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- ///////////////////////////////////////////////////////////////////////////////////
- /// OpenGL Mathematics (glm.g-truc.net)
- ///
- /// Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
- /// Permission is hereby granted, free of charge, to any person obtaining a copy
- /// of this software and associated documentation files (the "Software"), to deal
- /// in the Software without restriction, including without limitation the rights
- /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- /// copies of the Software, and to permit persons to whom the Software is
- /// furnished to do so, subject to the following conditions:
- ///
- /// The above copyright notice and this permission notice shall be included in
- /// all copies or substantial portions of the Software.
- ///
- /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- /// THE SOFTWARE.
- ///
- /// @ref core
- /// @file glm/core/func_exponential.hpp
- /// @date 2008-08-08 / 2011-06-14
- /// @author Christophe Riccio
- ///
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- ///
- /// @defgroup core_func_exponential Exponential functions
- /// @ingroup core
- ///
- /// These all operate component-wise. The description is per component.
- ///////////////////////////////////////////////////////////////////////////////////
- #ifndef glm_core_func_exponential
- #define glm_core_func_exponential GLM_VERSION
- namespace glm
- {
- /// @addtogroup core_func_exponential
- /// @{
- /// Returns x raised to the y power.
- ///
- /// @param x pow function is defined for input values of x defined in the range (inf-, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType pow(genType const & x, genType const & y);
- /// Returns the natural exponentiation of x, i.e., e^x.
- ///
- /// @param x exp function is defined for input values of x defined in the range (inf-, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType exp(genType const & x);
- /// Returns the natural logarithm of x, i.e.,
- /// returns the value y which satisfies the equation x = e^y.
- /// Results are undefined if x <= 0.
- ///
- /// @param x log function is defined for input values of x defined in the range (0, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType log(genType const & x);
- /// Returns 2 raised to the x power.
- ///
- /// @param x exp2 function is defined for input values of x defined in the range (inf-, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType exp2(genType const & x);
- /// Returns the base 2 log of x, i.e., returns the value y,
- /// which satisfies the equation x = 2 ^ y.
- ///
- /// @param x log2 function is defined for input values of x defined in the range (0, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType log2(genType const & x);
- /// Returns the positive square root of x.
- ///
- /// @param x sqrt function is defined for input values of x defined in the range [0, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType sqrt(genType const & x);
-
- /// Returns the reciprocal of the positive square root of x.
- ///
- /// @param x inversesqrt function is defined for input values of x defined in the range [0, inf+) in the limit of the type precision.
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
- /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2</a>
- template <typename genType>
- genType inversesqrt(genType const & x);
- /// @}
- }//namespace glm
- #include "func_exponential.inl"
- #endif//glm_core_func_exponential
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