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- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Created : 2011-05-31
- // Updated : 2011-05-31
- // Licence : This source is under MIT License
- // File : test/core/setup_precision_highp.cpp
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #define GLM_PRECISION_HIGHP_FLOAT
- #include <glm/glm.hpp>
- static int test_mat()
- {
- int Error = 0;
- Error += sizeof(glm::mat2) == sizeof(glm::highp_mat2) ? 0 : 1;
- Error += sizeof(glm::mat3) == sizeof(glm::highp_mat3) ? 0 : 1;
- Error += sizeof(glm::mat4) == sizeof(glm::highp_mat4) ? 0 : 1;
- Error += sizeof(glm::mat2x2) == sizeof(glm::highp_mat2x2) ? 0 : 1;
- Error += sizeof(glm::mat2x3) == sizeof(glm::highp_mat2x3) ? 0 : 1;
- Error += sizeof(glm::mat2x4) == sizeof(glm::highp_mat2x4) ? 0 : 1;
- Error += sizeof(glm::mat3x2) == sizeof(glm::highp_mat3x2) ? 0 : 1;
- Error += sizeof(glm::mat3x3) == sizeof(glm::highp_mat3x3) ? 0 : 1;
- Error += sizeof(glm::mat3x4) == sizeof(glm::highp_mat3x4) ? 0 : 1;
- Error += sizeof(glm::mat4x2) == sizeof(glm::highp_mat4x2) ? 0 : 1;
- Error += sizeof(glm::mat4x3) == sizeof(glm::highp_mat4x3) ? 0 : 1;
- Error += sizeof(glm::mat4x4) == sizeof(glm::highp_mat4x4) ? 0 : 1;
- return Error;
- }
- static int test_vec()
- {
- int Error = 0;
- Error += sizeof(glm::vec2) == sizeof(glm::highp_vec2) ? 0 : 1;
- Error += sizeof(glm::vec3) == sizeof(glm::highp_vec3) ? 0 : 1;
- Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
- return Error;
- }
- int main()
- {
- int Error = 0;
- Error += test_mat();
- Error += test_vec();
-
- return Error;
- }
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