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- ///////////////////////////////////////////////////////////////////////////////////
- /// OpenGL Mathematics (glm.g-truc.net)
- ///
- /// Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
- /// Permission is hereby granted, free of charge, to any person obtaining a copy
- /// of this software and associated documentation files (the "Software"), to deal
- /// in the Software without restriction, including without limitation the rights
- /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- /// copies of the Software, and to permit persons to whom the Software is
- /// furnished to do so, subject to the following conditions:
- ///
- /// The above copyright notice and this permission notice shall be included in
- /// all copies or substantial portions of the Software.
- ///
- /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- /// THE SOFTWARE.
- ///
- /// @ref core
- /// @file glm/core/_vectorize.hpp
- /// @date 2011-10-14 / 2011-10-14
- /// @author Christophe Riccio
- ///////////////////////////////////////////////////////////////////////////////////
- #define VECTORIZE2_VEC(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec2<T> func( \
- detail::tvec2<T> const & v) \
- { \
- return detail::tvec2<T>( \
- func(v.x), \
- func(v.y)); \
- }
- #define VECTORIZE3_VEC(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec3<T> func( \
- detail::tvec3<T> const & v) \
- { \
- return detail::tvec3<T>( \
- func(v.x), \
- func(v.y), \
- func(v.z)); \
- }
- #define VECTORIZE4_VEC(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec4<T> func( \
- detail::tvec4<T> const & v) \
- { \
- return detail::tvec4<T>( \
- func(v.x), \
- func(v.y), \
- func(v.z), \
- func(v.w)); \
- }
- #define VECTORIZE_VEC(func) \
- VECTORIZE2_VEC(func) \
- VECTORIZE3_VEC(func) \
- VECTORIZE4_VEC(func)
- #define VECTORIZE2_VEC_SCA(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec2<T> func \
- ( \
- detail::tvec2<T> const & x, \
- typename detail::tvec2<T>::value_type const & y \
- ) \
- { \
- return detail::tvec2<T>( \
- func(x.x, y), \
- func(x.y, y)); \
- }
- #define VECTORIZE3_VEC_SCA(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec3<T> func \
- ( \
- detail::tvec3<T> const & x, \
- typename detail::tvec3<T>::value_type const & y \
- ) \
- { \
- return detail::tvec3<T>( \
- func(x.x, y), \
- func(x.y, y), \
- func(x.z, y)); \
- }
- #define VECTORIZE4_VEC_SCA(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec4<T> func \
- ( \
- detail::tvec4<T> const & x, \
- typename detail::tvec4<T>::value_type const & y \
- ) \
- { \
- return detail::tvec4<T>( \
- func(x.x, y), \
- func(x.y, y), \
- func(x.z, y), \
- func(x.w, y)); \
- }
- #define VECTORIZE_VEC_SCA(func) \
- VECTORIZE2_VEC_SCA(func) \
- VECTORIZE3_VEC_SCA(func) \
- VECTORIZE4_VEC_SCA(func)
- #define VECTORIZE2_VEC_VEC(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec2<T> func \
- ( \
- detail::tvec2<T> const & x, \
- detail::tvec2<T> const & y \
- ) \
- { \
- return detail::tvec2<T>( \
- func(x.x, y.x), \
- func(x.y, y.y)); \
- }
- #define VECTORIZE3_VEC_VEC(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec3<T> func \
- ( \
- detail::tvec3<T> const & x, \
- detail::tvec3<T> const & y \
- ) \
- { \
- return detail::tvec3<T>( \
- func(x.x, y.x), \
- func(x.y, y.y), \
- func(x.z, y.z)); \
- }
- #define VECTORIZE4_VEC_VEC(func) \
- template <typename T> \
- GLM_FUNC_QUALIFIER detail::tvec4<T> func \
- ( \
- detail::tvec4<T> const & x, \
- detail::tvec4<T> const & y \
- ) \
- { \
- return detail::tvec4<T>( \
- func(x.x, y.x), \
- func(x.y, y.y), \
- func(x.z, y.z), \
- func(x.w, y.w)); \
- }
- #define VECTORIZE_VEC_VEC(func) \
- VECTORIZE2_VEC_VEC(func) \
- VECTORIZE3_VEC_VEC(func) \
- VECTORIZE4_VEC_VEC(func)
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