core_force_pure.cpp 11 KB

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  1. #ifndef GLM_FORCE_PURE
  2. # define GLM_FORCE_PURE
  3. #endif//GLM_FORCE_PURE
  4. //#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
  5. #define GLM_FORCE_SWIZZLE
  6. #include <glm/ext/scalar_constants.hpp>
  7. #include <glm/ext/vector_relational.hpp>
  8. #include <glm/vector_relational.hpp>
  9. #include <glm/vec2.hpp>
  10. #include <glm/vec3.hpp>
  11. #include <glm/vec4.hpp>
  12. #include <ctime>
  13. #include <vector>
  14. static int test_vec4_ctor()
  15. {
  16. int Error = 0;
  17. {
  18. glm::ivec4 A(1, 2, 3, 4);
  19. glm::ivec4 B(A);
  20. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  21. }
  22. # if GLM_HAS_TRIVIAL_QUERIES
  23. // Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
  24. // Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
  25. Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
  26. Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
  27. Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
  28. Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
  29. Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
  30. # endif
  31. #if GLM_HAS_INITIALIZER_LISTS
  32. {
  33. glm::vec4 a{ 0, 1, 2, 3 };
  34. Error += glm::all(glm::equal(a, glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
  35. std::vector<glm::vec4> v = {
  36. {0, 1, 2, 3},
  37. {4, 5, 6, 7},
  38. {8, 9, 0, 1}};
  39. Error += glm::all(glm::equal(v[0], glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
  40. Error += glm::all(glm::equal(v[1], glm::vec4(4, 5, 6, 7), glm::epsilon<float>())) ? 0 : 1;
  41. Error += glm::all(glm::equal(v[2], glm::vec4(8, 9, 0, 1), glm::epsilon<float>())) ? 0 : 1;
  42. }
  43. {
  44. glm::dvec4 a{ 0, 1, 2, 3 };
  45. Error += glm::all(glm::equal(a, glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
  46. std::vector<glm::dvec4> v = {
  47. {0, 1, 2, 3},
  48. {4, 5, 6, 7},
  49. {8, 9, 0, 1}};
  50. Error += glm::all(glm::equal(v[0], glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
  51. Error += glm::all(glm::equal(v[1], glm::dvec4(4, 5, 6, 7), glm::epsilon<double>())) ? 0 : 1;
  52. Error += glm::all(glm::equal(v[2], glm::dvec4(8, 9, 0, 1), glm::epsilon<double>())) ? 0 : 1;
  53. }
  54. #endif
  55. # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
  56. {
  57. glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
  58. glm::ivec4 B = A.xyzw;
  59. glm::ivec4 C(A.xyzw);
  60. glm::ivec4 D(A.xyzw());
  61. glm::ivec4 E(A.x, A.yzw);
  62. glm::ivec4 F(A.x, A.yzw());
  63. glm::ivec4 G(A.xyz, A.w);
  64. glm::ivec4 H(A.xyz(), A.w);
  65. glm::ivec4 I(A.xy, A.zw);
  66. glm::ivec4 J(A.xy(), A.zw());
  67. glm::ivec4 K(A.x, A.y, A.zw);
  68. glm::ivec4 L(A.x, A.yz, A.w);
  69. glm::ivec4 M(A.xy, A.z, A.w);
  70. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  71. Error += glm::all(glm::equal(A, C)) ? 0 : 1;
  72. Error += glm::all(glm::equal(A, D)) ? 0 : 1;
  73. Error += glm::all(glm::equal(A, E)) ? 0 : 1;
  74. Error += glm::all(glm::equal(A, F)) ? 0 : 1;
  75. Error += glm::all(glm::equal(A, G)) ? 0 : 1;
  76. Error += glm::all(glm::equal(A, H)) ? 0 : 1;
  77. Error += glm::all(glm::equal(A, I)) ? 0 : 1;
  78. Error += glm::all(glm::equal(A, J)) ? 0 : 1;
  79. Error += glm::all(glm::equal(A, K)) ? 0 : 1;
  80. Error += glm::all(glm::equal(A, L)) ? 0 : 1;
  81. Error += glm::all(glm::equal(A, M)) ? 0 : 1;
  82. }
  83. # endif
  84. # if GLM_CONFIG_SWIZZLE
  85. {
  86. glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
  87. glm::ivec4 B = A.xyzw();
  88. glm::ivec4 C(A.xyzw());
  89. glm::ivec4 D(A.xyzw());
  90. glm::ivec4 E(A.x, A.yzw());
  91. glm::ivec4 F(A.x, A.yzw());
  92. glm::ivec4 G(A.xyz(), A.w);
  93. glm::ivec4 H(A.xyz(), A.w);
  94. glm::ivec4 I(A.xy(), A.zw());
  95. glm::ivec4 J(A.xy(), A.zw());
  96. glm::ivec4 K(A.x, A.y, A.zw());
  97. glm::ivec4 L(A.x, A.yz(), A.w);
  98. glm::ivec4 M(A.xy(), A.z, A.w);
  99. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  100. Error += glm::all(glm::equal(A, C)) ? 0 : 1;
  101. Error += glm::all(glm::equal(A, D)) ? 0 : 1;
  102. Error += glm::all(glm::equal(A, E)) ? 0 : 1;
  103. Error += glm::all(glm::equal(A, F)) ? 0 : 1;
  104. Error += glm::all(glm::equal(A, G)) ? 0 : 1;
  105. Error += glm::all(glm::equal(A, H)) ? 0 : 1;
  106. Error += glm::all(glm::equal(A, I)) ? 0 : 1;
  107. Error += glm::all(glm::equal(A, J)) ? 0 : 1;
  108. Error += glm::all(glm::equal(A, K)) ? 0 : 1;
  109. Error += glm::all(glm::equal(A, L)) ? 0 : 1;
  110. Error += glm::all(glm::equal(A, M)) ? 0 : 1;
  111. }
  112. # endif//GLM_CONFIG_SWIZZLE
  113. {
  114. glm::ivec4 A(1);
  115. glm::ivec4 B(1, 1, 1, 1);
  116. Error += A == B ? 0 : 1;
  117. }
  118. {
  119. std::vector<glm::ivec4> Tests;
  120. Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
  121. Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
  122. Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
  123. Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
  124. Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
  125. Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
  126. Tests.push_back(glm::ivec4(1, 2, 3, 4));
  127. Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
  128. for(std::size_t i = 0; i < Tests.size(); ++i)
  129. Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
  130. }
  131. return Error;
  132. }
  133. static int test_bvec4_ctor()
  134. {
  135. int Error = 0;
  136. glm::bvec4 A(true);
  137. glm::bvec4 B(true);
  138. glm::bvec4 C(false);
  139. glm::bvec4 D = A && B;
  140. glm::bvec4 E = A && C;
  141. glm::bvec4 F = A || C;
  142. Error += (D == A) ? 0 : 1;
  143. Error += (E == C) ? 0 : 1;
  144. Error += (F == A) ? 0 : 1;
  145. bool G = A == C;
  146. bool H = A != C;
  147. Error += !G ? 0 : 1;
  148. Error += H ? 0 : 1;
  149. return Error;
  150. }
  151. static int test_vec4_operators()
  152. {
  153. int Error = 0;
  154. {
  155. glm::ivec4 A(1);
  156. glm::ivec4 B(1);
  157. bool R = A != B;
  158. bool S = A == B;
  159. Error += (S && !R) ? 0 : 1;
  160. }
  161. {
  162. glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
  163. glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
  164. glm::vec4 const C = A + B;
  165. Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
  166. glm::vec4 D = B - A;
  167. Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
  168. glm::vec4 E = A * B;
  169. Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
  170. glm::vec4 F = B / A;
  171. Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
  172. glm::vec4 G = A + 1.0f;
  173. Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
  174. glm::vec4 H = B - 1.0f;
  175. Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
  176. glm::vec4 I = A * 2.0f;
  177. Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
  178. glm::vec4 J = B / 2.0f;
  179. Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
  180. glm::vec4 K = 1.0f + A;
  181. Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
  182. glm::vec4 L = 1.0f - B;
  183. Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
  184. glm::vec4 M = 2.0f * A;
  185. Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
  186. glm::vec4 const N = 2.0f / B;
  187. Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
  188. }
  189. {
  190. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  191. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  192. A += B;
  193. Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
  194. A += 1;
  195. Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
  196. }
  197. {
  198. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  199. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  200. B -= A;
  201. Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
  202. B -= 1;
  203. Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
  204. }
  205. {
  206. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  207. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  208. A *= B;
  209. Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
  210. A *= 2;
  211. Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
  212. }
  213. {
  214. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  215. glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
  216. B /= A;
  217. Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
  218. B /= 2;
  219. Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
  220. }
  221. {
  222. glm::ivec4 B(2);
  223. B /= B.y;
  224. Error += B == glm::ivec4(1) ? 0 : 1;
  225. }
  226. {
  227. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  228. glm::ivec4 B = -A;
  229. Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
  230. }
  231. {
  232. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  233. glm::ivec4 B = --A;
  234. Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
  235. }
  236. {
  237. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  238. glm::ivec4 B = A--;
  239. Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
  240. Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
  241. }
  242. {
  243. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  244. glm::ivec4 B = ++A;
  245. Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
  246. }
  247. {
  248. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  249. glm::ivec4 B = A++;
  250. Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
  251. Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
  252. }
  253. return Error;
  254. }
  255. static int test_vec4_equal()
  256. {
  257. int Error = 0;
  258. {
  259. glm::uvec4 A(1, 2, 3, 4);
  260. Error += (A == glm::uvec4(1, 2, 3, 4)) ? 0 : 1;
  261. Error += (A != glm::uvec4(1, 2, 3, 4)) ? 1 : 0;
  262. }
  263. {
  264. glm::ivec4 A(1, 2, 3, 4);
  265. Error += (A == glm::ivec4(1, 2, 3, 4)) ? 0 : 1;
  266. Error += (A != glm::ivec4(1, 2, 3, 4)) ? 1 : 0;
  267. }
  268. return Error;
  269. }
  270. static int test_vec4_size()
  271. {
  272. int Error = 0;
  273. Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
  274. Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
  275. Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
  276. Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
  277. Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
  278. Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
  279. Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
  280. Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
  281. Error += glm::vec4().length() == 4 ? 0 : 1;
  282. Error += glm::dvec4().length() == 4 ? 0 : 1;
  283. return Error;
  284. }
  285. static int test_vec4_swizzle_partial()
  286. {
  287. int Error = 0;
  288. # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
  289. glm::ivec4 A(1, 2, 3, 4);
  290. {
  291. glm::ivec4 B(A.xy, A.zw);
  292. Error += A == B ? 0 : 1;
  293. }
  294. {
  295. glm::ivec4 B(A.xy, 3, 4);
  296. Error += A == B ? 0 : 1;
  297. }
  298. {
  299. glm::ivec4 B(1, A.yz, 4);
  300. Error += A == B ? 0 : 1;
  301. }
  302. {
  303. glm::ivec4 B(1, 2, A.zw);
  304. Error += A == B ? 0 : 1;
  305. }
  306. {
  307. glm::ivec4 B(A.xyz, 4);
  308. Error += A == B ? 0 : 1;
  309. }
  310. {
  311. glm::ivec4 B(1, A.yzw);
  312. Error += A == B ? 0 : 1;
  313. }
  314. # endif
  315. return Error;
  316. }
  317. static int test_operator_increment()
  318. {
  319. int Error(0);
  320. glm::ivec4 v0(1);
  321. glm::ivec4 v1(v0);
  322. glm::ivec4 v2(v0);
  323. glm::ivec4 v3 = ++v1;
  324. glm::ivec4 v4 = v2++;
  325. Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
  326. Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
  327. Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
  328. int i0(1);
  329. int i1(i0);
  330. int i2(i0);
  331. int i3 = ++i1;
  332. int i4 = i2++;
  333. Error += i0 == i4 ? 0 : 1;
  334. Error += i1 == i2 ? 0 : 1;
  335. Error += i1 == i3 ? 0 : 1;
  336. return Error;
  337. }
  338. static int test_vec4_simd()
  339. {
  340. int Error = 0;
  341. glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
  342. glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
  343. glm::vec4 const c(b * a);
  344. glm::vec4 const d(a + c);
  345. Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
  346. return Error;
  347. }
  348. int main()
  349. {
  350. int Error = 0;
  351. Error += test_vec4_ctor();
  352. Error += test_bvec4_ctor();
  353. Error += test_vec4_size();
  354. Error += test_vec4_operators();
  355. Error += test_vec4_equal();
  356. Error += test_vec4_swizzle_partial();
  357. Error += test_vec4_simd();
  358. Error += test_operator_increment();
  359. return Error;
  360. }