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- #ifndef GLM_FORCE_INTRINSICS
- # define GLM_FORCE_INTRINSICS
- #endif//GLM_FORCE_INTRINSICS
- #define GLM_FORCE_SWIZZLE
- #include <glm/ext/scalar_constants.hpp>
- #include <glm/ext/vector_relational.hpp>
- #include <glm/vector_relational.hpp>
- #include <glm/vec2.hpp>
- #include <glm/vec3.hpp>
- #include <glm/vec4.hpp>
- #include <ctime>
- #include <vector>
- static int test_vec4_ctor()
- {
- int Error = 0;
- {
- glm::ivec4 A(1, 2, 3, 4);
- glm::ivec4 B(A);
- Error += glm::all(glm::equal(A, B)) ? 0 : 1;
- }
- {
- // Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
- // Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
- Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
- Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
- Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
- Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
- Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
- }
- {
- glm::vec4 a{ 0, 1, 2, 3 };
- Error += glm::all(glm::equal(a, glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
- std::vector<glm::vec4> v = {
- {0, 1, 2, 3},
- {4, 5, 6, 7},
- {8, 9, 0, 1}};
- Error += glm::all(glm::equal(v[0], glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
- Error += glm::all(glm::equal(v[1], glm::vec4(4, 5, 6, 7), glm::epsilon<float>())) ? 0 : 1;
- Error += glm::all(glm::equal(v[2], glm::vec4(8, 9, 0, 1), glm::epsilon<float>())) ? 0 : 1;
- }
- {
- glm::dvec4 a{ 0, 1, 2, 3 };
- Error += glm::all(glm::equal(a, glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
- std::vector<glm::dvec4> v = {
- {0, 1, 2, 3},
- {4, 5, 6, 7},
- {8, 9, 0, 1}};
- Error += glm::all(glm::equal(v[0], glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
- Error += glm::all(glm::equal(v[1], glm::dvec4(4, 5, 6, 7), glm::epsilon<double>())) ? 0 : 1;
- Error += glm::all(glm::equal(v[2], glm::dvec4(8, 9, 0, 1), glm::epsilon<double>())) ? 0 : 1;
- }
- # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
- {
- glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = A.xyzw;
- glm::ivec4 C(A.xyzw);
- glm::ivec4 D(A.xyzw());
- glm::ivec4 E(A.x, A.yzw);
- glm::ivec4 F(A.x, A.yzw());
- glm::ivec4 G(A.xyz, A.w);
- glm::ivec4 H(A.xyz(), A.w);
- glm::ivec4 I(A.xy, A.zw);
- glm::ivec4 J(A.xy(), A.zw());
- glm::ivec4 K(A.x, A.y, A.zw);
- glm::ivec4 L(A.x, A.yz, A.w);
- glm::ivec4 M(A.xy, A.z, A.w);
- Error += glm::all(glm::equal(A, B)) ? 0 : 1;
- Error += glm::all(glm::equal(A, C)) ? 0 : 1;
- Error += glm::all(glm::equal(A, D)) ? 0 : 1;
- Error += glm::all(glm::equal(A, E)) ? 0 : 1;
- Error += glm::all(glm::equal(A, F)) ? 0 : 1;
- Error += glm::all(glm::equal(A, G)) ? 0 : 1;
- Error += glm::all(glm::equal(A, H)) ? 0 : 1;
- Error += glm::all(glm::equal(A, I)) ? 0 : 1;
- Error += glm::all(glm::equal(A, J)) ? 0 : 1;
- Error += glm::all(glm::equal(A, K)) ? 0 : 1;
- Error += glm::all(glm::equal(A, L)) ? 0 : 1;
- Error += glm::all(glm::equal(A, M)) ? 0 : 1;
- }
- # endif
- # if GLM_CONFIG_SWIZZLE
- {
- glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = A.xyzw();
- glm::ivec4 C(A.xyzw());
- glm::ivec4 D(A.xyzw());
- glm::ivec4 E(A.x, A.yzw());
- glm::ivec4 F(A.x, A.yzw());
- glm::ivec4 G(A.xyz(), A.w);
- glm::ivec4 H(A.xyz(), A.w);
- glm::ivec4 I(A.xy(), A.zw());
- glm::ivec4 J(A.xy(), A.zw());
- glm::ivec4 K(A.x, A.y, A.zw());
- glm::ivec4 L(A.x, A.yz(), A.w);
- glm::ivec4 M(A.xy(), A.z, A.w);
- Error += glm::all(glm::equal(A, B)) ? 0 : 1;
- Error += glm::all(glm::equal(A, C)) ? 0 : 1;
- Error += glm::all(glm::equal(A, D)) ? 0 : 1;
- Error += glm::all(glm::equal(A, E)) ? 0 : 1;
- Error += glm::all(glm::equal(A, F)) ? 0 : 1;
- Error += glm::all(glm::equal(A, G)) ? 0 : 1;
- Error += glm::all(glm::equal(A, H)) ? 0 : 1;
- Error += glm::all(glm::equal(A, I)) ? 0 : 1;
- Error += glm::all(glm::equal(A, J)) ? 0 : 1;
- Error += glm::all(glm::equal(A, K)) ? 0 : 1;
- Error += glm::all(glm::equal(A, L)) ? 0 : 1;
- Error += glm::all(glm::equal(A, M)) ? 0 : 1;
- }
- # endif//GLM_CONFIG_SWIZZLE
- {
- glm::ivec4 A(1);
- glm::ivec4 B(1, 1, 1, 1);
-
- Error += A == B ? 0 : 1;
- }
-
- {
- std::vector<glm::ivec4> Tests;
- Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
- Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
- Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
- Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
- Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
- Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
- Tests.push_back(glm::ivec4(1, 2, 3, 4));
- Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
-
- for(std::size_t i = 0; i < Tests.size(); ++i)
- Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
- }
-
- return Error;
- }
- static int test_bvec4_ctor()
- {
- int Error = 0;
- glm::bvec4 A(true);
- glm::bvec4 B(true);
- glm::bvec4 C(false);
- glm::bvec4 D = A && B;
- glm::bvec4 E = A && C;
- glm::bvec4 F = A || C;
- Error += (D == A) ? 0 : 1;
- Error += (E == C) ? 0 : 1;
- Error += (F == A) ? 0 : 1;
- bool G = A == C;
- bool H = A != C;
- Error += !G ? 0 : 1;
- Error += H ? 0 : 1;
- return Error;
- }
- static int test_vec4_operators()
- {
- int Error = 0;
-
- {
- glm::ivec4 A(1);
- glm::ivec4 B(1);
- bool R = A != B;
- bool S = A == B;
- Error += (S && !R) ? 0 : 1;
- }
- {
- glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
- glm::vec4 const C = A + B;
- Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
- glm::vec4 D = B - A;
- Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
- glm::vec4 E = A * B;
- Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
- glm::vec4 F = B / A;
- Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
- glm::vec4 G = A + 1.0f;
- Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
- glm::vec4 H = B - 1.0f;
- Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
- glm::vec4 I = A * 2.0f;
- Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
- glm::vec4 J = B / 2.0f;
- Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
- glm::vec4 K = 1.0f + A;
- Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
- glm::vec4 L = 1.0f - B;
- Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
- glm::vec4 M = 2.0f * A;
- Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
- glm::vec4 const N = 2.0f / B;
- Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
- A += B;
- Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
- A += 1;
- Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
- B -= A;
- Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
- B -= 1;
- Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
- A *= B;
- Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
- A *= 2;
- Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
- B /= A;
- Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
- B /= 2;
- Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
- }
- {
- glm::ivec4 B(2);
- B /= B.y;
- Error += B == glm::ivec4(1) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = -A;
- Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = --A;
- Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = A--;
- Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
- Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = ++A;
- Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
- }
- {
- glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
- glm::ivec4 B = A++;
- Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
- Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
- }
- return Error;
- }
- static int test_vec4_equal()
- {
- int Error = 0;
- {
- glm::uvec4 A(1, 2, 3, 4);
- Error += (A == glm::uvec4(1, 2, 3, 4)) ? 0 : 1;
- Error += (A != glm::uvec4(1, 2, 3, 4)) ? 1 : 0;
- }
- {
- glm::ivec4 A(1, 2, 3, 4);
- Error += (A == glm::ivec4(1, 2, 3, 4)) ? 0 : 1;
- Error += (A != glm::ivec4(1, 2, 3, 4)) ? 1 : 0;
- }
- return Error;
- }
- static int test_vec4_size()
- {
- int Error = 0;
- Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
- Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
- Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
- Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
- Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
- Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
- Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
- Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
- Error += glm::vec4().length() == 4 ? 0 : 1;
- Error += glm::dvec4().length() == 4 ? 0 : 1;
- return Error;
- }
- static int test_vec4_swizzle_partial()
- {
- int Error = 0;
- # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
- glm::ivec4 A(1, 2, 3, 4);
- {
- glm::ivec4 B(A.xy, A.zw);
- Error += A == B ? 0 : 1;
- }
- {
- glm::ivec4 B(A.xy, 3, 4);
- Error += A == B ? 0 : 1;
- }
- {
- glm::ivec4 B(1, A.yz, 4);
- Error += A == B ? 0 : 1;
- }
- {
- glm::ivec4 B(1, 2, A.zw);
- Error += A == B ? 0 : 1;
- }
- {
- glm::ivec4 B(A.xyz, 4);
- Error += A == B ? 0 : 1;
- }
- {
- glm::ivec4 B(1, A.yzw);
- Error += A == B ? 0 : 1;
- }
- # endif
- return Error;
- }
- static int test_operator_increment()
- {
- int Error(0);
- glm::ivec4 v0(1);
- glm::ivec4 v1(v0);
- glm::ivec4 v2(v0);
- glm::ivec4 v3 = ++v1;
- glm::ivec4 v4 = v2++;
- Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
- Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
- Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
- int i0(1);
- int i1(i0);
- int i2(i0);
- int i3 = ++i1;
- int i4 = i2++;
- Error += i0 == i4 ? 0 : 1;
- Error += i1 == i2 ? 0 : 1;
- Error += i1 == i3 ? 0 : 1;
- return Error;
- }
- static int test_vec4_simd()
- {
- int Error = 0;
- glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
- glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
- glm::vec4 const c(b * a);
- glm::vec4 const d(a + c);
- Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
- return Error;
- }
- int main()
- {
- int Error = 0;
- Error += test_vec4_ctor();
- Error += test_bvec4_ctor();
- Error += test_vec4_size();
- Error += test_vec4_operators();
- Error += test_vec4_equal();
- Error += test_vec4_swizzle_partial();
- Error += test_vec4_simd();
- Error += test_operator_increment();
- return Error;
- }
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