gtx_fast_square_root.cpp 2.1 KB

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  1. ///////////////////////////////////////////////////////////////////////////////////////////////////
  2. // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
  3. ///////////////////////////////////////////////////////////////////////////////////////////////////
  4. // Created : 2013-10-25
  5. // Updated : 2013-10-25
  6. // Licence : This source is under MIT licence
  7. // File : test/gtx/fast_square_root.cpp
  8. ///////////////////////////////////////////////////////////////////////////////////////////////////
  9. #define GLM_FORCE_RADIANS
  10. #include <glm/gtx/fast_square_root.hpp>
  11. #include <glm/gtc/type_precision.hpp>
  12. #include <glm/gtc/epsilon.hpp>
  13. #include <glm/vector_relational.hpp>
  14. int test_fastInverseSqrt()
  15. {
  16. int Error(0);
  17. Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0f), 1.0f, 0.01f) ? 0 : 1;
  18. Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0), 1.0, 0.01) ? 0 : 1;
  19. Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::vec2(1.0f)), glm::vec2(1.0f), 0.01f)) ? 0 : 1;
  20. Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec3(1.0)), glm::dvec3(1.0), 0.01)) ? 0 : 1;
  21. Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec4(1.0)), glm::dvec4(1.0), 0.01)) ? 0 : 1;
  22. return 0;
  23. }
  24. int test_fastDistance()
  25. {
  26. int Error(0);
  27. glm::mediump_f32 A = glm::fastDistance(glm::mediump_f32(0.0f), glm::mediump_f32(1.0f));
  28. glm::mediump_f32 B = glm::fastDistance(glm::mediump_f32vec2(0.0f), glm::mediump_f32vec2(1.0f, 0.0f));
  29. glm::mediump_f32 C = glm::fastDistance(glm::mediump_f32vec3(0.0f), glm::mediump_f32vec3(1.0f, 0.0f, 0.0f));
  30. glm::mediump_f32 D = glm::fastDistance(glm::mediump_f32vec4(0.0f), glm::mediump_f32vec4(1.0f, 0.0f, 0.0f, 0.0f));
  31. Error += glm::epsilonEqual(A, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1;
  32. Error += glm::epsilonEqual(B, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1;
  33. Error += glm::epsilonEqual(C, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1;
  34. Error += glm::epsilonEqual(D, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1;
  35. return Error;
  36. }
  37. int main()
  38. {
  39. int Error(0);
  40. Error += test_fastInverseSqrt();
  41. Error += test_fastDistance();
  42. return Error;
  43. }