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- #define GLM_FORCE_INLINE
- #include <glm/gtc/epsilon.hpp>
- #include <glm/gtc/integer.hpp>
- #include <glm/gtc/type_precision.hpp>
- #include <glm/gtc/vec1.hpp>
- #include <glm/gtx/type_aligned.hpp>
- #include <glm/vector_relational.hpp>
- #include <glm/vec2.hpp>
- #include <glm/vec3.hpp>
- #include <glm/vec4.hpp>
- #include <ctime>
- #include <cstdio>
- #include <vector>
- #include <cmath>
- namespace log2_
- {
- int test()
- {
- int Error = 0;
- int A0 = static_cast<int>(glm::log2(16.f));
- glm::ivec1 B0(glm::log2(glm::vec1(16.f)));
- glm::ivec2 C0(glm::log2(glm::vec2(16.f)));
- glm::ivec3 D0(glm::log2(glm::vec3(16.f)));
- glm::ivec4 E0(glm::log2(glm::vec4(16.f)));
- int A1 = glm::log2(int(16));
- glm::ivec1 B1 = glm::log2(glm::ivec1(16));
- glm::ivec2 C1 = glm::log2(glm::ivec2(16));
- glm::ivec3 D1 = glm::log2(glm::ivec3(16));
- glm::ivec4 E1 = glm::log2(glm::ivec4(16));
- Error += A0 == A1 ? 0 : 1;
- Error += glm::all(glm::equal(B0, B1)) ? 0 : 1;
- Error += glm::all(glm::equal(C0, C1)) ? 0 : 1;
- Error += glm::all(glm::equal(D0, D1)) ? 0 : 1;
- Error += glm::all(glm::equal(E0, E1)) ? 0 : 1;
- glm::uint64 A2 = glm::log2(glm::uint64(16));
- glm::u64vec1 B2 = glm::log2(glm::u64vec1(16));
- glm::u64vec2 C2 = glm::log2(glm::u64vec2(16));
- glm::u64vec3 D2 = glm::log2(glm::u64vec3(16));
- glm::u64vec4 E2 = glm::log2(glm::u64vec4(16));
- Error += A2 == glm::uint64(4) ? 0 : 1;
- Error += glm::all(glm::equal(B2, glm::u64vec1(4))) ? 0 : 1;
- Error += glm::all(glm::equal(C2, glm::u64vec2(4))) ? 0 : 1;
- Error += glm::all(glm::equal(D2, glm::u64vec3(4))) ? 0 : 1;
- Error += glm::all(glm::equal(E2, glm::u64vec4(4))) ? 0 : 1;
- return Error;
- }
- int perf(std::size_t Count)
- {
- int Error = 0;
- {
- std::vector<int> Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(int i = 0; i < static_cast<int>(Count); ++i)
- Result[i] = glm::log2(static_cast<int>(i));
- std::clock_t End = clock();
- printf("glm::log2<int>: %ld clocks\n", End - Begin);
- }
- {
- std::vector<glm::ivec4> Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(int i = 0; i < static_cast<int>(Count); ++i)
- Result[i] = glm::log2(glm::ivec4(i));
- std::clock_t End = clock();
- printf("glm::log2<ivec4>: %ld clocks\n", End - Begin);
- }
- # if GLM_HAS_BITSCAN_WINDOWS
- {
- std::vector<glm::ivec4> Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(std::size_t i = 0; i < Count; ++i)
- {
- glm::tvec4<unsigned long, glm::defaultp> Tmp(glm::uninitialize);
- _BitScanReverse(&Tmp.x, i);
- _BitScanReverse(&Tmp.y, i);
- _BitScanReverse(&Tmp.z, i);
- _BitScanReverse(&Tmp.w, i);
- Result[i] = glm::ivec4(Tmp);
- }
- std::clock_t End = clock();
- printf("glm::log2<ivec4> inlined: %ld clocks\n", End - Begin);
- }
- {
- std::vector<glm::tvec4<unsigned long, glm::defaultp> > Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(std::size_t i = 0; i < Count; ++i)
- {
- _BitScanReverse(&Result[i].x, i);
- _BitScanReverse(&Result[i].y, i);
- _BitScanReverse(&Result[i].z, i);
- _BitScanReverse(&Result[i].w, i);
- }
- std::clock_t End = clock();
- printf("glm::log2<ivec4> inlined no cast: %ld clocks\n", End - Begin);
- }
- {
- std::vector<glm::ivec4> Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(std::size_t i = 0; i < Count; ++i)
- {
- _BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].x), i);
- _BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].y), i);
- _BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].z), i);
- _BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].w), i);
- }
- std::clock_t End = clock();
- printf("glm::log2<ivec4> reinterpret: %ld clocks\n", End - Begin);
- }
- # endif//GLM_HAS_BITSCAN_WINDOWS
- {
- std::vector<float> Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(std::size_t i = 0; i < Count; ++i)
- Result[i] = glm::log2(static_cast<float>(i));
- std::clock_t End = clock();
- printf("glm::log2<float>: %ld clocks\n", End - Begin);
- }
- {
- std::vector<glm::vec4> Result;
- Result.resize(Count);
- std::clock_t Begin = clock();
- for(int i = 0; i < static_cast<int>(Count); ++i)
- Result[i] = glm::log2(glm::vec4(i));
- std::clock_t End = clock();
- printf("glm::log2<vec4>: %ld clocks\n", End - Begin);
- }
- return Error;
- }
- }//namespace log2_
- namespace iround
- {
- int test()
- {
- int Error = 0;
- for(float f = 0.0f; f < 3.1f; f += 0.05f)
- {
- int RoundFast = glm::iround(f);
- int RoundSTD = glm::round(f);
- Error += RoundFast == RoundSTD ? 0 : 1;
- assert(!Error);
- }
- return Error;
- }
- }//namespace iround
- namespace uround
- {
- int test()
- {
- int Error = 0;
- for(float f = 0.0f; f < 3.1f; f += 0.05f)
- {
- int RoundFast = glm::uround(f);
- int RoundSTD = glm::round(f);
- Error += RoundFast == RoundSTD ? 0 : 1;
- assert(!Error);
- }
- return Error;
- }
- }//namespace uround
- int main()
- {
- int Error(0);
- Error += ::log2_::test();
- Error += ::iround::test();
- Error += ::uround::test();
- # ifdef NDEBUG
- std::size_t const Samples(1000);
- Error += ::log2_::perf(Samples);
- # endif//NDEBUG
- return Error;
- }
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