core_force_intrinsics.cpp 11 KB

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  1. #ifndef GLM_FORCE_INTRINSICS
  2. # define GLM_FORCE_INTRINSICS
  3. #endif//GLM_FORCE_INTRINSICS
  4. #define GLM_FORCE_SWIZZLE
  5. #include <glm/ext/scalar_constants.hpp>
  6. #include <glm/ext/vector_relational.hpp>
  7. #include <glm/vector_relational.hpp>
  8. #include <glm/vec2.hpp>
  9. #include <glm/vec3.hpp>
  10. #include <glm/vec4.hpp>
  11. #include <ctime>
  12. #include <vector>
  13. static int test_vec4_ctor()
  14. {
  15. int Error = 0;
  16. {
  17. glm::ivec4 A(1, 2, 3, 4);
  18. glm::ivec4 B(A);
  19. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  20. }
  21. # if GLM_HAS_TRIVIAL_QUERIES
  22. // Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
  23. // Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
  24. Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
  25. Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
  26. Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
  27. Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
  28. Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
  29. # endif
  30. #if GLM_HAS_INITIALIZER_LISTS
  31. {
  32. glm::vec4 a{ 0, 1, 2, 3 };
  33. Error += glm::all(glm::equal(a, glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
  34. std::vector<glm::vec4> v = {
  35. {0, 1, 2, 3},
  36. {4, 5, 6, 7},
  37. {8, 9, 0, 1}};
  38. Error += glm::all(glm::equal(v[0], glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
  39. Error += glm::all(glm::equal(v[1], glm::vec4(4, 5, 6, 7), glm::epsilon<float>())) ? 0 : 1;
  40. Error += glm::all(glm::equal(v[2], glm::vec4(8, 9, 0, 1), glm::epsilon<float>())) ? 0 : 1;
  41. }
  42. {
  43. glm::dvec4 a{ 0, 1, 2, 3 };
  44. Error += glm::all(glm::equal(a, glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
  45. std::vector<glm::dvec4> v = {
  46. {0, 1, 2, 3},
  47. {4, 5, 6, 7},
  48. {8, 9, 0, 1}};
  49. Error += glm::all(glm::equal(v[0], glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
  50. Error += glm::all(glm::equal(v[1], glm::dvec4(4, 5, 6, 7), glm::epsilon<double>())) ? 0 : 1;
  51. Error += glm::all(glm::equal(v[2], glm::dvec4(8, 9, 0, 1), glm::epsilon<double>())) ? 0 : 1;
  52. }
  53. #endif
  54. # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
  55. {
  56. glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
  57. glm::ivec4 B = A.xyzw;
  58. glm::ivec4 C(A.xyzw);
  59. glm::ivec4 D(A.xyzw());
  60. glm::ivec4 E(A.x, A.yzw);
  61. glm::ivec4 F(A.x, A.yzw());
  62. glm::ivec4 G(A.xyz, A.w);
  63. glm::ivec4 H(A.xyz(), A.w);
  64. glm::ivec4 I(A.xy, A.zw);
  65. glm::ivec4 J(A.xy(), A.zw());
  66. glm::ivec4 K(A.x, A.y, A.zw);
  67. glm::ivec4 L(A.x, A.yz, A.w);
  68. glm::ivec4 M(A.xy, A.z, A.w);
  69. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  70. Error += glm::all(glm::equal(A, C)) ? 0 : 1;
  71. Error += glm::all(glm::equal(A, D)) ? 0 : 1;
  72. Error += glm::all(glm::equal(A, E)) ? 0 : 1;
  73. Error += glm::all(glm::equal(A, F)) ? 0 : 1;
  74. Error += glm::all(glm::equal(A, G)) ? 0 : 1;
  75. Error += glm::all(glm::equal(A, H)) ? 0 : 1;
  76. Error += glm::all(glm::equal(A, I)) ? 0 : 1;
  77. Error += glm::all(glm::equal(A, J)) ? 0 : 1;
  78. Error += glm::all(glm::equal(A, K)) ? 0 : 1;
  79. Error += glm::all(glm::equal(A, L)) ? 0 : 1;
  80. Error += glm::all(glm::equal(A, M)) ? 0 : 1;
  81. }
  82. # endif
  83. # if GLM_CONFIG_SWIZZLE
  84. {
  85. glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
  86. glm::ivec4 B = A.xyzw();
  87. glm::ivec4 C(A.xyzw());
  88. glm::ivec4 D(A.xyzw());
  89. glm::ivec4 E(A.x, A.yzw());
  90. glm::ivec4 F(A.x, A.yzw());
  91. glm::ivec4 G(A.xyz(), A.w);
  92. glm::ivec4 H(A.xyz(), A.w);
  93. glm::ivec4 I(A.xy(), A.zw());
  94. glm::ivec4 J(A.xy(), A.zw());
  95. glm::ivec4 K(A.x, A.y, A.zw());
  96. glm::ivec4 L(A.x, A.yz(), A.w);
  97. glm::ivec4 M(A.xy(), A.z, A.w);
  98. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  99. Error += glm::all(glm::equal(A, C)) ? 0 : 1;
  100. Error += glm::all(glm::equal(A, D)) ? 0 : 1;
  101. Error += glm::all(glm::equal(A, E)) ? 0 : 1;
  102. Error += glm::all(glm::equal(A, F)) ? 0 : 1;
  103. Error += glm::all(glm::equal(A, G)) ? 0 : 1;
  104. Error += glm::all(glm::equal(A, H)) ? 0 : 1;
  105. Error += glm::all(glm::equal(A, I)) ? 0 : 1;
  106. Error += glm::all(glm::equal(A, J)) ? 0 : 1;
  107. Error += glm::all(glm::equal(A, K)) ? 0 : 1;
  108. Error += glm::all(glm::equal(A, L)) ? 0 : 1;
  109. Error += glm::all(glm::equal(A, M)) ? 0 : 1;
  110. }
  111. # endif//GLM_CONFIG_SWIZZLE
  112. {
  113. glm::ivec4 A(1);
  114. glm::ivec4 B(1, 1, 1, 1);
  115. Error += A == B ? 0 : 1;
  116. }
  117. {
  118. std::vector<glm::ivec4> Tests;
  119. Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
  120. Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
  121. Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
  122. Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
  123. Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
  124. Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
  125. Tests.push_back(glm::ivec4(1, 2, 3, 4));
  126. Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
  127. for(std::size_t i = 0; i < Tests.size(); ++i)
  128. Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
  129. }
  130. return Error;
  131. }
  132. static int test_bvec4_ctor()
  133. {
  134. int Error = 0;
  135. glm::bvec4 A(true);
  136. glm::bvec4 B(true);
  137. glm::bvec4 C(false);
  138. glm::bvec4 D = A && B;
  139. glm::bvec4 E = A && C;
  140. glm::bvec4 F = A || C;
  141. Error += (D == A) ? 0 : 1;
  142. Error += (E == C) ? 0 : 1;
  143. Error += (F == A) ? 0 : 1;
  144. bool G = A == C;
  145. bool H = A != C;
  146. Error += !G ? 0 : 1;
  147. Error += H ? 0 : 1;
  148. return Error;
  149. }
  150. static int test_vec4_operators()
  151. {
  152. int Error = 0;
  153. {
  154. glm::ivec4 A(1);
  155. glm::ivec4 B(1);
  156. bool R = A != B;
  157. bool S = A == B;
  158. Error += (S && !R) ? 0 : 1;
  159. }
  160. {
  161. glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
  162. glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
  163. glm::vec4 const C = A + B;
  164. Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
  165. glm::vec4 D = B - A;
  166. Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
  167. glm::vec4 E = A * B;
  168. Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
  169. glm::vec4 F = B / A;
  170. Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
  171. glm::vec4 G = A + 1.0f;
  172. Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
  173. glm::vec4 H = B - 1.0f;
  174. Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
  175. glm::vec4 I = A * 2.0f;
  176. Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
  177. glm::vec4 J = B / 2.0f;
  178. Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
  179. glm::vec4 K = 1.0f + A;
  180. Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
  181. glm::vec4 L = 1.0f - B;
  182. Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
  183. glm::vec4 M = 2.0f * A;
  184. Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
  185. glm::vec4 const N = 2.0f / B;
  186. Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
  187. }
  188. {
  189. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  190. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  191. A += B;
  192. Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
  193. A += 1;
  194. Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
  195. }
  196. {
  197. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  198. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  199. B -= A;
  200. Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
  201. B -= 1;
  202. Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
  203. }
  204. {
  205. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  206. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  207. A *= B;
  208. Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
  209. A *= 2;
  210. Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
  211. }
  212. {
  213. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  214. glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
  215. B /= A;
  216. Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
  217. B /= 2;
  218. Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
  219. }
  220. {
  221. glm::ivec4 B(2);
  222. B /= B.y;
  223. Error += B == glm::ivec4(1) ? 0 : 1;
  224. }
  225. {
  226. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  227. glm::ivec4 B = -A;
  228. Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
  229. }
  230. {
  231. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  232. glm::ivec4 B = --A;
  233. Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
  234. }
  235. {
  236. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  237. glm::ivec4 B = A--;
  238. Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
  239. Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
  240. }
  241. {
  242. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  243. glm::ivec4 B = ++A;
  244. Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
  245. }
  246. {
  247. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  248. glm::ivec4 B = A++;
  249. Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
  250. Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
  251. }
  252. return Error;
  253. }
  254. static int test_vec4_equal()
  255. {
  256. int Error = 0;
  257. {
  258. glm::uvec4 A(1, 2, 3, 4);
  259. Error += (A == glm::uvec4(1, 2, 3, 4)) ? 0 : 1;
  260. Error += (A != glm::uvec4(1, 2, 3, 4)) ? 1 : 0;
  261. }
  262. {
  263. glm::ivec4 A(1, 2, 3, 4);
  264. Error += (A == glm::ivec4(1, 2, 3, 4)) ? 0 : 1;
  265. Error += (A != glm::ivec4(1, 2, 3, 4)) ? 1 : 0;
  266. }
  267. return Error;
  268. }
  269. static int test_vec4_size()
  270. {
  271. int Error = 0;
  272. Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
  273. Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
  274. Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
  275. Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
  276. Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
  277. Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
  278. Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
  279. Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
  280. Error += glm::vec4().length() == 4 ? 0 : 1;
  281. Error += glm::dvec4().length() == 4 ? 0 : 1;
  282. return Error;
  283. }
  284. static int test_vec4_swizzle_partial()
  285. {
  286. int Error = 0;
  287. # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
  288. glm::ivec4 A(1, 2, 3, 4);
  289. {
  290. glm::ivec4 B(A.xy, A.zw);
  291. Error += A == B ? 0 : 1;
  292. }
  293. {
  294. glm::ivec4 B(A.xy, 3, 4);
  295. Error += A == B ? 0 : 1;
  296. }
  297. {
  298. glm::ivec4 B(1, A.yz, 4);
  299. Error += A == B ? 0 : 1;
  300. }
  301. {
  302. glm::ivec4 B(1, 2, A.zw);
  303. Error += A == B ? 0 : 1;
  304. }
  305. {
  306. glm::ivec4 B(A.xyz, 4);
  307. Error += A == B ? 0 : 1;
  308. }
  309. {
  310. glm::ivec4 B(1, A.yzw);
  311. Error += A == B ? 0 : 1;
  312. }
  313. # endif
  314. return Error;
  315. }
  316. static int test_operator_increment()
  317. {
  318. int Error(0);
  319. glm::ivec4 v0(1);
  320. glm::ivec4 v1(v0);
  321. glm::ivec4 v2(v0);
  322. glm::ivec4 v3 = ++v1;
  323. glm::ivec4 v4 = v2++;
  324. Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
  325. Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
  326. Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
  327. int i0(1);
  328. int i1(i0);
  329. int i2(i0);
  330. int i3 = ++i1;
  331. int i4 = i2++;
  332. Error += i0 == i4 ? 0 : 1;
  333. Error += i1 == i2 ? 0 : 1;
  334. Error += i1 == i3 ? 0 : 1;
  335. return Error;
  336. }
  337. static int test_vec4_simd()
  338. {
  339. int Error = 0;
  340. glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
  341. glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
  342. glm::vec4 const c(b * a);
  343. glm::vec4 const d(a + c);
  344. Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
  345. return Error;
  346. }
  347. int main()
  348. {
  349. int Error = 0;
  350. Error += test_vec4_ctor();
  351. Error += test_bvec4_ctor();
  352. Error += test_vec4_size();
  353. Error += test_vec4_operators();
  354. Error += test_vec4_equal();
  355. Error += test_vec4_swizzle_partial();
  356. Error += test_vec4_simd();
  357. Error += test_operator_increment();
  358. return Error;
  359. }