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- ///////////////////////////////////////////////////////////////////////////////////
- /// OpenGL Mathematics (glm.g-truc.net)
- ///
- /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
- /// Permission is hereby granted, free of charge, to any person obtaining a copy
- /// of this software and associated documentation files (the "Software"), to deal
- /// in the Software without restriction, including without limitation the rights
- /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- /// copies of the Software, and to permit persons to whom the Software is
- /// furnished to do so, subject to the following conditions:
- ///
- /// The above copyright notice and this permission notice shall be included in
- /// all copies or substantial portions of the Software.
- ///
- /// Restrictions:
- /// By making use of the Software for military purposes, you choose to make
- /// a Bunny unhappy.
- ///
- /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- /// THE SOFTWARE.
- ///
- /// @ref gtc_integer
- /// @file glm/gtc/integer.hpp
- /// @date 2014-11-17 / 2014-11-17
- /// @author Christophe Riccio
- ///
- /// @see core (dependence)
- /// @see gtc_integer (dependence)
- ///
- /// @defgroup gtc_integer GLM_GTC_integer
- /// @ingroup gtc
- ///
- /// @brief Allow to perform bit operations on integer values
- ///
- /// <glm/gtc/integer.hpp> need to be included to use these functionalities.
- ///////////////////////////////////////////////////////////////////////////////////
- #pragma once
- // Dependencies
- #include "../detail/setup.hpp"
- #include "../detail/precision.hpp"
- #include "../detail/func_common.hpp"
- #include "../detail/func_integer.hpp"
- #include "../detail/func_exponential.hpp"
- #include <limits>
- #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
- # pragma message("GLM: GLM_GTC_integer extension included")
- #endif
- namespace glm
- {
- /// @addtogroup gtc_integer
- /// @{
- /// Returns the log2 of x for integer values. Can be reliably using to compute mipmap count from the texture size.
- /// @see gtc_integer
- template <typename genIUType>
- GLM_FUNC_DECL genIUType log2(genIUType x);
- /// Modulus. Returns x % y
- /// for each component in x using the floating point value y.
- ///
- /// @tparam genIUType Integer-point scalar or vector types.
- ///
- /// @see gtc_integer
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
- template <typename genIUType>
- GLM_FUNC_DECL genIUType mod(genIUType x, genIUType y);
- /// Modulus. Returns x % y
- /// for each component in x using the floating point value y.
- ///
- /// @tparam T Integer scalar types.
- /// @tparam vecType vector types.
- ///
- /// @see gtc_integer
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y);
- /// Modulus. Returns x % y
- /// for each component in x using the floating point value y.
- ///
- /// @tparam T Integer scalar types.
- /// @tparam vecType vector types.
- ///
- /// @see gtc_integer
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y);
- /// @}
- } //namespace glm
- #include "integer.inl"
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