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- #include <glm/ext/matrix_int4x3_sized.hpp>
- static_assert(sizeof(glm::i8mat4x3) == 12, "int8 size isn't 1 byte on this platform");
- static_assert(sizeof(glm::i16mat4x3) == 24, "int16 size isn't 2 bytes on this platform");
- static_assert(sizeof(glm::i32mat4x3) == 48, "int32 size isn't 4 bytes on this platform");
- static_assert(sizeof(glm::i64mat4x3) == 96, "int64 size isn't 8 bytes on this platform");
- static int test_comp()
- {
- int Error = 0;
- Error += sizeof(glm::i8mat4x3) < sizeof(glm::i16mat4x3) ? 0 : 1;
- Error += sizeof(glm::i16mat4x3) < sizeof(glm::i32mat4x3) ? 0 : 1;
- Error += sizeof(glm::i32mat4x3) < sizeof(glm::i64mat4x3) ? 0 : 1;
- return Error;
- }
- int main()
- {
- int Error = 0;
- Error += test_comp();
- return Error;
- }
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