| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199 |
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Created : 2011-04-21
- // Updated : 2011-04-26
- // Licence : This source is under MIT licence
- // File : test/gtc/noise.cpp
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #define GLM_FORCE_RADIANS
- #include <glm/gtc/noise.hpp>
- #include <gli/gli.hpp>
- #include <gli/gtx/loader.hpp>
- #include <iostream>
- int test_simplex()
- {
- std::size_t const Size = 256;
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_simplex2d_256.dds");
- }
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_simplex3d_256.dds");
- }
-
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_simplex4d_256.dds");
- }
- return 0;
- }
- int test_perlin()
- {
- std::size_t const Size = 256;
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_perlin2d_256.dds");
- }
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_perlin3d_256.dds");
- }
-
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_perlin4d_256.dds");
- }
- return 0;
- }
- int test_perlin_pedioric()
- {
- std::size_t const Size = 256;
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_perlin_pedioric_2d_256.dds");
- }
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_perlin_pedioric_3d_256.dds");
- }
-
- {
- std::vector<glm::byte> ImageData(Size * Size * 3);
-
- for(std::size_t y = 0; y < Size; ++y)
- for(std::size_t x = 0; x < Size; ++x)
- {
- ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f)) * 128.f + 127.f);
- ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
- ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
- }
- gli::texture2D Texture(1);
- Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
- memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
- gli::saveDDS9(Texture, "texture_perlin_pedioric_4d_256.dds");
- }
- return 0;
- }
- int main()
- {
- int Error = 0;
- Error += test_simplex();
- Error += test_perlin();
- Error += test_perlin_pedioric();
- return Error;
- }
|