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- =============================
- GLM 0.8.4.4 final: 2010-01-25
- -----------------------------
- - Fixed warnings
- =============================
- GLM 0.8.4.3 final: 2009-11-16
- -----------------------------
- - Fixed Half float arithmetic
- - Fixed setup defines
- =============================
- GLM 0.8.4.2 final: 2009-10-19
- -----------------------------
- - Fixed Half float adds
- =============================
- GLM 0.8.4.1 final: 2009-10-05
- -----------------------------
- - Updated documentation
- - Fixed MacOS X build
- =============================
- GLM 0.8.4.0 final: 2009-09-16
- -----------------------------
- - Added GCC 4.4 and VC2010 support
- - Added matrix optimizations
- =============================
- GLM 0.8.3.5 final: 2009-08-11
- -----------------------------
- - Fixed bugs
- =============================
- GLM 0.8.3.4 final: 2009-08-10
- -----------------------------
- - Updated GLM according GLSL 1.5 spec
- - Fixed bugs
- =============================
- GLM 0.8.3.3 final: 2009-06-25
- -----------------------------
- - Fixed bugs
- =============================
- GLM 0.8.3.2 final: 2009-06-04
- -----------------------------
- - Added GLM_GTC_quaternion
- - Added GLM_GTC_type_precision
- =============================
- GLM 0.8.3.1 final: 2009-05-21
- -----------------------------
- - Fixed old extension system.
- =============================
- GLM 0.8.3.0 final: 2009-05-06
- -----------------------------
- - Added stable extensions.
- - Added new extension system.
- =============================
- GLM 0.8.2.3 final: 2009-04-01
- -----------------------------
- - Fixed bugs.
- =============================
- GLM 0.8.2.2 final: 2009-02-24
- -----------------------------
- - Fixed bugs.
- =============================
- GLM 0.8.2.1 final: 2009-02-13
- -----------------------------
- - Fixed bugs.
- =============================
- GLM 0.8.2 final: 2009-01-21
- -----------------------------
- - Fixed bugs.
- =============================
- GLM 0.8.1 final: 2008-10-30
- -----------------------------
- - Fixed bugs.
- =============================
- GLM 0.8.0 final: 2008-10-23
- -----------------------------
- - New method to use extension.
- =============================
- GLM 0.8.0 beta3: 2008-10-10
- -----------------------------
- - Added CMake support for GLM tests.
- =============================
- GLM 0.8.0 beta2: 2008-10-04
- -----------------------------
- - Improved half scalars and vectors support.
- =============================
- GLM 0.8.0 beta1: 2008-09-26
- -----------------------------
- - Improved GLSL conformance
- - Added GLSL 1.30 support
- - Improved API documentation
- =============================
- GLM 0.7.6 final: 2008-08-08
- ---------------------------
- - Improved C++ standard comformance
- - Added Static assert for types checking
- ===========================
- GLM 0.7.5 final: 2008-07-05
- ---------------------------
- - Added build message system with Visual Studio
- - Pedantic build with GCC
- ===========================
- GLM 0.7.4 final: 2008-06-01
- ---------------------------
- - Added external dependencies system.
- ===========================
- GLM 0.7.3 final: 2008-05-24
- ---------------------------
- - Fixed bugs
- - Added new extension group
- ===========================
- GLM 0.7.2 final: 2008-04-27
- ---------------------------
- - Updated documentation
- - Added preprocessor options
- ===========================
- GLM 0.7.1 final: 2008-03-24
- ---------------------------
- - Disabled half on GCC
- - Fixed extensions
- ===========================
- GLM 0.7.0 final: 2008-03-22
- ---------------------------
- - Changed to MIT license
- - Added new documentation
- ===========================
- GLM 0.6.4 : 2007-12-10
- ---------------------------
- - Fixed swizzle operators
- ===========================
- GLM 0.6.3 : 2007-11-05
- ---------------------------
- - Fixed type data accesses
- - Fixed 3DSMax sdk conflict
- ===========================
- GLM 0.6.2 : 2007-10-08
- ---------------------------
- - Fixed extension
- ===========================
- GLM 0.6.1 : 2007-10-07
- ---------------------------
- - Fixed a namespace error
- - Added extensions
- ===========================
- GLM 0.6.0 : 2007-09-16
- ---------------------------
- - Added new extension namespace mecanium
- - Added Automatic compiler detection
- ===========================
- GLM 0.5.1 : 2007-02-19
- ---------------------------
- - Fixed swizzle operators
- ===========================
- GLM 0.5.0 : 2007-01-06
- ---------------------------
- - Upgrated to GLSL 1.2
- - Added swizzle operators
- - Added setup settings
- ===========================
- GLM 0.4.1 : 2006-05-22
- ---------------------------
- - Added OpenGL examples
- ===========================
- GLM 0.4.0 : 2006-05-17
- ---------------------------
- - Added missing operators to vec* and mat*
- - Added first GLSL 1.2 features
- - Fixed windows.h before glm.h when windows.h required
- ===========================
- GLM 0.3.2 : 2006-04-21
- ---------------------------
- - Fixed texcoord components access.
- - Fixed mat4 and imat4 division operators.
- ===========================
- GLM 0.3.1 : 2006-03-28
- ---------------------------
- - Added GCC 4.0 support under MacOS X.
- - Added GCC 4.0 and 4.1 support under Linux.
- - Added code optimisations.
- ===========================
- GLM 0.3 : 2006-02-19
- ---------------------------
- - Improved GLSL type conversion and construction compliance.
- - Added experimental extensions.
- - Added Doxygen Documentation.
- - Added code optimisations.
- - Fixed bugs.
- ===========================
- GLM 0.2: 2005-05-05
- ---------------------------
- - Improve adaptative from GLSL.
- - Add experimental extensions based on OpenGL extension process.
- - Fixe bugs.
- ===========================
- GLM 0.1: 2005-02-21
- ---------------------------
- - Add vec2, vec3, vec4 GLSL types
- - Add ivec2, ivec3, ivec4 GLSL types
- - Add bvec2, bvec3, bvec4 GLSL types
- - Add mat2, mat3, mat4 GLSL types
- - Add almost all functions
- ===========================
- Christophe [Groove] Riccio, glm|AT|g-truc|DOT|net
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