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- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Created : 2011-04-06
- // Updated : 2011-04-06
- // Licence : This source is under MIT License
- // File : gli/core/texture_cube_array.inl
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- namespace gli
- {
- inline textureCubeArray::textureCubeArray()
- {}
- inline textureCubeArray::textureCubeArray
- (
- layer_type const & Layers,
- level_type const & Levels
- )
- {
- this->Arrays.resize(Layers);
- for(textureCubeArray::size_type i = 0; i < this->Arrays.size(); ++i)
- this->Arrays[i].resize(Levels);
- }
- inline textureCubeArray::~textureCubeArray()
- {}
- inline textureCube & textureCubeArray::operator[]
- (
- layer_type const & Layer
- )
- {
- return this->Arrays[Layer];
- }
- inline textureCube const & textureCubeArray::operator[]
- (
- layer_type const & Layer
- ) const
- {
- return this->Arrays[Layer];
- }
- inline bool textureCubeArray::empty() const
- {
- return this->Arrays.empty();
- }
- inline textureCubeArray::format_type textureCubeArray::format() const
- {
- return this->Arrays.empty() ? FORMAT_NULL : this->Arrays[0].format();
- }
- inline textureCubeArray::level_type textureCubeArray::levels() const
- {
- if(this->empty())
- return 0;
- return this->Arrays[0].levels();
- }
- inline void textureCubeArray::resize
- (
- layer_type const & Layers,
- level_type const & Levels
- )
- {
- for(textureCubeArray::size_type i = 0; i < this->Arrays.size(); ++i)
- this->Arrays[i].resize(Levels);
- }
- }//namespace gli
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