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- /// @ref gtx_matrix_interpolation
- /// @file glm/gtx/matrix_interpolation.hpp
- /// @author Ghenadii Ursachi ([email protected])
- ///
- /// @see core (dependence)
- ///
- /// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
- /// @ingroup gtx
- ///
- /// @brief Allows to directly interpolate two exiciting matrices.
- ///
- /// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.
- #pragma once
- // Dependency:
- #include "../glm.hpp"
- #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
- # pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
- #endif
- namespace glm
- {
- /// @addtogroup gtx_matrix_interpolation
- /// @{
- /// Get the axis and angle of the rotation from a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL void axisAngle(
- tmat4x4<T, P> const & mat,
- tvec3<T, P> & axis,
- T & angle);
- /// Build a matrix from axis and angle.
- /// From GLM_GTX_matrix_interpolation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> axisAngleMatrix(
- tvec3<T, P> const & axis,
- T const angle);
- /// Extracts the rotation part of a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> extractMatrixRotation(
- tmat4x4<T, P> const & mat);
- /// Build a interpolation of 4 * 4 matrixes.
- /// From GLM_GTX_matrix_interpolation extension.
- /// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> interpolate(
- tmat4x4<T, P> const & m1,
- tmat4x4<T, P> const & m2,
- T const delta);
- /// @}
- }//namespace glm
- #include "matrix_interpolation.inl"
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