core_func_swizzle.cpp 1.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091
  1. #define GLM_FORCE_MESSAGES
  2. #define GLM_FORCE_SWIZZLE
  3. #include <glm/glm.hpp>
  4. #if !GLM_HAS_ONLY_XYZW
  5. static int test_ivec2_swizzle()
  6. {
  7. int Error = 0;
  8. #if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  9. glm::ivec2 A(1, 2);
  10. glm::ivec2 B = A.yx();
  11. glm::ivec2 C = B.yx();
  12. Error += A != B ? 0 : 1;
  13. Error += A == C ? 0 : 1;
  14. #endif//GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  15. return Error;
  16. }
  17. int test_ivec3_swizzle()
  18. {
  19. int Error = 0;
  20. #if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  21. glm::ivec3 A(1, 2, 3);
  22. glm::ivec3 B = A.zyx();
  23. glm::ivec3 C = B.zyx();
  24. Error += A != B ? 0 : 1;
  25. Error += A == C ? 0 : 1;
  26. #endif//GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  27. return Error;
  28. }
  29. int test_ivec4_swizzle()
  30. {
  31. int Error = 0;
  32. #if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  33. glm::ivec4 A(1, 2, 3, 4);
  34. glm::ivec4 B = A.wzyx();
  35. glm::ivec4 C = B.wzyx();
  36. Error += A != B ? 0 : 1;
  37. Error += A == C ? 0 : 1;
  38. #endif//GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  39. return Error;
  40. }
  41. int test_vec4_swizzle()
  42. {
  43. int Error = 0;
  44. #if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  45. glm::vec4 A(1, 2, 3, 4);
  46. glm::vec4 B = A.wzyx();
  47. glm::vec4 C = B.wzyx();
  48. Error += A != B ? 0 : 1;
  49. Error += A == C ? 0 : 1;
  50. float f = glm::dot(C.wzyx(), C.xyzw());
  51. Error += glm::abs(f - 20.f) < 0.01f ? 0 : 1;
  52. #endif//GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
  53. return Error;
  54. }
  55. #endif//!GLM_HAS_ONLY_XYZW
  56. int main()
  57. {
  58. int Error = 0;
  59. # if !GLM_HAS_ONLY_XYZW
  60. Error += test_ivec2_swizzle();
  61. Error += test_ivec3_swizzle();
  62. Error += test_ivec4_swizzle();
  63. Error += test_vec4_swizzle();
  64. # endif//!GLM_HAS_ONLY_XYZW
  65. return Error;
  66. }