#include #define GLM_ENABLE_EXPERIMENTAL #include static int test_hsv() { int Error = 0; glm::vec3 colorHSV = glm::hsvColor(glm::vec3(1.0f, 0.5f, 0.0f)); glm::vec3 colorRGB = glm::rgbColor(colorHSV); Error += glm::all(glm::equal(colorRGB, glm::vec3(1.0f, 0.5f, 0.0f), glm::epsilon())) ? 0 : 1; return Error; } static int test_saturation() { int Error = 0; glm::vec4 Color = glm::saturation(1.0f, glm::vec4(1.0, 0.5, 0.0, 1.0)); Error += glm::all(glm::equal(Color, glm::vec4(1.0, 0.5, 0.0, 1.0), glm::epsilon())) ? 0 : 1; return Error; } int main() { int Error(0); Error += test_hsv(); Error += test_saturation(); return Error; }