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- ================================================================================
- OpenGL Mathematics (GLM)
- --------------------------------------------------------------------------------
- GLM can be distributed and/or modified under the terms of either
- a) The Happy Bunny License, or b) the MIT License.
- ================================================================================
- The Happy Bunny License (Modified MIT License)
- --------------------------------------------------------------------------------
- Copyright (c) 2005 - 2015 G-Truc Creation
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- Restrictions:
- By making use of the Software for military purposes, you choose to make a
- Bunny unhappy.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ================================================================================
- The MIT License
- --------------------------------------------------------------------------------
- Copyright (c) 2005 - 2015 G-Truc Creation
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ================================================================================
- GLM Usage
- --------------------------------------------------------------------------------
- GLM is a header only library, there is nothing to build, just include it.
- #include <glm/glm.hpp>
- More informations in GLM manual:
- http://glm.g-truc.net/glm.pdf
- ================================================================================
- GLM 0.9.6.4: 2015-0X-XX
- --------------------------------------------------------------------------------
- Fixes:
- ================================================================================
- GLM 0.9.6.3: 2015-02-15
- --------------------------------------------------------------------------------
- Fixes:
- - Fixed Android doesn't have C++ 11 STL #284
- ================================================================================
- GLM 0.9.6.2: 2015-02-15
- --------------------------------------------------------------------------------
- Features:
- - Added display of GLM version with other GLM_MESSAGES
- - Added ARM instruction set detection
- Improvements:
- - Removed assert for perspective with zFar < zNear #298
- - Added Visual Studio natvis support for vec1, quat and dualqual types
- - Cleaned up C++11 feature detections
- - Clarify GLM licensing
- Fixes:
- - Fixed faceforward build #289
- - Fixed conflict with Xlib #define True 1 #293
- - Fixed decompose function VS2010 templating issues #294
- - Fixed mat4x3 = mat2x3 * mat4x2 operator #297
- - Fixed warnings in F2x11_1x10 packing function in GTC_packing #295
- - Fixed Visual Studio natvis support for vec4 #288
- - Fixed GTC_packing *pack*norm*x* build and added tests #292
- - Disabled GTX_scalar_multiplication for GCC, failing to build tests #242
- - Fixed Visual C++ 2015 constexpr errors: Disabled only partial support
- - Fixed functions not inlined with Clang #302
- - Fixed memory corruption (undefined behaviour) #303
- ================================================================================
- GLM 0.9.6.1: 2014-12-10
- --------------------------------------------------------------------------------
- Features:
- - Added GLM_LANG_CXX14_FLAG and GLM_LANG_CXX1Z_FLAG language feature flags
- - Added C++14 detection
- Improvements:
- - Clean up GLM_MESSAGES compilation log to report only detected capabilities
- Fixes:
- - Fixed scalar uaddCarry build error with Cuda #276
- - Fixed C++11 explicit conversion operators detection #282
- - Fixed missing explicit convertion when using integer log2 with *vec1 types
- - Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler
- - Fixed Android build issue, STL C++11 is not supported by the NDK #284
- - Fixed unsupported _BitScanForward64 and _BitScanReverse64 in VC10
- - Fixed Visual C++ 32 bit build #283
- - Fixed GLM_FORCE_SIZE_FUNC pragma message
- - Fixed C++98 only build
- - Fixed conflict between GTX_compatibility and GTC_quaternion #286
- - Fixed C++ language restriction using GLM_FORCE_CXX**
- ================================================================================
- GLM 0.9.6.0: 2014-11-30
- --------------------------------------------------------------------------------
- Features:
- - Exposed template vector and matrix types in 'glm' namespace #239, #244
- - Added GTX_scalar_multiplication for C++ 11 compiler only #242
- - Added GTX_range for C++ 11 compiler only #240
- - Added closestPointOnLine function for tvec2 to GTX_closest_point #238
- - Added GTC_vec1 extension, *vec1 support to *vec* types
- - Updated GTX_associated_min_max with vec1 support
- - Added support of precision and integers to linearRand #230
- - Added Integer types support to GTX_string_cast #249
- - Added vec3 slerp #237
- - Added GTX_common with isdenomal #223
- - Added GLM_FORCE_SIZE_FUNC to replace .length() by .size() #245
- - Added GLM_FORCE_NO_CTOR_INIT
- - Added 'uninitialize' to explicitly not initialize a GLM type
- - Added GTC_bitfield extension, promoted GTX_bit
- - Added GTC_integer extension, promoted GTX_bit and GTX_integer
- - Added GTC_round extension, promoted GTX_bit
- - Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
- - Added GTX_type_aligned for aligned vector, matrix and quaternion types
- Improvements:
- - Rely on C++11 to implement isinf and isnan
- - Removed GLM_FORCE_CUDA, Cuda is implicitly detected
- - Separated Apple Clang and LLVM compiler detection
- - Used pragma once
- - Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 and
- GLM_FORCE_PURE
- - Added not function (from GLSL specification) on VC12
- - Optimized bitfieldReverse and bitCount functions
- - Optimized findLSB and findMSB functions.
- - Optimized matrix-vector multiple performance with Cuda #257, #258
- - Reduced integer type redifinitions #233
- - Rewrited of GTX_fast_trigonometry #264 #265
- - Made types trivially copyable #263
- - Removed <iostream> in GLM tests
- - Used std features within GLM without redeclaring
- - Optimized cot function #272
- - Optimized sign function #272
- - Added explicit cast from quat to mat3 and mat4 #275
- Fixes:
- - Fixed std::nextafter not supported with C++11 on Android #217
- - Fixed missing value_type for dual quaternion
- - Fixed return type of dual quaternion length
- - Fixed infinite loop in isfinite function with GCC #221
- - Fixed Visual Studio 14 compiler warnings
- - Fixed implicit conversion from another tvec2 type to another tvec2 #241
- - Fixed lack of consistency of quat and dualquat constructors
- - Fixed uaddCarray #253
- - Fixed float comparison warnings #270
- Deprecation:
- - Removed degrees for function parameters
- - Removed GLM_FORCE_RADIANS, active by default
- - Removed VC 2005 / 8 and 2008 / 9 support
- - Removed GCC 3.4 to 4.3 support
- - Removed LLVM GCC support
- - Removed LLVM 2.6 to 3.1 support
- - Removed CUDA 3.0 to 3.2 support
- ================================================================================
- GLM 0.9.5.4: 2014-06-21
- --------------------------------------------------------------------------------
- - Fixed non-utf8 character #196
- - Added FindGLM install for CMake #189
- - Fixed GTX_color_space - saturation #195
- - Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
- - Fixed builtin GLM_ARCH_SSE4 #204
- - Optimized Quaternion vector rotation #205
- - Fixed missing doxygen @endcond tag #211
- - Fixed instruction set detection with Clang #158
- - Fixed orientate3 function #207
- - Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
- - Added GTX_io for io with <iostream> #144
- - Fixed fastDistance ambiguity #215
- - Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to
- tweakedInfinitePerspective
- - Fixed std::copy and std::vector with GLM types #214
- - Fixed strict aliasing issues #212, #152
- - Fixed std::nextafter not supported with C++11 on Android #213
- - Fixed corner cases in exp and log functions for quaternions #199
- ================================================================================
- GLM 0.9.5.3: 2014-04-02
- --------------------------------------------------------------------------------
- - Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch
- compiler argument
- - Fixed GTX_raw_data code dependency
- - Fixed GCC instruction set detection
- - Added GLM_GTX_matrix_transform_2d extension (#178, #176)
- - Fixed CUDA issues (#169, #168, #183, #182)
- - Added support for all extensions but GTX_string_cast to CUDA
- - Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
- - Fixed missing bitfieldInterleave definisions
- - Fixed usubBorrow (#171)
- - Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
- - Added full tests for eulerAngle*** functions (#173)
- - Added workaround for a CUDA compiler bug (#186, #185)
- ================================================================================
- GLM 0.9.5.2: 2014-02-08
- --------------------------------------------------------------------------------
- - Fixed initializer list ambiguity (#159, #160)
- - Fixed warnings with the Android NDK 9c
- - Fixed non power of two matrix products
- - Fixed mix function link error
- - Fixed SSE code included in GLM tests on "pure" platforms
- - Fixed undefined reference to fastInverseSqrt (#161)
- - Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
- - Fix dot product clamp range for vector angle functions. (#163)
- - Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
- - Fixed GLM_GTC_constants description brief (#162)
- ================================================================================
- GLM 0.9.5.1: 2014-01-11
- --------------------------------------------------------------------------------
- - Fixed angle and orientedAngle that sometimes return NaN values (#145)
- - Deprecated degrees for function parameters and display a message
- - Added possible static_cast conversion of GLM types (#72)
- - Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
- - Fixed mismatch between some declarations and definitions
- - Fixed inverse link error when using namespace glm; (#147)
- - Optimized matrix inverse and division code (#149)
- - Added intersectRayPlane function (#153)
- - Fixed outerProduct return type (#155)
- ================================================================================
- GLM 0.9.5.0: 2013-12-25
- --------------------------------------------------------------------------------
- - Added forward declarations (glm/fwd.hpp) for faster compilations
- - Added per feature headers
- - Minimized GLM internal dependencies
- - Improved Intel Compiler detection
- - Added bitfieldInterleave and _mm_bit_interleave_si128 functions
- - Added GTX_scalar_relational
- - Added GTX_dual_quaternion
- - Added rotation function to GTX_quaternion (#22)
- - Added precision variation of each type
- - Added quaternion comparison functions
- - Fixed GTX_multiple for negative value
- - Removed GTX_ocl_type extension
- - Fixed post increment and decrement operators
- - Fixed perspective with zNear == 0 (#71)
- - Removed l-value swizzle operators
- - Cleaned up compiler detection code for unsupported compilers
- - Replaced C cast by C++ casts
- - Fixed .length() that should return a int and not a size_t
- - Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
- - Removed unnecessary conversions
- - Optimized packing and unpacking functions
- - Removed the normalization of the up argument of lookAt function (#114)
- - Added low precision specializations of inversesqrt
- - Fixed ldexp and frexp implementations
- - Increased assert coverage
- - Increased static_assert coverage
- - Replaced GLM traits by STL traits when possible
- - Allowed including individual core feature
- - Increased unit tests completness
- - Added creating of a quaternion from two vectors
- - Added C++11 initializer lists
- - Fixed umulExtended and imulExtended implementations for vector types (#76)
- - Fixed CUDA coverage for GTC extensions
- - Added GTX_io extension
- - Improved GLM messages enabled when defining GLM_MESSAGES
- - Hidden matrix _inverse function implementation detail into private section
- ================================================================================
- GLM 0.9.4.6: 2013-09-20
- --------------------------------------------------------------------------------
- - Fixed detection to select the last known compiler if newer version #106
- - Fixed is_int and is_uint code duplication with GCC and C++11 #107
- - Fixed test suite build while using Clang in C++11 mode
- - Added c++1y mode support in CMake test suite
- - Removed ms extension mode to CMake when no using Visual C++
- - Added pedantic mode to CMake test suite for Clang and GCC
- - Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
- for ICC
- - Added compilation errors for unsupported compiler versions
- - Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
- - Fixed const ref issue on assignment operator taking a scalar parameter #116
- - Fixed glm::eulerAngleY implementation #117
- ================================================================================
- GLM 0.9.4.5: 2013-08-12
- --------------------------------------------------------------------------------
- - Fixed CUDA support
- - Fixed inclusion of intrinsics in "pure" mode #92
- - Fixed language detection on GCC when the C++0x mode isn't enabled #95
- - Fixed issue #97: register is deprecated in C++11
- - Fixed issue #96: CUDA issues
- - Added Windows CE detection #92
- - Added missing value_ptr for quaternions #99
- ================================================================================
- GLM 0.9.4.4: 2013-05-29
- --------------------------------------------------------------------------------
- - Fixed slerp when costheta is close to 1 #65
- - Fixed mat4x2 value_type constructor #70
- - Fixed glm.natvis for Visual C++ 12 #82
- - Added assert in inversesqrt to detect division by zero #61
- - Fixed missing swizzle operators #86
- - Fixed CUDA warnings #86
- - Fixed GLM natvis for VC11 #82
- - Fixed GLM_GTX_multiple with negative values #79
- - Fixed glm::perspective when zNear is zero #71
- ================================================================================
- GLM 0.9.4.3: 2013-03-20
- --------------------------------------------------------------------------------
- - Detected qualifier for Clang
- - Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
- - Fixed squad, intermediate and exp quaternion functions
- - Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
- - Clarify the license applying on the manual
- - Added a docx copy of the manual
- - Fixed GLM_GTX_matrix_interpolation
- - Fixed isnan and isinf on Android with Clang
- - Autodetected C++ version using __cplusplus value
- - Fixed mix for bool and bvec* third parameter
- ================================================================================
- GLM 0.9.4.2: 2013-02-14
- --------------------------------------------------------------------------------
- - Fixed compAdd from GTX_component_wise
- - Fixed SIMD support for Intel compiler on Windows
- - Fixed isnan and isinf for CUDA compiler
- - Fixed GLM_FORCE_RADIANS on glm::perspective
- - Fixed GCC warnings
- - Fixed packDouble2x32 on XCode
- - Fixed mix for vec4 SSE implementation
- - Fixed 0x2013 dash character in comments that cause issue in Windows
- Japanese mode
- - Fixed documentation warnings
- - Fixed CUDA warnings
- ================================================================================
- GLM 0.9.4.1: 2012-12-22
- --------------------------------------------------------------------------------
- - Improved half support: -0.0 case and implicit conversions
- - Fixed Intel Composer Compiler support on Linux
- - Fixed interaction between quaternion and euler angles
- - Fixed GTC_constants build
- - Fixed GTX_multiple
- - Fixed quat slerp using mix function when cosTheta close to 1
- - Improved fvec4SIMD and fmat4x4SIMD implementations
- - Fixed assert messages
- - Added slerp and lerp quaternion functions and tests
- ================================================================================
- GLM 0.9.4.0: 2012-11-18
- --------------------------------------------------------------------------------
- - Added Intel Composer Compiler support
- - Promoted GTC_espilon extension
- - Promoted GTC_ulp extension
- - Removed GLM website from the source repository
- - Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
- - Fixed detection of Clang and LLVM GCC on MacOS X
- - Added debugger visualizers for Visual C++ 2012
- ================================================================================
- GLM 0.9.3.4: 2012-06-30
- --------------------------------------------------------------------------------
- - Added SSE4 and AVX2 detection.
- - Removed VIRTREV_xstream and the incompatibility generated with GCC
- - Fixed C++11 compiler option for GCC
- - Removed MS language extension option for GCC (not fonctionnal)
- - Fixed bitfieldExtract for vector types
- - Fixed warnings
- - Fixed SSE includes
- ================================================================================
- GLM 0.9.3.3: 2012-05-10
- --------------------------------------------------------------------------------
- - Fixed isinf and isnan
- - Improved compatibility with Intel compiler
- - Added CMake test build options: SIMD, C++11, fast math and MS land ext
- - Fixed SIMD mat4 test on GCC
- - Fixed perspectiveFov implementation
- - Fixed matrixCompMult for none-square matrices
- - Fixed namespace issue on stream operators
- - Fixed various warnings
- - Added VC11 support
- ================================================================================
- GLM 0.9.3.2: 2012-03-15
- --------------------------------------------------------------------------------
- - Fixed doxygen documentation
- - Fixed Clang version detection
- - Fixed simd mat4 /= operator
- ================================================================================
- GLM 0.9.3.1: 2012-01-25
- --------------------------------------------------------------------------------
- - Fixed platform detection
- - Fixed warnings
- - Removed detail code from Doxygen doc
- ================================================================================
- GLM 0.9.3.0: 2012-01-09
- --------------------------------------------------------------------------------
- - Added CPP Check project
- - Fixed conflict with Windows headers
- - Fixed isinf implementation
- - Fixed Boost conflict
- - Fixed warnings
- ================================================================================
- GLM 0.9.3.B: 2011-12-12
- --------------------------------------------------------------------------------
- - Added support for Chrone Native Client
- - Added epsilon constant
- - Removed value_size function from vector types
- - Fixed roundEven on GCC
- - Improved API documentation
- - Fixed modf implementation
- - Fixed step function accuracy
- - Fixed outerProduct
- ================================================================================
- GLM 0.9.3.A: 2011-11-11
- --------------------------------------------------------------------------------
- - Improved doxygen documentation
- - Added new swizzle operators for C++11 compilers
- - Added new swizzle operators declared as functions
- - Added GLSL 4.20 length for vector and matrix types
- - Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
- - Promoted GLM_GTC_random extension: linear, gaussian and various random number
- generation distribution
- - Added GLM_GTX_constants: provides usefull constants
- - Added extension versioning
- - Removed many unused namespaces
- - Fixed half based type contructors
- - Added GLSL core noise functions
- ================================================================================
- GLM 0.9.2.7: 2011-10-24
- --------------------------------------------------------------------------------
- - Added more swizzling constructors
- - Added missing none-squared matrix products
- ================================================================================
- GLM 0.9.2.6: 2011-10-01
- --------------------------------------------------------------------------------
- - Fixed half based type build on old GCC
- - Fixed /W4 warnings on Visual C++
- - Fixed some missing l-value swizzle operators
- ================================================================================
- GLM 0.9.2.5: 2011-09-20
- --------------------------------------------------------------------------------
- - Fixed floatBitToXint functions
- - Fixed pack and unpack functions
- - Fixed round functions
- ================================================================================
- GLM 0.9.2.4: 2011-09-03
- --------------------------------------------------------------------------------
- - Fixed extensions bugs
- ================================================================================
- GLM 0.9.2.3: 2011-06-08
- --------------------------------------------------------------------------------
- - Fixed build issues
- ================================================================================
- GLM 0.9.2.2: 2011-06-02
- --------------------------------------------------------------------------------
- - Expend matrix constructors flexibility
- - Improved quaternion implementation
- - Fixed many warnings across platforms and compilers
- ================================================================================
- GLM 0.9.2.1: 2011-05-24
- --------------------------------------------------------------------------------
- - Automatically detect CUDA support
- - Improved compiler detection
- - Fixed errors and warnings in VC with C++ extensions disabled
- - Fixed and tested GLM_GTX_vector_angle
- - Fixed and tested GLM_GTX_rotate_vector
- ================================================================================
- GLM 0.9.2.0: 2011-05-09
- --------------------------------------------------------------------------------
- - Added CUDA support
- - Added CTest test suite
- - Added GLM_GTX_ulp extension
- - Added GLM_GTX_noise extension
- - Added GLM_GTX_matrix_interpolation extension
- - Updated quaternion slerp interpolation
- ================================================================================
- GLM 0.9.1.3: 2011-05-07
- --------------------------------------------------------------------------------
- - Fixed bugs
- ================================================================================
- GLM 0.9.1.2: 2011-04-15
- --------------------------------------------------------------------------------
- - Fixed bugs
- ================================================================================
- GLM 0.9.1.1: 2011-03-17
- --------------------------------------------------------------------------------
- - Fixed bugs
- ================================================================================
- GLM 0.9.1.0: 2011-03-03
- --------------------------------------------------------------------------------
- - Fixed bugs
- ================================================================================
- GLM 0.9.1.B: 2011-02-13
- --------------------------------------------------------------------------------
- - Updated API documentation
- - Improved SIMD implementation
- - Fixed Linux build
- ================================================================================
- GLM 0.9.0.8: 2011-02-13
- --------------------------------------------------------------------------------
- - Added quaternion product operator.
- - Clarify that GLM is a header only library.
- ================================================================================
- GLM 0.9.1.A: 2011-01-31
- --------------------------------------------------------------------------------
- - Added SIMD support
- - Added new swizzle functions
- - Improved static assert error message with C++0x static_assert
- - New setup system
- - Reduced branching
- - Fixed trunc implementation
- ================================================================================
- GLM 0.9.0.7: 2011-01-30
- --------------------------------------------------------------------------------
- - Added GLSL 4.10 packing functions
- - Added == and != operators for every types.
- ================================================================================
- GLM 0.9.0.6: 2010-12-21
- --------------------------------------------------------------------------------
- - Many matrices bugs fixed
- ================================================================================
- GLM 0.9.0.5: 2010-11-01
- --------------------------------------------------------------------------------
- - Improved Clang support
- - Fixed bugs
- ================================================================================
- GLM 0.9.0.4: 2010-10-04
- --------------------------------------------------------------------------------
- - Added autoexp for GLM
- - Fixed bugs
- ================================================================================
- GLM 0.9.0.3: 2010-08-26
- --------------------------------------------------------------------------------
- - Fixed non-squared matrix operators
- ================================================================================
- GLM 0.9.0.2: 2010-07-08
- --------------------------------------------------------------------------------
- - Added GLM_GTX_int_10_10_10_2
- - Fixed bugs
- ================================================================================
- GLM 0.9.0.1: 2010-06-21
- --------------------------------------------------------------------------------
- - Fixed extensions errors
- ================================================================================
- GLM 0.9.0.0: 2010-05-25
- --------------------------------------------------------------------------------
- - Objective-C support
- - Fixed warnings
- - Updated documentation
- ================================================================================
- GLM 0.9.B.2: 2010-04-30
- --------------------------------------------------------------------------------
- - Git transition
- - Removed experimental code from releases
- - Fixed bugs
- ================================================================================
- GLM 0.9.B.1: 2010-04-03
- --------------------------------------------------------------------------------
- - Based on GLSL 4.00 specification
- - Added the new core functions
- - Added some implicit conversion support
- ================================================================================
- GLM 0.9.A.2: 2010-02-20
- --------------------------------------------------------------------------------
- - Improved some possible errors messages
- - Improved declarations and definitions match
- ================================================================================
- GLM 0.9.A.1: 2010-02-09
- --------------------------------------------------------------------------------
- - Removed deprecated features
- - Internal redesign
- ================================================================================
- GLM 0.8.4.4 final: 2010-01-25
- --------------------------------------------------------------------------------
- - Fixed warnings
- ================================================================================
- GLM 0.8.4.3 final: 2009-11-16
- --------------------------------------------------------------------------------
- - Fixed Half float arithmetic
- - Fixed setup defines
- ================================================================================
- GLM 0.8.4.2 final: 2009-10-19
- --------------------------------------------------------------------------------
- - Fixed Half float adds
- ================================================================================
- GLM 0.8.4.1 final: 2009-10-05
- --------------------------------------------------------------------------------
- - Updated documentation
- - Fixed MacOS X build
- ================================================================================
- GLM 0.8.4.0 final: 2009-09-16
- --------------------------------------------------------------------------------
- - Added GCC 4.4 and VC2010 support
- - Added matrix optimizations
- ================================================================================
- GLM 0.8.3.5 final: 2009-08-11
- --------------------------------------------------------------------------------
- - Fixed bugs
- ================================================================================
- GLM 0.8.3.4 final: 2009-08-10
- --------------------------------------------------------------------------------
- - Updated GLM according GLSL 1.5 spec
- - Fixed bugs
- ================================================================================
- GLM 0.8.3.3 final: 2009-06-25
- --------------------------------------------------------------------------------
- - Fixed bugs
- ================================================================================
- GLM 0.8.3.2 final: 2009-06-04
- --------------------------------------------------------------------------------
- - Added GLM_GTC_quaternion
- - Added GLM_GTC_type_precision
- ================================================================================
- GLM 0.8.3.1 final: 2009-05-21
- --------------------------------------------------------------------------------
- - Fixed old extension system.
- ================================================================================
- GLM 0.8.3.0 final: 2009-05-06
- --------------------------------------------------------------------------------
- - Added stable extensions.
- - Added new extension system.
- ================================================================================
- GLM 0.8.2.3 final: 2009-04-01
- --------------------------------------------------------------------------------
- - Fixed bugs.
- ================================================================================
- GLM 0.8.2.2 final: 2009-02-24
- --------------------------------------------------------------------------------
- - Fixed bugs.
- ================================================================================
- GLM 0.8.2.1 final: 2009-02-13
- --------------------------------------------------------------------------------
- - Fixed bugs.
- ================================================================================
- GLM 0.8.2 final: 2009-01-21
- --------------------------------------------------------------------------------
- - Fixed bugs.
- ================================================================================
- GLM 0.8.1 final: 2008-10-30
- --------------------------------------------------------------------------------
- - Fixed bugs.
- ================================================================================
- GLM 0.8.0 final: 2008-10-23
- --------------------------------------------------------------------------------
- - New method to use extension.
- ================================================================================
- GLM 0.8.0 beta3: 2008-10-10
- --------------------------------------------------------------------------------
- - Added CMake support for GLM tests.
- ================================================================================
- GLM 0.8.0 beta2: 2008-10-04
- --------------------------------------------------------------------------------
- - Improved half scalars and vectors support.
- ================================================================================
- GLM 0.8.0 beta1: 2008-09-26
- --------------------------------------------------------------------------------
- - Improved GLSL conformance
- - Added GLSL 1.30 support
- - Improved API documentation
- ================================================================================
- GLM 0.7.6 final: 2008-08-08
- --------------------------------------------------------------------------------
- - Improved C++ standard comformance
- - Added Static assert for types checking
- ================================================================================
- GLM 0.7.5 final: 2008-07-05
- --------------------------------------------------------------------------------
- - Added build message system with Visual Studio
- - Pedantic build with GCC
- ================================================================================
- GLM 0.7.4 final: 2008-06-01
- --------------------------------------------------------------------------------
- - Added external dependencies system.
- ================================================================================
- GLM 0.7.3 final: 2008-05-24
- --------------------------------------------------------------------------------
- - Fixed bugs
- - Added new extension group
- ================================================================================
- GLM 0.7.2 final: 2008-04-27
- --------------------------------------------------------------------------------
- - Updated documentation
- - Added preprocessor options
- ================================================================================
- GLM 0.7.1 final: 2008-03-24
- --------------------------------------------------------------------------------
- - Disabled half on GCC
- - Fixed extensions
- ================================================================================
- GLM 0.7.0 final: 2008-03-22
- --------------------------------------------------------------------------------
- - Changed to MIT license
- - Added new documentation
- ================================================================================
- GLM 0.6.4 : 2007-12-10
- --------------------------------------------------------------------------------
- - Fixed swizzle operators
- ================================================================================
- GLM 0.6.3 : 2007-11-05
- --------------------------------------------------------------------------------
- - Fixed type data accesses
- - Fixed 3DSMax sdk conflict
- ================================================================================
- GLM 0.6.2 : 2007-10-08
- --------------------------------------------------------------------------------
- - Fixed extension
- ================================================================================
- GLM 0.6.1 : 2007-10-07
- --------------------------------------------------------------------------------
- - Fixed a namespace error
- - Added extensions
- ================================================================================
- GLM 0.6.0 : 2007-09-16
- --------------------------------------------------------------------------------
- - Added new extension namespace mecanium
- - Added Automatic compiler detection
- ================================================================================
- GLM 0.5.1 : 2007-02-19
- --------------------------------------------------------------------------------
- - Fixed swizzle operators
- ================================================================================
- GLM 0.5.0 : 2007-01-06
- --------------------------------------------------------------------------------
- - Upgrated to GLSL 1.2
- - Added swizzle operators
- - Added setup settings
- ================================================================================
- GLM 0.4.1 : 2006-05-22
- --------------------------------------------------------------------------------
- - Added OpenGL examples
- ================================================================================
- GLM 0.4.0 : 2006-05-17
- --------------------------------------------------------------------------------
- - Added missing operators to vec* and mat*
- - Added first GLSL 1.2 features
- - Fixed windows.h before glm.h when windows.h required
- ================================================================================
- GLM 0.3.2 : 2006-04-21
- --------------------------------------------------------------------------------
- - Fixed texcoord components access.
- - Fixed mat4 and imat4 division operators.
- ================================================================================
- GLM 0.3.1 : 2006-03-28
- --------------------------------------------------------------------------------
- - Added GCC 4.0 support under MacOS X.
- - Added GCC 4.0 and 4.1 support under Linux.
- - Added code optimisations.
- ================================================================================
- GLM 0.3 : 2006-02-19
- --------------------------------------------------------------------------------
- - Improved GLSL type conversion and construction compliance.
- - Added experimental extensions.
- - Added Doxygen Documentation.
- - Added code optimisations.
- - Fixed bugs.
- ================================================================================
- GLM 0.2: 2005-05-05
- --------------------------------------------------------------------------------
- - Improve adaptative from GLSL.
- - Add experimental extensions based on OpenGL extension process.
- - Fixe bugs.
- ================================================================================
- GLM 0.1: 2005-02-21
- --------------------------------------------------------------------------------
- - Add vec2, vec3, vec4 GLSL types
- - Add ivec2, ivec3, ivec4 GLSL types
- - Add bvec2, bvec3, bvec4 GLSL types
- - Add mat2, mat3, mat4 GLSL types
- - Add almost all functions
- ================================================================================
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