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- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Created : 2011-09-19
- // Updated : 2011-09-19
- // Licence : This source is under MIT licence
- // File : test/gtc/random.cpp
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #define GLM_FORCE_RADIANS
- #include <glm/gtc/random.hpp>
- #include <glm/gtc/epsilon.hpp>
- #include <iostream>
- #if(GLM_LANG & GLM_LANG_CXX0X_FLAG)
- # include <array>
- #endif
- int test_linearRand()
- {
- int Error = 0;
- {
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0f;
- for(std::size_t i = 0; i < 100000; ++i)
- {
- ResultFloat += glm::linearRand(-1.0f, 1.0f);
- ResultDouble += glm::linearRand(-1.0, 1.0);
- }
- Error += glm::epsilonEqual(ResultFloat, 0.0f, 0.0001f);
- Error += glm::epsilonEqual(ResultDouble, 0.0, 0.0001);
- assert(!Error);
- }
- return Error;
- }
- int test_circularRand()
- {
- int Error = 0;
- {
- std::size_t Max = 100000;
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0f;
- double Radius = 2.0f;
- for(std::size_t i = 0; i < Max; ++i)
- {
- ResultFloat += glm::length(glm::circularRand(1.0f));
- ResultDouble += glm::length(glm::circularRand(Radius));
- }
- Error += glm::epsilonEqual(ResultFloat, float(Max), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDouble, double(Max) * double(Radius), 0.01) ? 0 : 1;
- assert(!Error);
- }
- return Error;
- }
- int test_sphericalRand()
- {
- int Error = 0;
- {
- std::size_t Max = 100000;
- float ResultFloatA = 0.0f;
- float ResultFloatB = 0.0f;
- float ResultFloatC = 0.0f;
- double ResultDoubleA = 0.0f;
- double ResultDoubleB = 0.0f;
- double ResultDoubleC = 0.0f;
- for(std::size_t i = 0; i < Max; ++i)
- {
- ResultFloatA += glm::length(glm::sphericalRand(1.0f));
- ResultDoubleA += glm::length(glm::sphericalRand(1.0));
- ResultFloatB += glm::length(glm::sphericalRand(2.0f));
- ResultDoubleB += glm::length(glm::sphericalRand(2.0));
- ResultFloatC += glm::length(glm::sphericalRand(3.0f));
- ResultDoubleC += glm::length(glm::sphericalRand(3.0));
- }
- Error += glm::epsilonEqual(ResultFloatA, float(Max), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDoubleA, double(Max), 0.0001) ? 0 : 1;
- Error += glm::epsilonEqual(ResultFloatB, float(Max * 2), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1;
- Error += glm::epsilonEqual(ResultFloatC, float(Max * 3), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDoubleC, double(Max * 3), 0.01) ? 0 : 1;
- assert(!Error);
- }
- return Error;
- }
- int test_diskRand()
- {
- int Error = 0;
- {
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0f;
- for(std::size_t i = 0; i < 100000; ++i)
- {
- ResultFloat += glm::length(glm::diskRand(2.0f));
- ResultDouble += glm::length(glm::diskRand(2.0));
- }
- Error += ResultFloat < 200000.f ? 0 : 1;
- Error += ResultDouble < 200000.0 ? 0 : 1;
- assert(!Error);
- }
- return Error;
- }
- int test_ballRand()
- {
- int Error = 0;
- {
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0f;
- for(std::size_t i = 0; i < 100000; ++i)
- {
- ResultFloat += glm::length(glm::ballRand(2.0f));
- ResultDouble += glm::length(glm::ballRand(2.0));
- }
- Error += ResultFloat < 200000.f ? 0 : 1;
- Error += ResultDouble < 200000.0 ? 0 : 1;
- assert(!Error);
- }
- return Error;
- }
- /*
- #if(GLM_LANG & GLM_LANG_CXX0X_FLAG)
- int test_grid()
- {
- int Error = 0;
- typedef std::array<int, 8> colors;
- typedef std::array<int, 8 * 8> grid;
- grid Grid;
- colors Colors;
- grid GridBest;
- colors ColorsBest;
- while(true)
- {
- for(std::size_t i = 0; i < Grid.size(); ++i)
- Grid[i] = int(glm::linearRand(0.0, 8.0 * 8.0 * 8.0 - 1.0) / 64.0);
- for(std::size_t i = 0; i < Grid.size(); ++i)
- ++Colors[Grid[i]];
- bool Exit = true;
- for(std::size_t i = 0; i < Colors.size(); ++i)
- {
- if(Colors[i] == 8)
- continue;
- Exit = false;
- break;
- }
- if(Exit == true)
- break;
- }
- return Error;
- }
- #endif
- */
- int main()
- {
- int Error = 0;
- Error += test_linearRand();
- Error += test_circularRand();
- Error += test_sphericalRand();
- Error += test_diskRand();
- Error += test_ballRand();
- /*
- #if(GLM_LANG & GLM_LANG_CXX0X_FLAG)
- Error += test_grid();
- #endif
- */
- return Error;
- }
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