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- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Created : 2009-04-29
- // Updated : 2010-02-07
- // Licence : This source is under MIT License
- // File : glm/gtc/half_float.hpp
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #ifndef glm_gtc_half_float
- #define glm_gtc_half_float
- // Dependency:
- #include "../glm.hpp"
- #if(defined(GLM_MESSAGES) && !defined(glm_ext))
- # pragma message("GLM: GLM_GTC_half_float extension included")
- #endif
- namespace glm{
- namespace detail
- {
- #ifndef _MSC_EXTENSIONS
- template <>
- struct tvec2<thalf>
- {
- enum ctor{null};
- typedef thalf value_type;
- typedef std::size_t size_type;
- static size_type value_size();
- typedef tvec2<thalf> type;
- typedef tvec2<bool> bool_type;
- //////////////////////////////////////
- // Data
- thalf x, y;
- //////////////////////////////////////
- // Accesses
- thalf & operator[](size_type i);
- thalf const & operator[](size_type i) const;
- //////////////////////////////////////
- // Implicit basic constructors
- tvec2();
- tvec2(tvec2<thalf> const & v);
- //////////////////////////////////////
- // Explicit basic constructors
- explicit tvec2(ctor);
- explicit tvec2(
- thalf const & s);
- explicit tvec2(
- thalf const & s1,
- thalf const & s2);
- //////////////////////////////////////
- // Swizzle constructors
- tvec2(tref2<thalf> const & r);
- //////////////////////////////////////
- // Convertion scalar constructors
- //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec2(U const & x);
- //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U, typename V>
- explicit tvec2(U const & x, V const & y);
- //////////////////////////////////////
- // Convertion vector constructors
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec2(tvec2<U> const & v);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec2(tvec3<U> const & v);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec2(tvec4<U> const & v);
- //////////////////////////////////////
- // Unary arithmetic operators
- tvec2<thalf>& operator= (tvec2<thalf> const & v);
- tvec2<thalf>& operator+=(thalf const & s);
- tvec2<thalf>& operator+=(tvec2<thalf> const & v);
- tvec2<thalf>& operator-=(thalf const & s);
- tvec2<thalf>& operator-=(tvec2<thalf> const & v);
- tvec2<thalf>& operator*=(thalf const & s);
- tvec2<thalf>& operator*=(tvec2<thalf> const & v);
- tvec2<thalf>& operator/=(thalf const & s);
- tvec2<thalf>& operator/=(tvec2<thalf> const & v);
- tvec2<thalf>& operator++();
- tvec2<thalf>& operator--();
- //////////////////////////////////////
- // Swizzle operators
- thalf swizzle(comp X) const;
- tvec2<thalf> swizzle(comp X, comp Y) const;
- tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
- tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
- tref2<thalf> swizzle(comp X, comp Y);
- };
- template <>
- struct tvec3<thalf>
- {
- enum ctor{null};
- typedef thalf value_type;
- typedef std::size_t size_type;
- static size_type value_size();
- typedef tvec3<thalf> type;
- typedef tvec3<bool> bool_type;
- //////////////////////////////////////
- // Data
- thalf x, y, z;
- //////////////////////////////////////
- // Accesses
- thalf & operator[](size_type i);
- thalf const & operator[](size_type i) const;
- //////////////////////////////////////
- // Implicit basic constructors
- tvec3();
- tvec3(tvec3<thalf> const & v);
- //////////////////////////////////////
- // Explicit basic constructors
- explicit tvec3(ctor);
- explicit tvec3(
- thalf const & s);
- explicit tvec3(
- thalf const & s1,
- thalf const & s2,
- thalf const & s3);
- //////////////////////////////////////
- // Swizzle constructors
- tvec3(tref3<thalf> const & r);
- //////////////////////////////////////
- // Convertion scalar constructors
- //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec3(U const & x);
- //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U, typename V, typename W>
- explicit tvec3(U const & x, V const & y, W const & z);
- //////////////////////////////////////
- // Convertion vector constructors
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B>
- explicit tvec3(tvec2<A> const & v, B const & s);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B>
- explicit tvec3(A const & s, tvec2<B> const & v);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec3(tvec3<U> const & v);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec3(tvec4<U> const & v);
- //////////////////////////////////////
- // Unary arithmetic operators
- tvec3<thalf>& operator= (tvec3<thalf> const & v);
- tvec3<thalf>& operator+=(thalf const & s);
- tvec3<thalf>& operator+=(tvec3<thalf> const & v);
- tvec3<thalf>& operator-=(thalf const & s);
- tvec3<thalf>& operator-=(tvec3<thalf> const & v);
- tvec3<thalf>& operator*=(thalf const & s);
- tvec3<thalf>& operator*=(tvec3<thalf> const & v);
- tvec3<thalf>& operator/=(thalf const & s);
- tvec3<thalf>& operator/=(tvec3<thalf> const & v);
- tvec3<thalf>& operator++();
- tvec3<thalf>& operator--();
- //////////////////////////////////////
- // Swizzle operators
- thalf swizzle(comp X) const;
- tvec2<thalf> swizzle(comp X, comp Y) const;
- tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
- tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
- tref3<thalf> swizzle(comp X, comp Y, comp Z);
- };
- template <>
- struct tvec4<thalf>
- {
- enum ctor{null};
- typedef thalf value_type;
- typedef std::size_t size_type;
- static size_type value_size();
- typedef tvec4<thalf> type;
- typedef tvec4<bool> bool_type;
- //////////////////////////////////////
- // Data
- thalf x, y, z, w;
- //////////////////////////////////////
- // Accesses
- thalf & operator[](size_type i);
- thalf const & operator[](size_type i) const;
- //////////////////////////////////////
- // Implicit basic constructors
- tvec4();
- tvec4(tvec4<thalf> const & v);
- //////////////////////////////////////
- // Explicit basic constructors
- explicit tvec4(ctor);
- explicit tvec4(
- thalf const & s);
- explicit tvec4(
- thalf const & s0,
- thalf const & s1,
- thalf const & s2,
- thalf const & s3);
- //////////////////////////////////////
- // Swizzle constructors
- tvec4(tref4<thalf> const & r);
- //////////////////////////////////////
- // Convertion scalar constructors
- //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec4(U const & x);
- //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B, typename C, typename D>
- explicit tvec4(A const & x, B const & y, C const & z, D const & w);
- //////////////////////////////////////
- // Convertion vector constructors
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B, typename C>
- explicit tvec4(tvec2<A> const & v, B const & s1, C const & s2);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B, typename C>
- explicit tvec4(A const & s1, tvec2<B> const & v, C const & s2);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B, typename C>
- explicit tvec4(A const & s1, B const & s2, tvec2<C> const & v);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B>
- explicit tvec4(tvec3<A> const & v, B const & s);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B>
- explicit tvec4(A const & s, tvec3<B> const & v);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename A, typename B>
- explicit tvec4(tvec2<A> const & v1, tvec2<B> const & v2);
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template <typename U>
- explicit tvec4(tvec4<U> const & v);
- //////////////////////////////////////
- // Unary arithmetic operators
- tvec4<thalf>& operator= (tvec4<thalf> const & v);
- tvec4<thalf>& operator+=(thalf const & s);
- tvec4<thalf>& operator+=(tvec4<thalf> const & v);
- tvec4<thalf>& operator-=(thalf const & s);
- tvec4<thalf>& operator-=(tvec4<thalf> const & v);
- tvec4<thalf>& operator*=(thalf const & s);
- tvec4<thalf>& operator*=(tvec4<thalf> const & v);
- tvec4<thalf>& operator/=(thalf const & s);
- tvec4<thalf>& operator/=(tvec4<thalf> const & v);
- tvec4<thalf>& operator++();
- tvec4<thalf>& operator--();
- //////////////////////////////////////
- // Swizzle operators
- thalf swizzle(comp X) const;
- tvec2<thalf> swizzle(comp X, comp Y) const;
- tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
- tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
- tref4<thalf> swizzle(comp X, comp Y, comp Z, comp W);
- };
- #endif//_MSC_EXTENSIONS
- }
- //namespace detail
- namespace gtc{
- namespace half_float ///< GLM_GTC_half_float extension: Add support for half precision floating-point types
- {
- /// \addtogroup gtc_half_float
- ///@{
- /// Type for half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::thalf half;
- /// Vector of 2 half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tvec2<detail::thalf> hvec2;
- /// Vector of 3 half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tvec3<detail::thalf> hvec3;
- /// Vector of 4 half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tvec4<detail::thalf> hvec4;
- /// 2 * 2 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat2x2<detail::thalf> hmat2;
-
- /// 3 * 3 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat3x3<detail::thalf> hmat3;
- /// 4 * 4 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat4x4<detail::thalf> hmat4;
- /// 2 * 2 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat2x2<detail::thalf> hmat2x2;
-
- /// 2 * 3 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat2x3<detail::thalf> hmat2x3;
-
- /// 2 * 4 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat2x4<detail::thalf> hmat2x4;
- /// 3 * 2 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat3x2<detail::thalf> hmat3x2;
-
- /// 3 * 3 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat3x3<detail::thalf> hmat3x3;
-
- /// 3 * 4 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat3x4<detail::thalf> hmat3x4;
- /// 4 * 2 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat4x2<detail::thalf> hmat4x2;
- /// 4 * 3 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat4x3<detail::thalf> hmat4x3;
-
- /// 4 * 4 matrix of half-precision floating-point numbers.
- /// From GLM_GTC_half_float extension.
- typedef detail::tmat4x4<detail::thalf> hmat4x4;
-
- /// @}
- }// namespace half_float
- }// namespace gtc
- }// namespace glm
- #include "half_float.inl"
- namespace glm{using namespace gtc::half_float;}
- #endif//glm_gtc_half_float
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