gtc_constants.cpp 1.9 KB

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  1. ///////////////////////////////////////////////////////////////////////////////////
  2. /// OpenGL Mathematics (glm.g-truc.net)
  3. ///
  4. /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
  5. /// Permission is hereby granted, free of charge, to any person obtaining a copy
  6. /// of this software and associated documentation files (the "Software"), to deal
  7. /// in the Software without restriction, including without limitation the rights
  8. /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. /// copies of the Software, and to permit persons to whom the Software is
  10. /// furnished to do so, subject to the following conditions:
  11. ///
  12. /// The above copyright notice and this permission notice shall be included in
  13. /// all copies or substantial portions of the Software.
  14. ///
  15. /// Restrictions:
  16. /// By making use of the Software for military purposes, you choose to make
  17. /// a Bunny unhappy.
  18. ///
  19. /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. /// THE SOFTWARE.
  26. ///
  27. /// @file test/gtc/gtc_constants.cpp
  28. /// @date 2012-09-19 / 2014-11-25
  29. /// @author Christophe Riccio
  30. ///////////////////////////////////////////////////////////////////////////////////
  31. #include <glm/gtc/constants.hpp>
  32. int test_epsilon()
  33. {
  34. int Error(0);
  35. {
  36. float Test = glm::epsilon<float>();
  37. }
  38. {
  39. double Test = glm::epsilon<double>();
  40. }
  41. return Error;
  42. }
  43. int main()
  44. {
  45. int Error(0);
  46. //float MinHalf = 0.0f;
  47. //while (glm::half(MinHalf) == glm::half(0.0f))
  48. // MinHalf += std::numeric_limits<float>::epsilon();
  49. Error += test_epsilon();
  50. return Error;
  51. }