| 12345678910111213141516171819202122232425262728293031 |
- #include <glm/glm.hpp>
- #if GLM_HAS_ALIGNED_TYPE
- struct vec2;
- struct _swizzle
- {
- char _buffer[1];
- };
- struct vec2
- {
- GLM_CONSTEXPR_CTOR vec2() :
- x(0), y(0)
- {}
- union
- {
- struct { float x, y; };
- struct { _swizzle xx; };
- };
- };
- #endif
- // Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler.
- // vec2 Bar;
- int main()
- {
- return 0;
- }
|