const K(R, 2.0f, 3.0, U);
+		Error += glm::all(glm::equal(K, O)) ? 0 : 1;
+
+		glm::vec4 const L(1.0f, S, 3.0, U);
+		Error += glm::all(glm::equal(L, O)) ? 0 : 1;
+
+		glm::vec4 const M(R, S, 3.0, U);
+		Error += glm::all(glm::equal(M, O)) ? 0 : 1;
+
+		glm::vec4 const N(1.0f, 2.0, T, U);
+		Error += glm::all(glm::equal(N, O)) ? 0 : 1;
+
+		glm::vec4 const P(R, 2.0, T, U);
+		Error += glm::all(glm::equal(P, O)) ? 0 : 1;
+
+		glm::vec4 const Q(1.0f, S, T, U);
+		Error += glm::all(glm::equal(Q, O)) ? 0 : 1;
+
+		glm::vec4 const V(R, S, T, U);
+		Error += glm::all(glm::equal(V, O)) ? 0 : 1;
+	}
+
 	return Error;
 }