| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081 |
- ///////////////////////////////////////////////////////////////////////////////////
- /// OpenGL Mathematics (glm.g-truc.net)
- ///
- /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
- /// Permission is hereby granted, free of charge, to any person obtaining a copy
- /// of this software and associated documentation files (the "Software"), to deal
- /// in the Software without restriction, including without limitation the rights
- /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- /// copies of the Software, and to permit persons to whom the Software is
- /// furnished to do so, subject to the following conditions:
- ///
- /// The above copyright notice and this permission notice shall be included in
- /// all copies or substantial portions of the Software.
- ///
- /// Restrictions:
- /// By making use of the Software for military purposes, you choose to make
- /// a Bunny unhappy.
- ///
- /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- /// THE SOFTWARE.
- ///
- /// @file test/gtc/gtc_color.cpp
- /// @date 2015-02-10 / 2015-02-10
- /// @author Christophe Riccio
- ///////////////////////////////////////////////////////////////////////////////////
- #include <glm/gtc/color_space.hpp>
- #include <glm/gtc/epsilon.hpp>
- #include <glm/gtc/constants.hpp>
- namespace srgb
- {
- int test()
- {
- int Error(0);
- glm::vec3 const ColorSourceRGB(1.0, 0.5, 0.0);
- {
- glm::vec3 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGB);
- glm::vec3 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB);
- Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
- }
- {
- glm::vec3 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGB, 2.8f);
- glm::vec3 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB, 2.8f);
- Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
- }
- glm::vec4 const ColorSourceRGBA(1.0, 0.5, 0.0, 1.0);
- {
- glm::vec4 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGBA);
- glm::vec4 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB);
- Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1;
- }
- {
- glm::vec4 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGBA, 2.8f);
- glm::vec4 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB, 2.8f);
- Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1;
- }
- return Error;
- }
- }//namespace srgb
- int main()
- {
- int Error(0);
- Error += srgb::test();
- return Error;
- }
|